Difference between revisions of "NWoD Fantasy:martial order"

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(The Martial Order)
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<center>Unlike the other orders, the martial order has no spells to speak of. Instead, training in the martial order grants you access to special merits called 'techniques'. These special merits function fundamentally the same as any other merit, however, they cost slightly more at new dots x 3. The list of maneuvers is as follows.</center>
 
<center>Unlike the other orders, the martial order has no spells to speak of. Instead, training in the martial order grants you access to special merits called 'techniques'. These special merits function fundamentally the same as any other merit, however, they cost slightly more at new dots x 3. The list of maneuvers is as follows.</center>
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 +
<TABLE WIDTH="56%" BORDER="1" BORDERCOLOR="#000000" CELLPADDING="0" CELLSPACING="0">
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Name</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Effect</strong></p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Cost</strong></p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Arced Strike</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Ranged attacks can arc around corners  or walls</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Armored Hulk</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain 1 damage absorption while wearing  heavy armor</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Call Weapon</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Call a dropped or lost weapon into your  hand instantly</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Cleave</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Grants an extra attack after felling an  opponent</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Great Cleave</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Extra attack deals aggravated damage</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Deadly Strikes</strong></p></TD>
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    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Makes your brawl attacks deal lethal  damage</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Precise Blow</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Grants damage bonus to unarmed attacks</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">● to  ●●●●●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Stunning Fist</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack which may stun the  target</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Deflect Arrows</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Negate one arrow or bolt attack</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Dodge</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain +1 defense against a chosen  opponent</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD>
 +
  </TR>
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  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Double Edge</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Take stamina score in lethal and deal  the same as aggravated</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" HEIGHT="1" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Energy Weapon</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Manifests a weapon of pure energy into  your hands</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD>
 +
  </TR>
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  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Flying Kick</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deliver a deadly flying kick as part of  a charge</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Improvised Weapons Master</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Additional benefits when using  improvised weapons</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Longshot</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Increases chosen weapon's range by 1.5x</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Master Grappler</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Perform two maneuvers in a grapple at  once</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Mighty Blow</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Trades successes on an attack roll to  push the enemy back</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
 +
  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Phasic Weapon</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack that bypasses armor</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Rage</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Fly into a deadly rage gaining various  combat bonuses</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Mighty Rage</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Improves the rage ability</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Second wind</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Heal lethal damage equal to stamina  score once per day</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Sunder</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacks on weapons/armor bypass  durability</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD>
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  </TR>
 +
  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Sweeping Blow</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack that may knock  opponent prone</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Opportune Strike</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain free attack when knocking an  opponent prone</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD>
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  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Thief</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain a +1 on Larceny and Stealth skill</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Secret Blade</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacking with concealed weapon deals  extra damage</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Surprise Attack</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacks from behind or on unaware  subjects gain 2 damage</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Throw Weapon</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gives chosen weapon an aerodynamic  range</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Tuned Weapon</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Weapon glows when a certain enemy is  close-by</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD>
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  </TR>
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  <TR VALIGN="TOP">
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    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Favored Enemy</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deal +1 damage when attacking a  specific enemy</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Weapon Focus</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gives damage bonus with a specific  weapon</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">● to  ●●● </p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Slay</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Allows a single attack to deal  aggravated damage</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD>
 +
  </TR>
 +
  <TR VALIGN="TOP">
 +
    <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="center"><strong>Whirlwind Attack</strong></p></TD>
 +
    <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deadly attack hits all opponents within  range</p></TD>
 +
    <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD>
 +
  </TR>
 +
</TABLE>

Revision as of 04:42, 6 October 2009

The Martial Order

Unlike the other orders, the martial order has no spells to speak of. Instead, training in the martial order grants you access to special merits called 'techniques'. These special merits function fundamentally the same as any other merit, however, they cost slightly more at new dots x 3. The list of maneuvers is as follows.

Name

Effect

Cost

Arced Strike

Ranged attacks can arc around corners or walls

●●●

Armored Hulk

Gain 1 damage absorption while wearing heavy armor

●●●●●

Call Weapon

Call a dropped or lost weapon into your hand instantly

●●

Cleave

Grants an extra attack after felling an opponent

●●

Great Cleave

Extra attack deals aggravated damage

●●

Deadly Strikes

Makes your brawl attacks deal lethal damage

Precise Blow

Grants damage bonus to unarmed attacks

● to ●●●●●

Stunning Fist

Initiates an attack which may stun the target

●●●

Deflect Arrows

Negate one arrow or bolt attack

●●

Dodge

Gain +1 defense against a chosen opponent

Double Edge

Take stamina score in lethal and deal the same as aggravated

●●●

Energy Weapon

Manifests a weapon of pure energy into your hands

●●

Flying Kick

Deliver a deadly flying kick as part of a charge

●●●

Improvised Weapons Master

Additional benefits when using improvised weapons

●●

Longshot

Increases chosen weapon's range by 1.5x

Master Grappler

Perform two maneuvers in a grapple at once

●●●

Mighty Blow

Trades successes on an attack roll to push the enemy back

●●●

Phasic Weapon

Initiates an attack that bypasses armor

●●●

Rage

Fly into a deadly rage gaining various combat bonuses

●●●●

Mighty Rage

Improves the rage ability

●●●

Second wind

Heal lethal damage equal to stamina score once per day

●●●

Sunder

Attacks on weapons/armor bypass durability

●●

Sweeping Blow

Initiates an attack that may knock opponent prone

●●●

Opportune Strike

Gain free attack when knocking an opponent prone

●●●●

Thief

Gain a +1 on Larceny and Stealth skill

●●

Secret Blade

Attacking with concealed weapon deals extra damage

●●●

Surprise Attack

Attacks from behind or on unaware subjects gain 2 damage

●●●●

Throw Weapon

Gives chosen weapon an aerodynamic range

Tuned Weapon

Weapon glows when a certain enemy is close-by

Favored Enemy

Deal +1 damage when attacking a specific enemy

●●

Weapon Focus

Gives damage bonus with a specific weapon

● to ●●●

Slay

Allows a single attack to deal aggravated damage

●●●

Whirlwind Attack

Deadly attack hits all opponents within range

●●●●