Difference between revisions of "Jandar Caves and Chaos"
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== Equipment == | == Equipment == | ||
− | * | + | *Staff +1 (40) |
+ | *Sling with 30 stones | ||
*Potion of Healing (10) | *Potion of Healing (10) | ||
*Plate Mail (500) | *Plate Mail (500) | ||
− | |||
− | |||
− | |||
*Backpack (80) | *Backpack (80) | ||
**7 days iron rations | **7 days iron rations | ||
+ | **7 days standard rations | ||
+ | **Holy Symbol | ||
**Waterskin | **Waterskin | ||
**50' rope | **50' rope | ||
Line 52: | Line 52: | ||
**3 flasks of oil | **3 flasks of oil | ||
**1 quart of wine | **1 quart of wine | ||
+ | **Large sack | ||
+ | **Small Hammer | ||
+ | **12 iron spikes | ||
*0 GP | *0 GP | ||
− | Encumbrance: | + | Encumbrance: 630 cn |
Revision as of 10:38, 24 January 2015
A character in the Iron Age of Imladril B/X Campaign.
Contents
Name
- Neutral Cleric 1
- XP: 0/1500
- Backstory: A mercenary soldier tired of fighting battles for someone else. So he became a priest.
Attributes
- STR 18 (+3)
- INT 12
- WIS 16 (+2)
- DEX 7 (-1)
- CON 10
- CHA 6 (-1)
Languages: Common, Neutral
Combat
- HP: 6
- AC: 4 (Plate AC 3 +1 Dex penalty)
- Attack:
- Battle Axe (+3 to attack, 1d8+3 damage)
- Dagger (+4 to attack, 1d4+4 damage)
- Thrown Dagger (+0 to attack, 1d4+1 damage)
- Short Bow (-1 to attack, 1d6 damage)
- Movement: 60' / 20'
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 12
- Magic Wands 13
- Paralysation or Petrification 14
- Dragon Breath 15
- Rod, Stave, or Spell: 16
Equipment
- Staff +1 (40)
- Sling with 30 stones
- Potion of Healing (10)
- Plate Mail (500)
- Backpack (80)
- 7 days iron rations
- 7 days standard rations
- Holy Symbol
- Waterskin
- 50' rope
- Tinder box
- 6 torches
- 3 flasks of oil
- 1 quart of wine
- Large sack
- Small Hammer
- 12 iron spikes
- 0 GP
Encumbrance: 630 cn