Difference between revisions of "Randane"

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(Created page with 'Character in Kaiu Keiichi's MRQ2 Storm Riders game: Back to wiki / IC / OOC Jump to char char char char char *Male 20yo *Tribe: Pol Joni. Clan: .... *Backgrou…')
 
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Jump to char char char char char
 
Jump to char char char char char
  
*Male 20yo
+
*Female
 
*Tribe: Pol Joni. Clan: ....  
 
*Tribe: Pol Joni. Clan: ....  
*Background: Barbarian. Profession: Priest
+
*Background: Barbarian. Profession:  
*Magic: Urox Initiate
+
*Magic: Barbeestor Gor initiate
  
 
==Characteristics and Attributes==
 
==Characteristics and Attributes==
STR '''14'''   
+
STR '''0'''   
CON  '''9'''
+
CON  '''0'''
SIZ '''12'''
+
SIZ '''0'''
INT '''10'''   
+
INT '''0'''   
POW '''13'''   
+
POW '''0'''   
DEX  '''9'''     
+
DEX  '''0'''     
CHA '''13'''
+
CHA '''0'''
  
*Combat Actions '''2'''
+
*Combat Actions '''0'''
*Damage Modifier '''+1D2'''
+
*Damage Modifier '''0'''
*Improvement Modifier '''+1'''
+
*Improvement Modifier '''0'''
 
*Movement '''8'''
 
*Movement '''8'''
*Dedicated POW '''3'''
+
*Dedicated POW '''0'''
*Magic Points '''10'''
+
*Magic Points ''''''
*Strike Rank (10-#AP)='''  '''
+
*Strike Rank (?-#AP)='''  '''
 
*Hero Points: '''#'''
 
*Hero Points: '''#'''
  
 
==Skills==
 
==Skills==
 
Common (Base %) %  
 
Common (Base %) %  
*'''Athletics''' (Str+Dex 23) +10 '''#%'''
+
*'''Athletics''' (Str+Dex ) +10 '''#%'''
*'''Brawn''' (Str+Siz 26) +5 '''#%'''
+
*'''Brawn''' (Str+Siz ) +5 '''#%'''
*'''Culture'''(Poljoni)(Intx2 20) +30 '''#%'''
+
*'''Culture'''(Poljoni)(Intx2 ) +30 '''#%'''
*'''Dance''' (Dex+Cha 22) '''#%'''
+
*'''Dance''' (Dex+Cha ) '''#%'''
*'''Drive''' (Dex+Pow 22) '''#%'''
+
*'''Drive''' (Dex+Pow ) '''#%'''
*'''Evade''' (Dex2 18)  '''#%'''
+
*'''Evade''' (Dex2 )  '''#%'''
*'''Evaluate''' (Int+Cha 23) '''#%'''
+
*'''Evaluate''' (Int+Cha ) '''#%'''
*'''First Aid''' (Int+Dex 19) '''#%'''
+
*'''First Aid''' (Int+Dex ) '''#%'''
*'''Influence''' (Chax2 26) +15priest '''#%'''
+
*'''Influence''' (Chax2 ) +15priest '''#%'''
*'''Insight''' (Int+Pow 23)  '''#%'''
+
*'''Insight''' (Int+Pow )  '''#%'''
*'''Lore (Prax)''' (Intx2 20) +30+5priest '''#%'''
+
*'''Lore (Prax)''' (Intx2 ) +30+5priest '''#%'''
*'''Perception''' (Int+Pow 23) '''#%'''
+
*'''Perception''' (Int+Pow ) '''#%'''
*'''Persistence''' (Pow x2 26) +5+10priest '''#%'''
+
*'''Persistence''' (Pow x2 ) +5+10priest '''#%'''
*'''Resilience''' (Con x2 18) +10 '''#%'''
+
*'''Resilience''' (Con x2 ) +10 '''#%'''
*'''Ride''' (Dex+Pow 22) +5 '''#%'''
+
*'''Ride''' (Dex+Pow ) +5 '''#%'''
*'''Sing''' (Cha+Pow 26) '''#%'''
+
*'''Sing''' (Cha+Pow ) '''#%'''
*'''Sleight''' (Dex+Cha 22) '''#%'''
+
*'''Sleight''' (Dex+Cha ) '''#%'''
*'''Stealth''' (Dex+Int 19) +5 '''#%'''
+
*'''Stealth''' (Dex+Int ) +5 '''#%'''
*'''Swim''' (Str+Con 23) '''#%'''
+
*'''Swim''' (Str+Con ) '''#%'''
*'''Unarmed''' (Str+Dex 23) '''#%'''
+
*'''Unarmed''' (Str+Dex ) '''#%'''
  
