Difference between revisions of "Types of Nihils"

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(Saracens)
 
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Big, nasty, strong, clawed things.  Quite powerful. Saracens are the grunts of the Forces of Chaos.  Stronger and faster than their Imp counterparts, the Saracens use hit and run tactics to kill. The Saracens main mode of attack is their razor-sharp claws.  They don't defend much but have natural armor.  they utilize their quickness to get the jump on their enemies.  They have no special powers but are immune to any fear or emotional attacks.  They have no attacks based on using magic or spiritual power.  They are as close to mindless killers as you can get.
 
Big, nasty, strong, clawed things.  Quite powerful. Saracens are the grunts of the Forces of Chaos.  Stronger and faster than their Imp counterparts, the Saracens use hit and run tactics to kill. The Saracens main mode of attack is their razor-sharp claws.  They don't defend much but have natural armor.  they utilize their quickness to get the jump on their enemies.  They have no special powers but are immune to any fear or emotional attacks.  They have no attacks based on using magic or spiritual power.  They are as close to mindless killers as you can get.
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They are considered lesser Nihls.

Latest revision as of 19:18, 8 June 2009

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Saracens[edit]

Big, nasty, strong, clawed things. Quite powerful. Saracens are the grunts of the Forces of Chaos. Stronger and faster than their Imp counterparts, the Saracens use hit and run tactics to kill. The Saracens main mode of attack is their razor-sharp claws. They don't defend much but have natural armor. they utilize their quickness to get the jump on their enemies. They have no special powers but are immune to any fear or emotional attacks. They have no attacks based on using magic or spiritual power. They are as close to mindless killers as you can get.

They are considered lesser Nihls.