Difference between revisions of "Once more with feeling/Denandsor Council/Cabinet/Ministry/Defense & Logistics/Navy/Denandsor Marines"
Line 1: | Line 1: | ||
+ | =Basic Marine= | ||
==Motivation== | ==Motivation== | ||
* To defend their new home in Denandsor. | * To defend their new home in Denandsor. | ||
Line 45: | Line 46: | ||
==Essence== | ==Essence== | ||
Essence: 1<br> | Essence: 1<br> | ||
+ | |||
+ | ==Willpower== | ||
+ | 6/8 | ||
+ | |||
+ | ==Virtues== | ||
+ | Compassion: 2<br> | ||
+ | Conviction: 3<br> | ||
+ | Temperance: 3<br> | ||
+ | Valor: 4<br> | ||
+ | |||
+ | ==Combat Values== | ||
+ | * Parry DV: 4 (unarmed), 6 (Fire Lance) | ||
+ | * Dodge DV: 3 | ||
+ | |||
+ | * Parry MDV: 1 | ||
+ | * Dodge MDV: 6 | ||
+ | |||
+ | * Soak: 7L/8B (Ashigaru Armour) | ||
+ | * Hardness: 4L/4B | ||
+ | |||
+ | ===Health Levels=== | ||
+ | * -0 [] | ||
+ | * -1 [], -1 [] | ||
+ | * -2 [], -2 [] | ||
+ | * -4 [] | ||
+ | * Incapacitated [] | ||
+ | ===Weapons=== | ||
+ | '''Fire Lance''' - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R<br> | ||
+ | *Streamer Mode - Spd 5, Acc +2, Dmg 10L, Range 150 (max), Activation: 2m, Tags F | ||
+ | *Fire Fan Mode - Spd 5, Acc +5, Dmg 7L, Range 100 (max), Activation: 5m, Tags F | ||
+ | '''Unarmed'''<br> | ||
+ | Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1<br> | ||
+ | Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2<br> | ||
+ | Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3<br> | ||
+ | |||
+ | ==Merits & Flaws== | ||
+ | ===Luck (2pts)=== | ||
+ | *The character can influence small games of pure chance and has two re-rolls. | ||
+ | |||
+ | =Elite Marine= | ||
+ | ==Motivation== | ||
+ | * To defend their new home in Denandsor. | ||
+ | |||
+ | ==Intimacies== | ||
+ | * [[Character:Surely-Refulgent_Anshu|Anshu]] (Loyalty) (+) | ||
+ | * [[Character:Ziyad_Antarah|Ziyad]] (Loyalty) (+) | ||
+ | * Shipmates (Loyalty) (+) | ||
+ | * Denandsor Council Navy (Loyalty) (+) | ||
+ | |||
+ | ==Attributes== | ||
+ | ===Physical=== | ||
+ | * Strength 4 (6 w/Ashigaru) | ||
+ | * Dexterity 4 | ||
+ | * Stamina 4 | ||
+ | ===Social=== | ||
+ | * Charisma 3 | ||
+ | * Manipulation 3 | ||
+ | * Appearance 3 | ||
+ | ===Mental=== | ||
+ | * Perception 4 | ||
+ | * Intelligence 2 | ||
+ | * Wits 4 | ||
+ | |||
+ | ==Abilities== | ||
+ | * Archery 5 | ||
+ | * Athletics 2 | ||
+ | * Awareness 2 (+2 from Ashigaru) | ||
+ | * Dodge 4 | ||
+ | * Integrity 3 | ||
+ | * Lore 4 | ||
+ | * Martial Arts 2 | ||
+ | * Melee 5 (Favoured) | ||
+ | * Resistance 2 (+2 Filtration Baffles) | ||
+ | * Sail 4 | ||
+ | |||
+ | ==Backgrounds== | ||
+ | ===Artifact 3 (Fire Lance)=== | ||
+ | ===Artefact 2 (Jump Harness)=== | ||
+ | ===Artefact 2 (Ashigaru Armour)=== | ||
+ | ===Artefact 1 (Aegis Insert Amulets)=== | ||
+ | |||
+ | ===Backing 2 (Denandsor Council Navy)=== | ||
+ | ===Resources 2=== | ||
+ | |||
+ | ==Essence== | ||
+ | Essence: 2<br> | ||
+ | Pool: (14) 20 | ||
==Willpower== | ==Willpower== | ||
Line 56: | Line 144: | ||
==Combat Values== | ==Combat Values== | ||
− | * Parry DV: 4 (unarmed), | + | * Parry DV: 4 (unarmed), 6 (Fire Lance) |
− | * Dodge DV: | + | * Dodge DV: 3 |
* Parry MDV: 1 | * Parry MDV: 1 | ||
* Dodge MDV: 6 | * Dodge MDV: 6 | ||
− | * Soak | + | * Soak: 7L/8B (Ashigaru Armour) |
− | + | * Hardness: 4L/4B | |
+ | |||
===Health Levels=== | ===Health Levels=== | ||
* -0 [] | * -0 [] | ||
Line 71: | Line 160: | ||
* Incapacitated [] | * Incapacitated [] | ||
