Difference between revisions of "Norrathians: Def Traditions"

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(Inherited Alliance:)
 
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Once per day you gain a divine bonus of 1 temporary hit point per character level.  This lasts 8 hours, or until the temporary hit points are lost. (doubling: +1 HP gained)
 
Once per day you gain a divine bonus of 1 temporary hit point per character level.  This lasts 8 hours, or until the temporary hit points are lost. (doubling: +1 HP gained)
  
=====Inherited Alliance:=====
+
=====Stinging Condescension:=====
  
You gain a faction bonus of +4 to any faction of your choiceNegative faction modifiers with this group can never exceed -2. (doubling: applies to different faction)
+
Your loathing for all other creatures is a wellspring of viciousness and cruelty.  You gain a +2 bonus to Intimidate and Taunt checksAlso, when using these skills, if you succeed, your opponent takes a -2 Charisma penalty for the remainder of the encounter, from being so thoroughly belittled in public. (doubling: stacks)
  
 
=====Lacerations of Loathing*:=====
 
=====Lacerations of Loathing*:=====

Latest revision as of 20:19, 5 February 2006

You can always choose a +2 attribute bonus in place of the traditions otherwise given for your race. Traditions that may only be taken once are denoted by an asterisk.

Neriak[edit]

Cunning:[edit]

Endless hours studying in Neriak’s libraries, or a keen eye for techniques of others, you’re a smart little bastard. You gain +2 Intelligence and a +1 to all Intelligence-based skill checks, but you take a penalty of -1 Charisma. (doubling: stacks)

Focused Intensity*:[edit]

Once per day for a duration of one hour you regain mana as if your ranks in Meditation were doubled. This effect ends, however, if you are engaged in any activity whatsoever, and may not be used again until the following day.

Fury of Hate*:[edit]

You embody the hatred bred into all Teir’Dal. You gain the ability to Rage once per day. This is identical to the (barbarian class) ability in the d20 SRD. Every 10 levels after choosing this ability you may use it an additional time per day.

Hatred’s Embrace:[edit]

Once per day you gain a divine bonus of 1 temporary hit point per character level. This lasts 8 hours, or until the temporary hit points are lost. (doubling: +1 HP gained)

Stinging Condescension:[edit]

Your loathing for all other creatures is a wellspring of viciousness and cruelty. You gain a +2 bonus to Intimidate and Taunt checks. Also, when using these skills, if you succeed, your opponent takes a -2 Charisma penalty for the remainder of the encounter, from being so thoroughly belittled in public. (doubling: stacks)

Lacerations of Loathing*:[edit]

All of your damage spells deal an additional point of magic damage per character level (max +20).

Slip Into Shadows:[edit]

Once per day you gain a +30 bonus on a single Sneak check. If someone is watching you while you make this check, they gain a +15 bonus to see you, and the results of this check end as soon as you move 5 feet. (doubling: +1 use/day)

Summoning Focus*:[edit]

All creatures you summon through arcane magic gain +2 Strength and a +1 bonus to Taunt.

Touched by Hate*:[edit]

If you have the Harm Touch class ability, calculate the damage dealt and the DC to resist as if you were two levels higher.

Wrath of Innoruuk*:[edit]

Once per day for a duration of 1 round per character level, you gain a divine bonus of magic resistance (2), +1 to saves against effects with the [Magic] descriptor, and damage shield (2). Every ten levels after this ability is selected the bonuses and duration doubles. That is, if you select this ability at level 10, then at level 20 it would last two rounds per level and grant resistance (4), +2 to saves, and damage shield (4).



Back to Racial Traditions

EQrpg: Norrathians