Difference between revisions of "Savia the Savant"

From RPGnet
Jump to: navigation, search
(Created page with "A character in Dwimmermount: If Trouble Was Money == Rank == *Human Wonderworker 2 *XP: 4,000/6,250 *Lawful == Attributes == *12 STR *12 INT *14 WIS (+1 SV for spells, ma...")
 
(Skills)
Line 25: Line 25:
 
*Class Powers
 
*Class Powers
 
**Ageless (Lifespan three times longer than normal Men)
 
**Ageless (Lifespan three times longer than normal Men)
**+2 bonus to saves, already included below)
+
**+2 bonus to saves, already included below
 
**Immune to ghoul paralysis
 
**Immune to ghoul paralysis
 
**Immune to all forms of disease
 
**Immune to all forms of disease
 
**Lay on Hands (heal 2 HP per level, twice per day)
 
**Lay on Hands (heal 2 HP per level, twice per day)
**May hire one extra hench and all hench morale +1)
+
**May hire one extra hench and all hench morale +1
  
 
== Combat ==
 
== Combat ==

Revision as of 08:53, 9 March 2015

A character in Dwimmermount: If Trouble Was Money

Rank

  • Human Wonderworker 2
  • XP: 4,000/6,250
  • Lawful

Attributes

  • 12 STR
  • 12 INT
  • 14 WIS (+1 SV for spells, magic items)
  • 14 DEX (+1 missile attack, AC, initiative)
  • 13 CON (+1 HP per HD)
  • 13 CHA (+1 reaction, +2 hench morale [see Class Powers below])

Skills

  • Common language spoken, written, read
  • General Proficiencies
    • Adventuring
    • Healing
  • Class Proficiencies
    • Lay on Hands (combined with Class Power, see below)
  • Class Powers
    • Ageless (Lifespan three times longer than normal Men)
    • +2 bonus to saves, already included below
    • Immune to ghoul paralysis
    • Immune to all forms of disease
    • Lay on Hands (heal 2 HP per level, twice per day)
    • May hire one extra hench and all hench morale +1

Combat

  • AC:
  • HP: 8
  • Movement Rate
  • Initiative Modifier +1
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • 11 Petrification & Paralysis
    • 11 Poison & Death
    • 13 Blast & Breath
    • 08 Staves & Wands (WIS bonus included)
    • 09 Spells (WIS bonus included)

Spells

  • First Level: 2 arcane spells, 1 divine spell per day
    • A first level spell in your repertoire
    • Another first-level spell in your repertoire
    • Etc

Equipment

  • Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
    • Then list
    • Those things
    • Individually