Difference between revisions of "Hugo Dufresne"

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Back to [[Dawnhaven]]
 
Back to [[Dawnhaven]]
==Personal Data==  
+
 
'''Name:''' Hugo Dufresne <br>
+
==Personal Data==  
'''Gender:''' Male<br>
+
'''Name:''' Hugo Dufresne
'''Race:''' Human<br>
+
 
'''Class/Level:''' Alchemist (Vivisectionist) 3<br>
+
'''Gender:''' Male
'''Alignment:''' Lawful Neutral <br>
+
 
'''Description/Background:''' Hugo's business acumen comes from his background as an alchemist, but his passion is biology. <br> He is an accomplished surgeon and naturalist, who sees the giant flora and fauna of the region as a wonderful research opportunity.<br>
+
'''Race:''' Human
==Abilities==  
+
 
'''Strength''' 13/+1<br>
+
'''Class/Level:''' Alchemist (Vivisectionist) 3
'''Dexterity''' 14/+2<br>
+
 
'''Constitution''' 14/+2<br>
+
'''Alignment:''' Lawful Neutral
'''Intelligence''' 16/+3<br>
+
 
'''Wisdom''' 12/+1 <br>
+
'''Description/Background:''' Hugo's business acumen comes from his background as an alchemist, but his passion is biology.
'''Charisma''' 10/+0<br>
+
 
==Combat==
+
He is an accomplished surgeon and naturalist, who sees the giant flora and fauna of the region as a wonderful research opportunity.
'''Senses:''' Normal <br>
+
 
'''Init:'''2 <br>
+
==Abilities==  
'''HP:''' 24<br>
+
'''Strength''' 13/+1
'''AC:'''16 <br>
+
 
'''CMB:''' <br>
+
'''Dexterity''' 14/+2
'''CMD:''' <br>
+
 
'''Fort:'''5 <br>
+
'''Constitution''' 14/+2
'''Ref:'''5 <br>
+
 
'''Will:'''2 <br>
+
'''Intelligence''' 16/+3
==Skills== (see Feats, Traits)
+
 
'''Appraise''' 3+3+3 (9) <br>
+
'''Wisdom''' 12/+1
'''Craft: alchemy''' 3+3+3 (9) <br>
+
 
'''Craft: glassblowing''' 1+3+3 (7) <br>
+
'''Charisma''' 10/+0
'''Disable Device''' 2+2+3 (7) <br>
+
 
'''Know: nature / Heal''' 3+3+3 (9) <br>
+
==Combat==
'''Know: arcana''' 3+3+3 (9) <br>
+
'''Senses:''' Normal
'''Perception''' 3+1+3 (7) <br>
+
 
'''Prof: merchant''' 3+1+3 (7) <br>
+
'''Init:'''2
'''Sleight of Hand''' 3+2+3 (8) <br>
+
 
'''Survival''' 3+1+3 (7) <br>
+
'''HP:''' 24
==Feats==
+
 
'''Human 1:''' Fast Learner, bonus HP <br>
+
'''AC:'''16
'''Level 1:''' Improvisation: +2 to skills w/o ranks, use untrained <br>
+
 
'''Level 3:''' Extra Discovery: Bleeding Attack <br>
+
'''CMB:'''  
==Traits==
+
 
<Tireless Logic>: <reroll Int skill/stat check, take higher result, 1/day> <br>
+
'''CMD:'''  
<Student of Philosophy>: You can use your Intelligence modifier in place of your Charisma modifier on Diplomacy checks to persuade others and on Bluff checks to convince others that a lie is true. (This trait does not affect Diplomacychecks to gather information or Bluff checks to feint in combat). <br>
+
 
==Class Features==
+
'''Fort:''' 5
'''Sneak Attack: 2d6''' <br>
+
 
'''Brew Potion''' <br>
+
'''Ref:''' 5
'''Extracts (see below)''' <br>
+
 
'''Mutagen''' <br>
+
'''Will:''' 2
'''Throw Anything''' <br>
+
 
'''Poison Use''' <br>
+
==Skills==
'''Poison Resistance +2''' <br>
+
(see Feats, Traits)
'''Swift Alchemy''' <br>
+
 
'''Discovery - Spontaneous Healing''' <br>
+
'''Appraise''' 3+3+3 (9)
==Racial Features==  
+
 
