Difference between revisions of "Teranton's Spells"
(Created page with " ===Cantrips=== Amber level allows one to memorize 20 cantrips. {| class="wikitable" |Anatomics |'''Blend''' |Blind |Catfall |Catfeet |Chain |- |Chill |'''Clean''' |Color |Dam...") |
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|'''Blend''' | |'''Blend''' | ||
|Blind | |Blind | ||
− | |Catfall | + | |'''Catfall''' |
− | |Catfeet | + | |'''Catfeet''' |
|Chain | |Chain | ||
|- | |- | ||
− | |Chill | + | |'''Chill''' |
|'''Clean''' | |'''Clean''' | ||
− | |Color | + | |'''Color'''' |
|Dampen | |Dampen | ||
− | |Dust | + | |'''Dust''' |
|Enrich | |Enrich | ||
|- | |- | ||
|'''Exterminate or Zap''' | |'''Exterminate or Zap''' | ||
− | |Extinguish | + | |'''Extinguish''' |
− | |Firefinger | + | |'''Firefinger''' |
|Float | |Float | ||
|Gather | |Gather | ||
|Gun | |Gun | ||
|- | |- | ||
− | |Heat | + | |'''Heat |
|Haunting | |Haunting | ||
|Knot | |Knot | ||
|Know Direction | |Know Direction | ||
|Legerdemain | |Legerdemain | ||
− | |Mend | + | |'''Mend''' |
|- | |- | ||
− | |Page Light | + | |'''Page Light''' |
|'''Purify Water''' | |'''Purify Water''' | ||
|'''Sharpen''' | |'''Sharpen''' | ||
− | |Shield | + | |'''Shield''' |
|Slip | |Slip | ||
− | |Speed | + | |'''Speed''' |
|- | |- | ||
|Stitch | |Stitch | ||
− | |Sober | + | |'''Sober''' |
|Stumble | |Stumble | ||
|'''Temperature''' | |'''Temperature''' | ||
|Tie | |Tie | ||
− | |Turn Page | + | |'''Turn Page''' |
|- | |- | ||
|Unseen Hand | |Unseen Hand | ||
Line 50: | Line 50: | ||
|} | |} | ||
+ | ===Mage-Diega-10th Level=== | ||
+ | 6,4,3,2,2,1 | ||
+ | ====1==== | ||
+ | *Sleep | ||
+ | *Read Magic | ||
+ | *Telescope | ||
+ | *Ventriloquism | ||
+ | *Read Languages | ||
+ | *Blaze | ||
+ | ====2==== | ||
+ | *Continual Light | ||
+ | *Speak Languages | ||
+ | *Photographic Memory | ||
+ | *Speak with Animals | ||
+ | ====3==== | ||
+ | *Water Breathing | ||
+ | *Lightning Bolt | ||
+ | *Fly | ||
+ | ====4==== | ||
+ | *Wizard Eye | ||
+ | *Gaseous Form | ||
+ | ====5==== | ||
+ | *Crimson Bands | ||
+ | *Teleport | ||
+ | ====6==== | ||
+ | *Area Muscle Spasm | ||
===Thievish skills=== | ===Thievish skills=== | ||
− | + | [[Teranton's Thievish Advancement]] | |
+ | |||
+ | ===='''Thievish Tops'''==== | ||
+ | *1 Alchemy Duplicate Common | ||
+ | *2 Bow +critical. | ||
+ | *3 Code making+3i | ||
+ | *4 Code break +2i | ||
+ | *5 Escape from restraints +3da | ||
+ | *6 Forgery +80% | ||
+ | *7 Juggle +90% | ||
+ | *8 Game of skill +30% | ||
+ | *9 Lock smithing +40% | ||
+ | *10 Move silently +60% | ||
+ | *11 Pick locks +90% | ||
+ | *12 pick pocket +95% | ||
+ | *13 Taste analysis identity | ||
+ | *14 Slight of hand +99% | ||
+ | *15 streetwise+40% | ||
+ | *16 Dice manipulation +75% | ||
+ | *17 Entertaining +2c | ||
+ | *18 Heist from pack and bundles +50% | ||
+ | *19 Lip reading+75% | ||
+ | *20 Jewelry smithing +20% | ||
+ | *21 Juggle +60% | ||
+ | *22 Dagger sure strike x3 | ||
+ | *23 Dagger throw +15% | ||
+ | *24 Entertaining+c | ||
+ | *25 Brawl +3 | ||
+ | *26 Bypass traps +75% |
Latest revision as of 18:15, 28 April 2024
Contents
Cantrips[edit]
Amber level allows one to memorize 20 cantrips.
Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
Chill | Clean | Color' | Dampen | Dust | Enrich |
Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
Unseen Hand | Weathertell | Werelight (or Bluelight) |
Mage-Diega-10th Level[edit]
6,4,3,2,2,1
1[edit]
- Sleep
- Read Magic
- Telescope
- Ventriloquism
- Read Languages
- Blaze
2[edit]
- Continual Light
- Speak Languages
- Photographic Memory
- Speak with Animals
3[edit]
- Water Breathing
- Lightning Bolt
- Fly
4[edit]
- Wizard Eye
- Gaseous Form
5[edit]
- Crimson Bands
- Teleport
6[edit]
- Area Muscle Spasm
Thievish skills[edit]
Teranton's Thievish Advancement
Thievish Tops[edit]
- 1 Alchemy Duplicate Common
- 2 Bow +critical.
- 3 Code making+3i
- 4 Code break +2i
- 5 Escape from restraints +3da
- 6 Forgery +80%
- 7 Juggle +90%
- 8 Game of skill +30%
- 9 Lock smithing +40%
- 10 Move silently +60%
- 11 Pick locks +90%
- 12 pick pocket +95%
- 13 Taste analysis identity
- 14 Slight of hand +99%
- 15 streetwise+40%
- 16 Dice manipulation +75%
- 17 Entertaining +2c
- 18 Heist from pack and bundles +50%
- 19 Lip reading+75%
- 20 Jewelry smithing +20%
- 21 Juggle +60%
- 22 Dagger sure strike x3
- 23 Dagger throw +15%
- 24 Entertaining+c
- 25 Brawl +3
- 26 Bypass traps +75%