 
Advanced Skills (Magical below)
 
Advanced Skills (Magical below)
*'''Speak Praxian*''' (Int+Cha 23) +50 '''#%'''
+
*'''Speak Praxian*''' (Int+Cha ) +50 '''#%'''
*'''Survival*''' (Pow+Con 22) '''#%'''
+
*'''Survival*''' (Pow+Con ) '''#%'''
 
One from: Craft (any)*, Lore (any), Play Instrument, Track
 
One from: Craft (any)*, Lore (any), Play Instrument, Track
  
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3 from the following, with +10 each:
 
3 from the following, with +10 each:
*'''2H Axe''' (Str+Dex 23)  '''#%'''
+
*'''Lance and shield''' (Str+Dex )  '''#%'''
*'''2H Hammer''' (Str+Dex 23) '''#%'''
+
*'''2H Axe''' (Str+Dex )  '''#%'''
*'''2H Spear''' (Str+Dex 23) '''#%'''
+
*'''2H Hammer''' (Str+Dex ) '''#%'''
*'''Axe and Shiel'''d (Str+Dex 23) '''#%'''
+
*'''2H Spear''' (Str+Dex ) '''#%'''
*'''Blowgun''' (DexX2 18) '''#%'''
+
*'''Axe and Shiel'''d (Str+Dex ) '''#%'''
*'''Bow''' (DexX2 18) '''#%'''
+
*'''Blowgun''' (DexX2 ) '''#%'''
*'''Dagger''' (DexX2 18) '''#%'''
+
*'''Bow''' (DexX2 ) '''#%'''
*'''Hammer and Shield''' (Str+Dex 23) '''#%'''
+
*'''Dagger''' (DexX2 ) '''#%'''
*'''Spear and Shield''' (Str+Dex 23) '''#%'''
+
*'''Hammer and Shield''' (Str+Dex ) '''#%'''
*'''Staff''' (Str+Dex 23) '''#%'''
+
*'''Spear and Shield''' (Str+Dex ) '''#%'''
*'''1H Sword''' (Str+Dex 23) '''#%'''
+
*'''Staff''' (Str+Dex ) '''#%'''
*'''Sword and Shield''' (Str+Dex 23) '''#%'''
+
*'''1H Sword''' (Str+Dex ) '''#%'''
*'''Unarmed''' (Str+Dex 23) '''#%'''
+
*'''Sword and Shield''' (Str+Dex ) '''#%'''
 +
*'''Unarmed''' (Str+Dex ) '''#%'''
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
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Cults:
 
Cults:
*'''Initiate of Urox'''  
+
*'''Initiate of Barbeestor Gor'''  
 
**Dedicated Pow: '''#'''.  
 
**Dedicated Pow: '''#'''.  
**Pact (Storm Bull) (Cha+DedPow ?) '''#%'''
+
**Pact (Barbeestor Gor) (Cha+DedPow ?) '''#%'''
**Lore (Storm Bull) (Intx2 20)  '''#%'''
+
**Lore (cult) (Intx2 )  '''#%'''
 
**Cult Skills:
 
**Cult Skills:
 
**Specific duties:
 
**Specific duties:
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*One weapon relevant to their weapon skills and culture.
 
*One weapon relevant to their weapon skills and culture.
  
Money 240L
+
Money 480L
 
Buy:
 
Buy:
*Leather 2 locations 100L
+
*
 
*
 
*
  

Revision as of 04:05, 4 March 2010

Character in Kaiu Keiichi's MRQ2 Storm Riders game: Back to wiki / IC / OOC

Jump to char char char char char

  • Female
  • Tribe: Pol Joni. Clan: ....
  • Background: Barbarian. Profession:
  • Magic: Barbeestor Gor initiate

Characteristics and Attributes

STR 0 CON 0 SIZ 0 INT 0 POW 0 DEX 0 CHA 0

  • Combat Actions 0
  • Damage Modifier 0
  • Improvement Modifier 0
  • Movement 8
  • Dedicated POW 0
  • Magic Points '
  • Strike Rank (?-#AP)=
  • Hero Points: #

