Difference between revisions of "Wolf Keep Construction Schedule"

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==Work Needed==
 
==Work Needed==
 +
*As of 7.14
 
*Wolf Keep needs a total of 10,000 gp worth of work done before it becomes fully functional.
 
*Wolf Keep needs a total of 10,000 gp worth of work done before it becomes fully functional.
**2500 carpentry labor-558
+
**2500 carpentry labor-1042
***2500 gp worth of lumber-750/2500
+
***2500 gp worth of lumber-1375/2500
**2500 masonry labor-578
+
**2500 masonry labor-1067
***2500 gp worth of stone-750/2500
+
***2500 gp worth of stone-1375/2500
  
 
==Workers Onsite==
 
==Workers Onsite==
Line 38: Line 39:
  
 
===Current Labor Totals===
 
===Current Labor Totals===
*As of 6.14
+
*As of 7.14
 
*Carpentry: 489/month
 
*Carpentry: 489/month
 
*Masonry: 489/month
 
*Masonry: 489/month
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*Five units of stone  
 
*Five units of stone  
 
*Six unit of wood
 
*Six unit of wood
 +
*All material used
 +
 +
=====7.14=====
 +
*One unit of stone from kobolds.
  
 
====Commissioned====
 
====Commissioned====
*One unit of stone (Kobold mine), should be ready 7.4
+
 
  
 
====Junction warehouse====
 
====Junction warehouse====
 
*Six units of stone.
 
*Six units of stone.
 
*One unit of lumber.
 
*One unit of lumber.

Revision as of 11:20, 12 May 2016

The Wilderlands of Absalom

Work Needed

  • As of 7.14
  • Wolf Keep needs a total of 10,000 gp worth of work done before it becomes fully functional.
    • 2500 carpentry labor-1042
      • 2500 gp worth of lumber-1375/2500
    • 2500 masonry labor-1067
      • 2500 gp worth of stone-1375/2500

Workers Onsite

  • One engineer (250 gp/month)
  • One master carpenter (40 gp/month, minus 25% efficiency for supervising for total of 30 gp)
    • Two journeymen carpenters (30 gp/month, total of 60/month)
      • Four apprentice carpenters (15 gp/month, total of 60/month)
  • One master carpenter (30 gp/month)
    • Two journeymen carpenters (60 gp/month)
      • Four apprentice carpenters (60 gp/month)
  • One master carpenter (30 gp/month)
    • Two journeymen carpenters (60 gp/month)
      • Four apprentice carpenters (60 gp/month)
        • 3 skilled laborers (6 gp/month, total of 18/month)
        • 7 unskilled laborers (3 gp/month, total of 21/month)


  • One master mason (40 gp/month, minus 25% efficiency for supervising for total of 30 gp)
    • Two journeymen masons (30 gp/month, total of 60/month)
      • Four apprentice masons (15 gp/month, total of 45/month)
  • One master mason (30 gp/month)
    • Two journeymen masons (60 gp/month)
      • Four apprentice masons (60 gp/month)
  • One master mason (30 gp/month)
    • Two journeymen masons (60 gp/month)
      • Four apprentice masons (60 gp/month)
        • 3 skilled laborers (6 gp/month, total of 18/month)
        • 7 unskilled laborers (3 gp/month, total of 21/month)

Current Labor Totals

  • As of 7.14
  • Carpentry: 489/month
  • Masonry: 489/month

Workers at the Keep but not yet working

Materials

Onsite

6.14
  • Five units of stone
  • Six unit of wood
  • All material used
7.14
  • One unit of stone from kobolds.

Commissioned

Junction warehouse

  • Six units of stone.
  • One unit of lumber.