Difference between revisions of "Doom at the Weston Manor Chris"

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(Saves)
(Combat)
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==Combat==
 
==Combat==
  
Attack +0/+4 Unarmed
+
Attack +0/+6 Unarmed
  
Defense +0/+6
+
Defense +0/+9
  
Toughness +2
+
Toughness +3
  
 
Damage +0/+6 Unarmed
 
Damage +0/+6 Unarmed

Revision as of 13:54, 10 October 2010

Chris Farmer

Attributes

Str 8 (-1)

Dex 22 (+6)

Con 16 (+3)

Int 16 (+3)

Wis 22 (+6)

Cha 12 (+1)

Saves

Fort +3

Ref +6

Wil +6

Combat

Attack +0/+6 Unarmed

Defense +0/+9

Toughness +3

Damage +0/+6 Unarmed

Skills

Acrobatics +4/10

Driving +4/10

Disguise +6/7

Craft (Mechanics) +4/7

Investigate +4/7

Search +6/7

Bluff +4/5

Sense Motive +4/10

Sleight of Hand +6/12

Disable Device +8/11

Stealth +8/14

Escape Artist +2/8

Gather Information +4/5

Climb +2/1

Notice +6/12

Feats

Attractive

Dodge Focus 6

Attack Specialization (Unarmed) 2

Zen Strike

Improvised Tools

Luck

Evasion 2

Equipment

Improved Initiative

Powers

Super Senses 2: Detect Magic (Ranged)

Concealment 8: Magic senses, Sight (Magical Beings Only), Close

Alternate Power: Deflect 5, Magic Only

Equipment

Expert Tools (Craft)

Expert Tools (Disable Device)

Expert Tools (Disguise)

Cell Phone/Camera