Skills

Common (Base %) %

  • Athletics (Str+Dex ) +10 #%
  • Brawn (Str+Siz ) +5 #%
  • Culture(Poljoni)(Intx2 ) +30 #%
  • Dance (Dex+Cha ) #%
  • Drive (Dex+Pow ) #%
  • Evade (Dex2 ) #%
  • Evaluate (Int+Cha ) #%
  • First Aid (Int+Dex ) #%
  • Influence (Chax2 ) +15priest #%
  • Insight (Int+Pow ) #%
  • Lore (Prax) (Intx2 ) +30+5priest #%
  • Perception (Int+Pow ) #%
  • Persistence (Pow x2 ) +5+10priest #%
  • Resilience (Con x2 ) +10 #%
  • Ride (Dex+Pow ) +5 #%
  • Sing (Cha+Pow ) #%
  • Sleight (Dex+Cha ) #%
  • Stealth (Dex+Int ) +5 #%
  • Swim (Str+Con ) #%
  • Unarmed (Str+Dex ) #%

Advanced Skills (Magical below)

  • Speak Praxian* (Int+Cha ) +50 #%
  • Survival* (Pow+Con ) #%

One from: Craft (any)*, Lore (any), Play Instrument, Track

250 points to spend (p.20)

Combat Styles & Weapons

Combat Styles (Base %) %

3 from the following, with +10 each:

  • Lance and shield (Str+Dex ) #%
  • 2H Axe (Str+Dex ) #%
  • 2H Hammer (Str+Dex ) #%
  • 2H Spear (Str+Dex ) #%
  • Axe and Shield (Str+Dex ) #%
  • Blowgun (DexX2 ) #%
  • Bow (DexX2 ) #%
  • Dagger (DexX2 ) #%
  • Hammer and Shield (Str+Dex ) #%
  • Spear and Shield (Str+Dex ) #%
  • Staff (Str+Dex ) #%
  • 1H Sword (Str+Dex ) #%
  • Sword and Shield (Str+Dex ) #%
  • Unarmed (Str+Dex ) #%
Weapon/Shield Size Reach Damage AP HP Combat % Manoeuvres Range Load ENC
weapon name ... ... ... ... ... ... ... ... ... ...
weapon name ... ... ... ... ... ... ... ... ... ...
  • Total weapon ENC: #

Hit Points and Armour

Location Location Name Armour types A.P. Max H.P. Damage
19-20 Head ... 1 5 -0
16-18 Left Arm ... 1 4 -0
13-15 Right Arm ... 1 4 -0
10-12 Chest ... 1 7 -0
07-09 Abdomen ... 1 6 -0
04-06 Left Leg ... 1 5 -0
01-03 Right Leg ... 1 5 -0
  • Total Armour ENC = (Total AP)/5 = #/5 = #
  • Armour Penalty =

Magic

  • Common Magic (Pow+Cha 26) +30glor #%
  • Spells:
    • @@@
    • @@@
    • @@@
    • @@@

6 points of common magic to buy

Cults:

  • Initiate of Barbeestor Gor
    • Dedicated Pow: #.
    • Pact (Barbeestor Gor) (Cha+DedPow ?) #%
    • Lore (cult) (Intx2 ) #%
    • Cult Skills:
    • Specific duties:
    • Gifts/Compulsions:
    • Divine Spells:

Mount

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Move Rate:
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick damage sr atk%
Rear and plunge damage sr atk%

Equipment

Arms

Armour

Equipment

Freebies:

  • Clothes they wear and a set of spares.
  • Some personal mementoes, good-luck charms, talismans or similar.
  • 1 week’s worth of food, either fresh or preserved.
  • One weapon relevant to their weapon skills and culture.

Money 480L Buy:

Contacts, Friends, Enemies & Rivals

Family & Background

Notes

I'll rule that as a Pol Joni, you can have Lance and Shield in place of spear and shield. I'll assume that on the ground you can choke up on the shaft and use the weapons with the same stats as a regular 1H Spear and shield. Pol Joni also use slightly curved cavalry swords (but not curved enough to be confused with scimitars!) Javelins are popular with the Pol Joni as well, as are most skirmisher/scout weapons.