===Weapons=== | ===Weapons=== | ||
− | ''' | + | '''Fire Lance''' - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R<br> |
− | Spd 5 | + | *Streamer Mode - Spd 5, Acc +2, Dmg 10L, Range 150 (max), Activation: 2m, Tags F |
+ | *Fire Fan Mode - Spd 5, Acc +5, Dmg 7L, Range 100 (max), Activation: 5m, Tags F | ||
'''Unarmed'''<br> | '''Unarmed'''<br> | ||
Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1<br> | Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1<br> | ||
Line 81: | Line 171: | ||
===Awakened Essence (4pts)=== | ===Awakened Essence (4pts)=== | ||
This character hass an Essence pool equal to (Essence x 10), all of which is considered Personal Essence. S/he can spend one-third of hir Essence pool freely. To use the rest, s/he must spend one Willpower point in each scene in which s/he wishes to access the remainder of hir Essence. | This character hass an Essence pool equal to (Essence x 10), all of which is considered Personal Essence. S/he can spend one-third of hir Essence pool freely. To use the rest, s/he must spend one Willpower point in each scene in which s/he wishes to access the remainder of hir Essence. | ||
− | ===Code of Honor (- | + | ===Luck(2pts)=== |
− | This character is incapable of lying to anyone | + | *The character can influence small games of pure chance and has two re-rolls. |
+ | ===Code of Honor (-2pt)=== | ||
+ | This character is incapable of lying to or betraying anyone whom s/he considers to be an ally unless hir player first fails a Conviction roll. | ||
+ | ===Vice (-2pts)=== | ||
+ | This character is addicted to alcohol. When the character encounters alcohol, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene. | ||
===Vice (-2pts)=== | ===Vice (-2pts)=== | ||
− | This character is addicted to | + | This character is addicted to games-of-chance. When the character encounters games-of-chance, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene. |
Revision as of 19:08, 16 October 2009
Contents
- 1 Basic Marine
- 2 Elite Marine
Basic Marine
Motivation
- To defend their new home in Denandsor.
Intimacies
- Anshu (Loyalty) (+)
- Ziyad (Loyalty) (+)
- Shipmates (Loyalty) (+)
- Denandsor Council Navy (Loyalty) (+)
Attributes
Physical
- Strength 4
- Dexterity 4
- Stamina 4
Social
- Charisma 3
- Manipulation 3
- Appearance 3
Mental
- Perception 4
- Intelligence 2
- Wits 4
Abilities
- Archery 5
- Athletics 2
- Awareness 2
- Dodge 4
- Integrity 3
- Lore 4
- Martial Arts 2
- Melee 5 (Favoured)
- Resistance 2
- Sail 4
Backgrounds
Artifact 3 (Fire Lance)
Artefact 2 (Jump Harness)
Artefact 2 (Ashigaru Armour
Artefact 1 (Aegis Insert Amulets
Resources 1
Essence
Essence: 1
Willpower
6/8
Virtues
Compassion: 2
Conviction: 3
Temperance: 3
Valor: 4
Combat Values
- Parry DV: 4 (unarmed), 6 (Fire Lance)
- Dodge DV: 3
- Parry MDV: 1
- Dodge MDV: 6
- Soak: 7L/8B (Ashigaru Armour)
- Hardness: 4L/4B
Health Levels
- -0 []
- -1 [], -1 []
- -2 [], -2 []
- -4 []
- Incapacitated []
Weapons
Fire Lance - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R
- Streamer Mode - Spd 5, Acc +2, Dmg 10L, Range 150 (max), Activation: 2m, Tags F
- Fire Fan Mode - Spd 5, Acc +5, Dmg 7L, Range 100 (max), Activation: 5m, Tags F
Unarmed
Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1
Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2
Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3
Merits & Flaws
Luck (2pts)
- The character can influence small games of pure chance and has two re-rolls.
