Difference between revisions of "Trinity:Avaos"

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(Avaos)
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   a reroll, which lasts for 1 minute/level. When you use the reroll, you may keep the better of the two results.
 
   a reroll, which lasts for 1 minute/level. When you use the reroll, you may keep the better of the two results.
 
   
 
   
   ''Precausal:'' You may specifically fail a roll to gain a reroll, as per the ''causal'' version of this avao.
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   ''Precausal:'' You may specifically fail a roll to gain a reroll, as per the ''causal'' version of this avao. You must choose to
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  fail the roll before you actually roll.
 
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Revision as of 17:21, 4 October 2007

This is a list of Avaos for the Trinity campaign setting.

Avaos

The following is an alphabetical list of Avaos.

Chaos Nova
  Grade: Subtle
  Active Use Time: 1 standard action
  Range: Personal
  Area: 10-ft. radius burst, centered on you
  Duration: Instantaneous
  Saving Throw: Reflex half
  Chaos Opposition: Yes

  Active: You expel a blast of chaotic energy from yourself, dealing 1d6 points of chaotic damage to all creatures within ten
  feet. A successful Reflex save halves this damage.

  Causal: When you reach -10 hit points and die, you cause yourself to explode in a massive burst of chaotic energy, dealing
  1d6/level points of chaotic damage to all creatures within 10 feet. A successful Reflex save halves this damage.

  Precausal: You explode in a massive burst of chaotic energy, dealing 1d6/level points of chaotic damage to all creatures
  within 10 feet; a successful Reflex save halves this damage. Immediately after, you drop to -10 hit points and die.
Luck
  Grade: Subtle
  Active Use Time: 1 full-round action
  Range: Personal
  Effect: A single reroll; see text
  Duration: 1 round/level or 1 minute/level; see text
  Saving Throw: None
  Chaos Opposition: Yes

  Active: You infuse yourself with a small bit of Chaos. For the duration, you have access to a limited reroll. You may choose,
  at any time, to reroll a roll you must made, before hearing the results. If you do, however, you must keep the second roll.

  Causal: When you fail a roll (you fail to hit, you fail a skill check, or similar) that you did not willingly fail, you gain
  a reroll, which lasts for 1 minute/level. When you use the reroll, you may keep the better of the two results.

  Precausal: You may specifically fail a roll to gain a reroll, as per the causal version of this avao. You must choose to
  fail the roll before you actually roll.