Difference between revisions of "Spud"

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[[The_Lawful_the_Neutral_and_the_Chaotic]]
 
[[The_Lawful_the_Neutral_and_the_Chaotic]]
 +
== Spud ==
 +
*Chaotic second level cleric
 +
*XP: 3003/6000
 +
*Backstory:
  
"Spud"
+
== Attributes ==
  
*XP: 7/1500
+
*STR 8 (-1)
*HP: 5
+
*INT 10
*AC: 8
+
*WIS 10
*Level: 1
+
*DEX 7 (-1)
*Alignment: Chaotic
+
*CON 8 (-1)
 +
*CHA 17
  
*STR 8 (-1)
 
*INT 10
 
*WIS 10
 
*DEX 7 (-1)
 
*CON 8 (-1)
 
*CHA 17
 
  
*Language: Common
+
== Combat ==
  
  *Equipment:
+
*HP: 11/11  
*Rifle (80 cn)
+
*AC: 4
*20 rounds of ammo (10 cn)19/20
+
*Attack:
*Magic armor (200 cn)
+
**Mace: 1d6-1 Damage, -1 to hit
*Backpack (5/0)
+
**Rifle: 1d10, -1 to hit
*1 week iron rations (15/0)
+
*Movement: 40'
*2 waterskins (2/0)
+
*Treasure-bearing movement: 30'
*Tinderbox (3/0)
+
*Saves:
*50' rope (on mule)
+
**Death Ray or Poison 11
*2 small sacks (1/0)
+
**Magic Wands 12
*2 large sacks (on mule)(4/0)
+
**Paralysation or Petrification 14
*Holy symbol (25/0)
+
**Dragon Breath 16
*GOLD 10 gp
+
**Rod, Stave, or Spell: 15
  
*Encumbrance (includes +80): 370
+
== Racial Abilities ==
 +
*Languages: Common
  
*Mule (Sarah) (30 gp)
+
==Spells==
 +
*First Level (daily):
 +
**''Cure Light Wounds''
 +
**''Protection from Evil''
 +
 
 +
== Equipment ==
 +
*Rifle (80 cn)
 +
*20 rounds of ammo (10 cn)11/11
 +
*magic armor (200 cn)
 +
*Backpack (5/0)
 +
*Winter clothes and gear
 +
*Scrollcase w/letters of credit (8 cn)
 +
*2 week standard rations (15/0)on mule
 +
*2 waterskins (2/0)
 +
*Tinderbox (3/0)
 +
*50' rope (on mule)
 +
*2 small sacks (1/0)
 +
*2 large sacks (4/0)
 +
*Holy symbol (25/0)
 +
*GOLD 15 gp

Latest revision as of 06:12, 5 January 2014

The_Lawful_the_Neutral_and_the_Chaotic

Spud[edit]

  • Chaotic second level cleric
  • XP: 3003/6000
  • Backstory:

Attributes[edit]

  • STR 8 (-1)
  • INT 10
  • WIS 10
  • DEX 7 (-1)
  • CON 8 (-1)
  • CHA 17


Combat[edit]

  • HP: 11/11
  • AC: 4
  • Attack:
    • Mace: 1d6-1 Damage, -1 to hit
    • Rifle: 1d10, -1 to hit
  • Movement: 40'
  • Treasure-bearing movement: 30'
  • Saves:
    • Death Ray or Poison 11
    • Magic Wands 12
    • Paralysation or Petrification 14
    • Dragon Breath 16
    • Rod, Stave, or Spell: 15

Racial Abilities[edit]

  • Languages: Common

Spells[edit]

  • First Level (daily):
    • Cure Light Wounds
    • Protection from Evil

Equipment[edit]

  • Rifle (80 cn)
  • 20 rounds of ammo (10 cn)11/11
  • magic armor (200 cn)
  • Backpack (5/0)
  • Winter clothes and gear
  • Scrollcase w/letters of credit (8 cn)
  • 2 week standard rations (15/0)on mule
  • 2 waterskins (2/0)
  • Tinderbox (3/0)
  • 50' rope (on mule)
  • 2 small sacks (1/0)
  • 2 large sacks (4/0)
  • Holy symbol (25/0)
  • GOLD 15 gp