Difference between revisions of "Mahrzoon"

From RPGnet
Jump to: navigation, search
(Equipment)
(Equipment)
 
(2 intermediate revisions by 2 users not shown)
Line 16: Line 16:
  
 
== Combat ==
 
== Combat ==
*HP: [current]/6
+
*HP: 1/6
 
*AC: 0
 
*AC: 0
*Initiative:
+
*Initiative: +0 / +1 when casting spells
  
 
*Movement:
 
*Movement:
**Base:
+
**Base: 120
**Combat:
+
**Combat: 40
**Charge:
+
**Charge: 120
**Climb:
 
**Stealth:
 
**Daily:
 
  
 
*Saving Throws
 
*Saving Throws
Line 37: Line 34:
 
*Weapons & Attacks
 
*Weapons & Attacks
 
**Dagger 10+ 1d4
 
**Dagger 10+ 1d4
 
  
 
== Skills ==
 
== Skills ==
Line 58: Line 54:
 
**Dagger
 
**Dagger
 
*Backpack:
 
*Backpack:
 +
**"Fancy" clothes
 +
***Tunic & Pants, Armiger quality
 +
***Hat, Armiger Quality
 +
***Gloves
 
**Spellbook
 
**Spellbook
 
**2 weeks iron rations
 
**2 weeks iron rations
Line 69: Line 69:
 
*Coinage
 
*Coinage
 
**CP
 
**CP
**SP: 5
+
**SP: 11
 
**EP
 
**EP
**GP: 69
+
**GP: 48
 
**PP
 
**PP
 
*Treasure
 
*Treasure

Latest revision as of 11:43, 11 September 2012

Mahrzoon.jpg

Mahrzoon the Caller, Arcanist

  • Mage 1, Neutral
  • 0 XP / 2,500

A character for ACKS Versus Caverns of Thracia

Attributes[edit]

  • STR 12
  • INT 16 (+2)
  • WIS 8 (-1)
  • DEX 9
  • CON 16 (+2)
  • CHA 17 (+2)


Combat[edit]

  • HP: 1/6
  • AC: 0
  • Initiative: +0 / +1 when casting spells
  • Movement:
    • Base: 120
    • Combat: 40
    • Charge: 120
  • Saving Throws
    • Petrification & Paralysis 13+
    • Poison & Death 13+
    • Blast & Breath 15+
    • Staffs & Wands 11+
    • Spells 12+
  • Weapons & Attacks
    • Dagger 10+ 1d4

Skills[edit]

  • Languages
  • Proficiencies:
    • Battle Magic
    • Collegiate Wizardry (G)
    • Open Slot (G)
    • Open Slot (G)
  • Spell Repetoire
    • Charm Person
    • Sleep
    • Magic Missle

Equipment[edit]

  • Weapons
    • Dagger
  • Backpack:
    • "Fancy" clothes
      • Tunic & Pants, Armiger quality
      • Hat, Armiger Quality
      • Gloves
    • Spellbook
    • 2 weeks iron rations
    • Ink
    • Torches (6)
    • Tinderbox & flint
  • Belt:
    • Flasks of oil, military (3)
  • Normal Clothes
  • Waterskin
  • Coinage
    • CP
    • SP: 11
    • EP
    • GP: 48
    • PP
  • Treasure
    • Gems
    • Jewelry
    • Whatever
  • Magic Items
  • Total Stones of Encumbrance 3

Spells[edit]

  • First Level Spells Per Day:
    • Repertoire
  • Second Level Spells Per Day:
    • Repertoire