Difference between revisions of "316 ASIB M1E1"

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m (Mission One: Take out the SAM site)
m (Round 2)
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* '''Yet to act'''
 
* '''Yet to act'''
** Horse
 
 
** Screwtop
 
** Screwtop
  
 
* '''Successes'''
 
* '''Successes'''
 +
** Horse: use FA to attack, rolled 6 -> <span style="font-weight:bold; color:green">success!</span>; +9 KILL, -1 TOKEN;
 
** Jackrabbit: use FA to attack, rolled 3 -> <span style="font-weight:bold; color:green">success!</span>; +5 KILL, -1 TOKEN;  
 
** Jackrabbit: use FA to attack, rolled 3 -> <span style="font-weight:bold; color:green">success!</span>; +5 KILL, -1 TOKEN;  
 
** Thorn: use NFA to move to near, rolled 1 -> <span style="font-weight:bold; color:green">success!</span>; move to NEAR;  
 
** Thorn: use NFA to move to near, rolled 1 -> <span style="font-weight:bold; color:green">success!</span>; move to NEAR;  

Revision as of 01:37, 7 November 2010

Main page

Mission One: Take out the SAM site

Encounter 1

  • Starting tokens: 5
  • AA: 3

Round 2


  • Opposition
    • Tokens: 3
    • AA: 3
  • Range bands
    • FAR
      • Daisy, Graveyard, Screwtop, Jackrabbit, Thorn
    • NEAR
      • Horse
    • CLOSE
  • Yet to act
    • Screwtop
  • Successes
    • Horse: use FA to attack, rolled 6 -> success!; +9 KILL, -1 TOKEN;
    • Jackrabbit: use FA to attack, rolled 3 -> success!; +5 KILL, -1 TOKEN;
    • Thorn: use NFA to move to near, rolled 1 -> success!; move to NEAR;
  • Failures
    • Enemy: use AA to attack, rolled 10 -> failure!
    • Daisy: use FA to attack, rolled 9 ->failure!
    • Graveyard: use FA to attack, rolled 7 ->failure!

Round 1


  • Opposition
    • Tokens: 5
    • AA: 3
  • Range bands
    • FAR
      • Daisy, Graveyard, Screwtop, Horse, Jackrabbit, Thorn
    • NEAR
    • CLOSE
  • Successes
    • Horse: use FA to attack, rolled 3 -> success!; +1 KILL, -1 TOKEN; move to NEAR;
    • Screwtop: use FA to attack, rolled 2 -> success!; +1 KILL, -1 TOKEN
  • Failures
    • Jackrabbit: use FA to attack, rolled 10 -> failure!
    • Thorn: use NFA to move to near, rolled 9 ->failure!
    • Enemy: use AA to attack, rolled 8 -> failure!
    • Daisy: use FA to attack, rolled 7 ->failure!
    • Graveyard: use FA to attack, rolled 6 ->failure!

Dominance


  • Daisy: 5 -> success!
  • Graveyard: 3 -> success!
  • Screwtop: 2 -> success!
  • Enemy: 2 -> success!
  • Horse: 9 -> failure!
  • Jackrabbit: 7 -> failure!
  • Thorn: 5 -> failure!