 +
'''Craft: alchemy''' 3+3+3 (9)
 +
 
 +
'''Craft: glassblowing''' 1+3+3 (7)
 +
 
 +
'''Disable Device''' 2+2+3 (7)
 +
 
 +
'''Know: nature / Heal''' 3+3+3 (9)
 +
 
 +
'''Know: arcana''' 3+3+3 (9)
 +
 
 +
'''Perception''' 3+1+3 (7)
 +
 
 +
'''Prof: merchant''' 3+1+3 (7)
 +
 
 +
'''Sleight of Hand''' 3+2+3 (8)
 +
 
 +
'''Survival''' 3+1+3 (7)
 +
 
 +
==Feats==
 +
'''Human 1:''' Fast Learner, bonus HP
 +
 
 +
'''Level 1:''' Improvisation: +2 to skills w/o ranks, use untrained
 +
 
 +
'''Level 3:''' Extra Discovery: Bleeding Attack
 +
 
 +
==Traits==
 +
'''Tireless Logic:''' reroll Int skill/stat check, take higher result, 1/day
 +
 
 +
'''Student of Philosophy:''' You can use your Intelligence modifier in place of your Charisma modifier on Diplomacy checks to persuade others and on Bluff checks to convince others that a lie is true. (This trait does not affect Diplomacy checks to gather information or Bluff checks to feint in combat).
 +
 
 +
==Class Features==
 +
'''Sneak Attack: 2d6'''
 +
 
 +
'''Brew Potion'''
 +
 
 +
'''Extracts (see below)'''
 +
 
 +
'''Mutagen'''
 +
 
 +
'''Throw Anything'''
 +
 
 +
'''Poison Use'''
 +
 
 +
'''Poison Resistance +2'''
 +
 
 +
'''Swift Alchemy'''
 +
 
 +
'''Discovery - Spontaneous Healing'''
 +
 
 +
==Racial Features==
 
Languages: Common, Dwarven, Gnomish, Draconic
 
Languages: Common, Dwarven, Gnomish, Draconic
  
 
Bonus feat
 
Bonus feat
 +
 
+1 skill rank/lvl
 
+1 skill rank/lvl
==Extracts==  
+
 
'''Save DC:''' 14<br>
+
==Extracts==
'''Level 1 (4/day)''' <br>
+
'''Save DC:''' 14
- Comprehend Languages <br>
+
 
- Crafter's Fortune <br>
+
'''Level 1 (4/day)'''
- Cure Light Wounds <br>  
+
* Comprehend Languages <br>
- Deathwatch <br>
+
* Crafter's Fortune <br>
- Detect Metal <br>
+
* Cure Light Wounds <br>  
- Expeditious Retreat <br>
+
* Deathwatch <br>
- Monkey Fish <br>
+
* Detect Metal <br>
==Gear==  
+
* Expeditious Retreat <br>
<Gear Name> (cost, weight) <br>
+
* Monkey Fish <br>
<Studded leather +1> (1175) <br>
+
 
<Alchemist's kit> (40) <br>
+
==Gear==
<Masterwork Tools - alchemy> (55) <br>
+
'''Gear Name (cost) '''
<Masterwork Tools - glassblowing> (55) <br>
+
 
<Masterwork thieves' tools> (100) <br>
+
Studded leather +1 (1175)
<Tinker's cap> (200) <br>
+
 
<Antidote kit> (100) <br>
+
Alchemist's kit (40)
<Healer's kit> (50) <br>
+
 
<Masterwork backpack> (50) <br>
+
Masterwork Tools - alchemy (55)
<Masterwork dagger> (302) <br>
+
 
<Blowgun> (2) <br>
+
Masterwork Tools - glassblowing (55)
<Light crossbow> (35) <br>
+
 
<Bolts (10), darts (10)> (1.5) <br>
+
Masterwork thieves' tools (100)
<Alchemist's lab, portable> (75) <br>
+
 
<Sunrod (3)> (6) <br>
+
Tinker's cap (200)
<Tindertwig (10)> (10) <br>
+
 
<Vermin repellent (4)> (20) <br>
+
Antidote kit (100)
<Blue whinnis (3)> (360) <br>
+
 
<Medium spider venom (2)> (300) <br>
+
Healer's kit (50)
<Goggles, smoked> (10) <br>
+
 
