Difference between revisions of "Caruk Mountainstone"

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(Equipment)
Line 20: Line 20:
 
*HP: 28/28
 
*HP: 28/28
 
*AC: 8 (Shield)
 
*AC: 8 (Shield)
*Movement: 120'
+
*Movement: 60'
 
*Saves:  
 
*Saves:  
 
**Death Ray or Poison 10
 
**Death Ray or Poison 10
Line 36: Line 36:
  
 
== Equipment ==
 
== Equipment ==
 +
Encumbrance:  690 cn
 +
 
*Chain Main
 
*Chain Main
 
*Sword
 
*Sword
Line 43: Line 45:
 
*Backpack
 
*Backpack
 
*Tinder box
 
*Tinder box
 +
*1 week iron rations
 +
*2 torches
 +
*1 waterskin
 +
*2 flasks of oil
  
 
==Treasure==
 
==Treasure==
 
None.
 
None.

Revision as of 19:42, 29 December 2014

A character in Iron_Age_of_Imladril


Caruk Mountainstone

  • Neutral Dwarf, Level 4
  • XP: 8800/17000
  • Backstory: An wandering dwarf mercenary, looking for money to build himself a comfortable dwarven fortress.

Attributes

  • STR 13 (+1)
  • INT 9
  • WIS 10
  • DEX 6 (-1)
  • CON 13 ( +1)
  • CHA 12

Combat

  • HP: 28/28
  • AC: 8 (Shield)
  • Movement: 60'
  • Saves:
    • Death Ray or Poison 10
    • Magic Wands 11
    • Paralysation or Petrification 12
    • Dragon Breath 13
    • Rod, Stave, or Spell: 14

Racial Abilities

  • Speaks Common, Dwarvish, Neutral, Gnomish, Kobold, and Goblin.
  • Infravision to 60'.
  • On a 1 or 2 on a 1d6, dwarves detect "slanting passages, traps, shifting walls, and new construction."


Equipment

Encumbrance: 690 cn

  • Chain Main
  • Sword
  • Shield
  • Crossbow
  • Box of 30 bolts
  • Backpack
  • Tinder box
  • 1 week iron rations
  • 2 torches
  • 1 waterskin
  • 2 flasks of oil

Treasure

None.