Difference between revisions of "Pillar (PL 8 M&M Game)"
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* '''Gravity Control''' Cost: 12 | * '''Gravity Control''' Cost: 12 | ||
** Gravity Wave – Damage 10 | ** Gravity Wave – Damage 10 | ||
+ | ***Linked to other gravity Control | ||
*** Area: Line (6’ X 30’) | *** Area: Line (6’ X 30’) | ||
*** Limited: Both Pillar and targets must be on ground | *** Limited: Both Pillar and targets must be on ground | ||
**Gravity Drag – Affliction 10 | **Gravity Drag – Affliction 10 | ||
***Alternate Effect | ***Alternate Effect | ||
+ | ***Linked to other gravity Control | ||
+ | ***First Degree: Hindered & Impaired (-1 speed, -2 on checks) | ||
***30’ Cylinder | ***30’ Cylinder | ||
− | |||
***No Second or Third Degree | ***No Second or Third Degree | ||
**Leaping 5 - 900 feet | **Leaping 5 - 900 feet | ||
***Alternate Effect | ***Alternate Effect | ||
+ | ***Linked to other gravity Control | ||
***Affects Others | ***Affects Others | ||
'''ADVANTAGES''' | '''ADVANTAGES''' | ||
+ | |||
'''Cost:''' 12 | '''Cost:''' 12 | ||
+ | |||
* Assessment | * Assessment | ||
* Close Attack | * Close Attack | ||
Line 77: | Line 82: | ||
'''SKILLS''' | '''SKILLS''' | ||
+ | |||
'''Cost:'''17 | '''Cost:'''17 | ||
Line 91: | Line 97: | ||
'''OFFENSE''' | '''OFFENSE''' | ||
+ | |||
* Initiative +7 | * Initiative +7 | ||
* Unarmed +8 | * Unarmed +8 | ||
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'''DEFENSE''' | '''DEFENSE''' | ||
+ | |||
'''Cost:''' 10 | '''Cost:''' 10 | ||
Revision as of 15:31, 11 December 2014
Background
Stats
Name: Pillar
Real Name: Roger Goren
Concept: Powerhouse / Martial Artist
Origin: Endowed / Trained
Motivation: Do Good (protect the weak)
Complication: Relationship (Coach Andy)
Complication: Gravity-Dependent Powers
Power Level: 8
Point Total: 135
ABILITIES
Cost: 42
- STR 8 (Unenhanced 3)
- STA 8
- AGL 3
- DEX 4
- FGT 7
- INT 2
- AWE 2
- PRE 0
POWERS
Cost: 54
- Gravitic Strength (Cost: 11)
- Enhanced Strength, permanent, +1 lifting strength
- Gravitic Durability (Cost: 31)
- Enhanced Stamina 8, permanent, Impervious
- Protection 1, Impervious
- Immunity: High Pressure
- Gravity Control Cost: 12
- Gravity Wave – Damage 10
- Linked to other gravity Control
- Area: Line (6’ X 30’)
- Limited: Both Pillar and targets must be on ground
- Gravity Drag – Affliction 10
- Alternate Effect
- Linked to other gravity Control
- First Degree: Hindered & Impaired (-1 speed, -2 on checks)
- 30’ Cylinder
- No Second or Third Degree
- Leaping 5 - 900 feet
- Alternate Effect
- Linked to other gravity Control
- Affects Others
- Gravity Wave – Damage 10
ADVANTAGES
Cost: 12
- Assessment
- Close Attack
- Equipment: Smartphone (camera, computer, comlink, phone, video)
- Fast Grab
- Improved Grab
- Improved Hold
- Improved Initiative
- Improved Trip
- Instant Up
- Prone Fighting
- Startle
- Takedown
SKILLS
Cost:17
- Acrobatics: 1 / +5
- Athletics: 2/ +10
- Close Combat (Unarmed): 0/ +8
- Expertise (Urban Studies): 6/ +8
- Insight: 7/ +9
- Intimidation: 8/ +10
- Perception: 7/ +7
- Ranged Combat: Throwing 1/ +5
- Tech 2/ +4
OFFENSE
- Initiative +7
- Unarmed +8
- Unarmed damage:8
DEFENSE
Cost: 10
- Dodge: 4/ +7
- Parry: 0/ +7
- Will: 4/ +6
- Fortitude: 2/ +10
- Toughness: 0/ +9
Abilities (42) + Powers (54) + Advantages (12) + Skills (17) + Defenses (10) = 135