Difference between revisions of "Everbert"
(→=Spells) |
(→Spells) |
||
(6 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
== Everbert == | == Everbert == | ||
*Alignment Magic-User 1 | *Alignment Magic-User 1 | ||
− | *XP: 1, | + | *XP: 1,327/2,501 |
*Backstory: TBD by the DM? | *Backstory: TBD by the DM? | ||
Line 17: | Line 17: | ||
== Combat == | == Combat == | ||
− | *HP: | + | *HP: 2/2 |
*AC: 7/7 | *AC: 7/7 | ||
*Attack: THAC0 18 (includes +1 STR/DEX bonus) | *Attack: THAC0 18 (includes +1 STR/DEX bonus) | ||
Line 27: | Line 27: | ||
**13 Paralysation or Petrification | **13 Paralysation or Petrification | ||
**16 Dragon Breath | **16 Dragon Breath | ||
− | **14 Rod, Stave, or Spell: | + | **14 Rod, Stave, or Spell: |
== Class Abilities == | == Class Abilities == | ||
Line 33: | Line 33: | ||
Guardmage - Can wear leather armor. | Guardmage - Can wear leather armor. | ||
− | == Equipment == | + | == Equipment (34 lbs) == |
− | *Leather armor | + | *Leather armor (15 lbs) |
+ | *Dagger (1 lb, on belt) | ||
+ | *Sling (on belt) | ||
*Belt pouch | *Belt pouch | ||
− | + | *Bullets x10 (10 lbs, in pouch) | |
− | + | *Backpack (8 lbs) | |
− | *Bullets x10 (in pouch) | + | **Lantern (hanging off pack) |
− | *Backpack | + | **Oil flask x4 |
− | *Lantern (hanging off pack) | + | **Trail rations x7 |
− | *Oil flask x4 | + | **Waterskin |
− | *Trail rations x7 | + | **Spellbook |
− | *Waterskin | ||
− | *Spellbook | ||
− | + | ==Treasure== | |
+ | *77 gp | ||
− | + | ==Spells== | |
− | |||
− | |||
− | + | '''1st Level''' | |
Read Magic | Read Magic | ||
+ | |||
Sleep (mem) | Sleep (mem) | ||
+ | |||
+ | ==''Hetch'', Riding Horse== | ||
+ | |||
+ | Encumbrance: 34/200 lbs | ||
+ | |||
+ | *Saddle (25 lbs) | ||
+ | *Saddle bag x2 (9 lbs) | ||
+ | **Bedroll | ||
+ | **Blanket, winter |
Latest revision as of 19:00, 3 February 2015
A character in the Barrowmaze Labyrinth Lord Campaign.
Contents
Everbert[edit]
- Alignment Magic-User 1
- XP: 1,327/2,501
- Backstory: TBD by the DM?
Attributes[edit]
- 13 STR (+1 to hit, dmg)
- 13 DEX (-1 AC, +1 missile to hit, +1 initiative)
- 12 CON
- 10 INT
- 11 WIS
- 11 CHA
Combat[edit]
- HP: 2/2
- AC: 7/7
- Attack: THAC0 18 (includes +1 STR/DEX bonus)
- Movement: 120'/40'
- Treasure-bearing movement:
- Saves:
- 13 Death Ray or Poison
- 13 Magic Wands
- 13 Paralysation or Petrification
- 16 Dragon Breath
- 14 Rod, Stave, or Spell:
Class Abilities[edit]
Guardmage - Can wear leather armor.
Equipment (34 lbs)[edit]
- Leather armor (15 lbs)
- Dagger (1 lb, on belt)
- Sling (on belt)
- Belt pouch
- Bullets x10 (10 lbs, in pouch)
- Backpack (8 lbs)
- Lantern (hanging off pack)
- Oil flask x4
- Trail rations x7
- Waterskin
- Spellbook
Treasure[edit]
- 77 gp
Spells[edit]
1st Level
Read Magic
Sleep (mem)
Hetch, Riding Horse[edit]
Encumbrance: 34/200 lbs
- Saddle (25 lbs)
- Saddle bag x2 (9 lbs)
- Bedroll
- Blanket, winter