Difference between revisions of "WoA Barste"
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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
== Rank == | == Rank == | ||
− | *Human Assassin | + | *Human Assassin 5 |
− | *XP: | + | *XP:26567/28,000 |
*Lawful | *Lawful | ||
*Henchman of Rabanus the Raffish | *Henchman of Rabanus the Raffish | ||
− | * | + | *Destroyer |
== Attributes == | == Attributes == | ||
Line 21: | Line 21: | ||
*General Proficiencies | *General Proficiencies | ||
**Adventuring | **Adventuring | ||
− | ** | + | **Disguisex2 7+ throw to look like someone specific, 10+ to fool someone intimately familiar with that person. |
− | **Mimicry | + | **Mimicry 11+ to imitate animal calls. Can also imitate foreign accents. |
+ | **Riding | ||
*Class Proficiencies | *Class Proficiencies | ||
− | **Combat Trickery | + | **Combat Trickery: Incapacitate (Reduce penalty by 2, -2 to save) |
− | + | **Skirmishing (May withdraw from melee combat without declaring first) | |
− | **Skirmishing | ||
*Bracers of Archery | *Bracers of Archery | ||
− | **Precise Shot x2 | + | **Precise Shot x2 (May fire at opponents in melee at only -2 to hit) |
− | **Weapon Focus (Bows/Crossbows) | + | **Weapon Focus (Bows/Crossbows) (Double Damage on a natural 20) |
**Fighting Style: Missile Weapons (+1 to hit) | **Fighting Style: Missile Weapons (+1 to hit) | ||
== Class Abilities == | == Class Abilities == | ||
*+2 Damage | *+2 Damage | ||
− | * | + | *x3 Backstab |
− | *Move Silently | + | *Move Silently 13+ |
− | *Hide in Shadows | + | *Hide in Shadows 15+ |
== Combat == | == Combat == | ||
*AC 5 | *AC 5 | ||
− | *HP | + | *HP 20 |
*Movement Rate 120 | *Movement Rate 120 | ||
*Init: +1 | *Init: +1 | ||
*Surprise: + | *Surprise: + | ||
*Attacks | *Attacks | ||
− | **Primary Melee Attack: Sword+1 | + | **Primary Melee Attack: Two-Handed Sword+1 5+ 1d10+4 |
− | **Primary Ranged Attack: Bow | + | **Primary Ranged Attack: Bow 5+ 1d6+3. |
*Saves: | *Saves: | ||
− | **Petrification/Paralysis: | + | **Petrification/Paralysis: 12 |
− | **Poison/Death: | + | **Poison/Death: 11 |
− | **Blast/Breath: | + | **Blast/Breath: 13 |
− | **Staves/Wands: | + | **Staves/Wands: 13 |
− | **Spells: | + | **Spells: 14 |
== Equipment == | == Equipment == | ||
*Gear, Armor, Weapons: 0 | *Gear, Armor, Weapons: 0 | ||
− | **Magic items: Bracers of Archery, Rope of Climbing | + | **Magic items: Bracers of Archery, Rope of Climbing, Continual Light Necklace |
− | **Gear: | + | **Gear: Backpack, Waterskin, Tinderbox, Blanket, 1 wk iron rations, coin purse |
**Armor: Leather +2 (0s) | **Armor: Leather +2 (0s) | ||
− | **Weapons: Sword +1, Bow (20) (3t) | + | **Weapons: Two-Handed Sword +1, Masterwork Composite Bow non-magical +1/+1 (20) (3t) |
+ | |||
+ | *Beast: | ||
+ | **Nyx: Medium Warhorse, military tack & saddle, 2x saddlebags, 2x weeks iron rations | ||
== Wealth == | == Wealth == | ||
− | * | + | *4,700 |
== Beasts == | == Beasts == |
Latest revision as of 14:13, 9 October 2017
Rank[edit]
- Human Assassin 5
- XP:26567/28,000
- Lawful
- Henchman of Rabanus the Raffish
- Destroyer
Attributes[edit]
- STR 13 (+1)
- INT 14 (+1)
- WIS 11
- DEX 13 (+1)
- CON 11
- CHA 9
Skills[edit]
- Languages
- Common
- Beastial
- General Proficiencies
- Adventuring
- Disguisex2 7+ throw to look like someone specific, 10+ to fool someone intimately familiar with that person.
- Mimicry 11+ to imitate animal calls. Can also imitate foreign accents.
- Riding
- Class Proficiencies
- Combat Trickery: Incapacitate (Reduce penalty by 2, -2 to save)
- Skirmishing (May withdraw from melee combat without declaring first)
- Bracers of Archery
- Precise Shot x2 (May fire at opponents in melee at only -2 to hit)
- Weapon Focus (Bows/Crossbows) (Double Damage on a natural 20)
- Fighting Style: Missile Weapons (+1 to hit)
Class Abilities[edit]
- +2 Damage
- x3 Backstab
- Move Silently 13+
- Hide in Shadows 15+
Combat[edit]
- AC 5
- HP 20
- Movement Rate 120
- Init: +1
- Surprise: +
- Attacks
- Primary Melee Attack: Two-Handed Sword+1 5+ 1d10+4
- Primary Ranged Attack: Bow 5+ 1d6+3.
- Saves:
- Petrification/Paralysis: 12
- Poison/Death: 11
- Blast/Breath: 13
- Staves/Wands: 13
- Spells: 14
Equipment[edit]
- Gear, Armor, Weapons: 0
- Magic items: Bracers of Archery, Rope of Climbing, Continual Light Necklace
- Gear: Backpack, Waterskin, Tinderbox, Blanket, 1 wk iron rations, coin purse
- Armor: Leather +2 (0s)
- Weapons: Two-Handed Sword +1, Masterwork Composite Bow non-magical +1/+1 (20) (3t)
- Beast:
- Nyx: Medium Warhorse, military tack & saddle, 2x saddlebags, 2x weeks iron rations
Wealth[edit]
- 4,700
Beasts[edit]
- 0
- 0
- 0