Difference between revisions of "Jandar Caves and Chaos"
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*AC: 4 (Plate AC 3 +1 Dex penalty) | *AC: 4 (Plate AC 3 +1 Dex penalty) | ||
*Attack: | *Attack: | ||
− | ** | + | **Staff (+4 to attack, 1d6+4 damage) |
− | + | **Sling (-1 to attack, 1d4 damage) | |
− | ** | ||
− | |||
*Movement: 60' / 20' | *Movement: 60' / 20' | ||
*Treasure-bearing movement: | *Treasure-bearing movement: | ||
*Saves: | *Saves: | ||
− | **Death Ray or Poison | + | **Death Ray or Poison 11 |
− | **Magic Wands | + | **Magic Wands 12 |
**Paralysation or Petrification 14 | **Paralysation or Petrification 14 | ||
− | **Dragon Breath | + | **Dragon Breath 16 |
− | **Rod, Stave, or Spell: | + | **Rod, Stave, or Spell: 15 |
== Equipment == | == Equipment == |
Revision as of 10:40, 24 January 2015
A character in the Iron Age of Imladril B/X Campaign.
Contents
Name
- Neutral Cleric 1
- XP: 0/1500
- Backstory: A mercenary soldier tired of fighting battles for someone else. So he became a priest.
Attributes
- STR 18 (+3)
- INT 12
- WIS 16 (+2)
- DEX 7 (-1)
- CON 10
- CHA 6 (-1)
Languages: Common, Neutral
Combat
- HP: 6
- AC: 4 (Plate AC 3 +1 Dex penalty)
- Attack:
- Staff (+4 to attack, 1d6+4 damage)
- Sling (-1 to attack, 1d4 damage)
- Movement: 60' / 20'
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 11
- Magic Wands 12
- Paralysation or Petrification 14
- Dragon Breath 16
- Rod, Stave, or Spell: 15
Equipment
- Staff +1 (40)
- Sling with 30 stones
- Potion of Healing (10)
- Plate Mail (500)
- Backpack (80)
- 7 days iron rations
- 7 days standard rations
- Holy Symbol
- Waterskin
- 50' rope
- Tinder box
- 6 torches
- 3 flasks of oil
- 1 quart of wine
- Large sack
- Small Hammer
- 12 iron spikes
- 0 GP
Encumbrance: 630 cn