Difference between revisions of "Dwarf-kind"
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Dwarves worship three gods: | Dwarves worship three gods: | ||
− | Skad, God of Mountains (Nature, Tempest) Symbol: A black mountain on a white lozenge | + | '''Skad''', God of Mountains (Nature, Tempest) Symbol: A black mountain on a white lozenge |
− | Zurta, Goddess of Fire (Life, Light) Symbol: A red glass gem. | + | '''Zurta''', Goddess of Fire (Life, Light) Symbol: A red glass gem. |
− | Mordarin, their son, God of Craft and War (Knowledge, War) Symbol: A hammer | + | '''Mordarin''', their son, God of Craft and War (Knowledge, War) Symbol: A hammer |
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[[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]] | [[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]] |
Latest revision as of 21:08, 15 October 2014
General[edit]
New Rhuth is ruled by a kritarchy -- a council of judges, and a lower house made of Guild representatives. The Iron Mountain Dwarves to the distant north form craft-oriented clans with a hereditary monarchy.
Variations[edit]
The Dwarves of the Winterhorn are Hill Dwarves
The Dwarves of the distant Iron Mountain are Mountain Dwarves
Religion[edit]
Dwarves worship three gods:
Skad, God of Mountains (Nature, Tempest) Symbol: A black mountain on a white lozenge
Zurta, Goddess of Fire (Life, Light) Symbol: A red glass gem.
Mordarin, their son, God of Craft and War (Knowledge, War) Symbol: A hammer