Elite Marine
Motivation
- To defend their new home in Denandsor.
Intimacies
- Anshu (Loyalty) (+)
- Ziyad (Loyalty) (+)
- Shipmates (Loyalty) (+)
- Denandsor Council Navy (Loyalty) (+)
Attributes
Physical
- Strength 4 (6 w/Ashigaru)
- Dexterity 4
- Stamina 4
Social
- Charisma 3
- Manipulation 3
- Appearance 3
Mental
- Perception 4
- Intelligence 2
- Wits 4
Abilities
- Archery 5
- Athletics 2
- Awareness 2 (+2 from Ashigaru)
- Dodge 4
- Integrity 3
- Lore 4
- Martial Arts 2
- Melee 5 (Favoured)
- Resistance 2 (+2 Filtration Baffles)
- Sail 4
Backgrounds
Artifact 3 (Fire Lance)
Artefact 2 (Jump Harness)
Artefact 2 (Ashigaru Armour)
Artefact 1 (Aegis Insert Amulets)
Resources 2
Essence
Essence: 2
Pool: (14) 20
Willpower
7/7
Virtues
Compassion: 2
Conviction: 3
Temperance: 3
Valor: 4
Combat Values
- Parry DV: 4 (unarmed), 6 (Fire Lance)
- Dodge DV: 3
- Parry MDV: 1
- Dodge MDV: 6
- Soak: 7L/8B (Ashigaru Armour)
- Hardness: 4L/4B
Health Levels
- -0 []
- -1 [], -1 []
- -2 [], -2 []
- -4 []
- Incapacitated []
Weapons
Fire Lance - Spd 5, Acc +1, Dmg +4L/+7L(+8L/+11L charged), Def +2, Rate 2, Tags 2,L,R
- Streamer Mode - Spd 5, Acc +2, Dmg 10L, Range 150 (max), Activation: 2m, Tags F
- Fire Fan Mode - Spd 5, Acc +5, Dmg 7L, Range 100 (max), Activation: 5m, Tags F
Unarmed
Clinch: Spd 6/Acc +0/Dmg +0B/Def ~/Rate 1
Kick: Spd 5/Acc +0/Dmg +3B/Def -2/Rate 2
Punch: Spd 5/Acc +1/Dmg +0B/Def +2/Rate 3
Merits & Flaws
Awakened Essence (4pts)
This character hass an Essence pool equal to (Essence x 10), all of which is considered Personal Essence. S/he can spend one-third of hir Essence pool freely. To use the rest, s/he must spend one Willpower point in each scene in which s/he wishes to access the remainder of hir Essence.
Luck(2pts)
- The character can influence small games of pure chance and has two re-rolls.
Code of Honor (-2pt)
This character is incapable of lying to or betraying anyone whom s/he considers to be an ally unless hir player first fails a Conviction roll.
Vice (-2pts)
This character is addicted to alcohol. When the character encounters alcohol, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene.
Vice (-2pts)
This character is addicted to games-of-chance. When the character encounters games-of-chance, the character’s player must successfully roll Temperance against a difficulty of 3 lest the character surrender to the chosen vice. The player may spend one Willpower to have the character ignore the effects of a failed Temperance roll for a scene.