<Abacus> (2) <br>
+
Masterwork backpack (50)
<Scrivener's kit> (2) <br>
+
 
<Journal (3)> (30) <br>
+
Masterwork dagger (302)
<Pen (5)> (0.5) <br>
+
 
<Ink (2)> (16) <br>
+
Blowgun (2)
<3 gp> <br>
+
 
 +
Light crossbow (35)
 +
 
 +
Bolts (10), darts (10) (1.5)
 +
 
 +
Alchemist's lab, portable (75)
 +
 
 +
Sunrod (3) (6)
 +
 
 +
Tindertwig (10) (10)
 +
 
 +
Vermin repellent (4) (20)
 +
 
 +
Blue whinnis (3) (360)
 +
 
 +
Medium spider venom (2) (300)
 +
 
 +
Goggles, smoked (10)
 +
 
 +
Abacus (2)
 +
 
 +
Scrivener's kit (2)
 +
 
 +
Journal (3) (30)
 +
 
 +
Pen (5) (0.5)
 +
 
 +
Ink (2) (16)
 +
 
 +
3 gp

Revision as of 11:02, 24 March 2015

Back to Dawnhaven

Personal Data

Name: Hugo Dufresne

Gender: Male

Race: Human

Class/Level: Alchemist (Vivisectionist) 3

Alignment: Lawful Neutral

Description/Background: Hugo's business acumen comes from his background as an alchemist, but his passion is biology.

He is an accomplished surgeon and naturalist, who sees the giant flora and fauna of the region as a wonderful research opportunity.

Abilities

Strength 13/+1

Dexterity 14/+2

Constitution 14/+2

Intelligence 16/+3

Wisdom 12/+1

Charisma 10/+0

Combat

Senses: Normal

Init:2

HP: 24

AC:16

CMB:

CMD:

Fort: 5

Ref: 5

Will: 2

Skills

(see Feats, Traits)

Appraise 3+3+3 (9)

Craft: alchemy 3+3+3 (9)

Craft: glassblowing 1+3+3 (7)

Disable Device 2+2+3 (7)

Know: nature / Heal 3+3+3 (9)

Know: arcana 3+3+3 (9)

Perception 3+1+3 (7)

Prof: merchant 3+1+3 (7)

Sleight of Hand 3+2+3 (8)

Survival 3+1+3 (7)

Feats

Human 1: Fast Learner, bonus HP

Level 1: Improvisation: +2 to skills w/o ranks, use untrained

Level 3: Extra Discovery: Bleeding Attack

Traits

Tireless Logic: reroll Int skill/stat check, take higher result, 1/day

Student of Philosophy: You can use your Intelligence modifier in place of your Charisma modifier on Diplomacy checks to persuade others and on Bluff checks to convince others that a lie is true. (This trait does not affect Diplomacy checks to gather information or Bluff checks to feint in combat).

Class Features

Sneak Attack: 2d6

Brew Potion

Extracts (see below)

Mutagen

Throw Anything

Poison Use

Poison Resistance +2

Swift Alchemy

Discovery - Spontaneous Healing

Racial Features

Languages: Common, Dwarven, Gnomish, Draconic

Bonus feat

+1 skill rank/lvl

Extracts

Save DC: 14

Level 1 (4/day)

  • Comprehend Languages
  • Crafter's Fortune
  • Cure Light Wounds
  • Deathwatch
  • Detect Metal
  • Expeditious Retreat
  • Monkey Fish

Gear

Gear Name (cost)

Studded leather +1 (1175)

Alchemist's kit (40)

Masterwork Tools - alchemy (55)

Masterwork Tools - glassblowing (55)

Masterwork thieves' tools (100)

Tinker's cap (200)

Antidote kit (100)

Healer's kit (50)

Masterwork backpack (50)

Masterwork dagger (302)

Blowgun (2)

Light crossbow (35)

Bolts (10), darts (10) (1.5)

Alchemist's lab, portable (75)

Sunrod (3) (6)

Tindertwig (10) (10)

Vermin repellent (4) (20)

Blue whinnis (3) (360)

Medium spider venom (2) (300)

Goggles, smoked (10)

Abacus (2)

Scrivener's kit (2)

Journal (3) (30)

Pen (5) (0.5)

Ink (2) (16)

3 gp