Difference between revisions of "Lady Paige"

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(Rank)
(Combat)
Line 51: Line 51:
 
*Initiative Modifier 0
 
*Initiative Modifier 0
 
*Attacks  
 
*Attacks  
**Primary Melee Attack: Dagger 10+ (1d4)
+
**Primary Melee Attack: Dagger 9+ (1d4)
**Primary Ranged Attack: Darts 10+ (1d4)
+
**Primary Ranged Attack: Darts 9+ (1d4)
 
*Saves:  (+1 WIS Bonus vs spells and Magic Items)
 
*Saves:  (+1 WIS Bonus vs spells and Magic Items)
**Petrification & Paralysis 13
+
**Petrification & Paralysis 12
**Poison & Death 13
+
**Poison & Death 12
**Blast & Breath 15
+
**Blast & Breath 14
**Staves & Wands 11
+
**Staves & Wands 10
**Spells 12
+
**Spells 11
  
 
== Spells ==
 
== Spells ==

Revision as of 13:52, 26 August 2016

The Wilderlands of Absalom

Lady Paige may or may not have some obscure title somewhere, but as a graduate of Hexogrix Collegium, she tends to not mention such titles as more than an appellation. Tall for a woman, and simply dressed, her focus is on her growing magical arts. She's fallen in with Salazar due to his good nature and acknowledgment that many skills are needed for success.

Rank

Attributes

  • STR 12
  • INT 15 +1
  • WIS 13 (raised from 7) +1
  • DEX 10
  • CON 11
  • CHA 11

Skills

  • Languages
    • Common
    • Beastial
  • General Proficiencies
    • Adventuring
    • Collegiate Wizardry
  • Class Proficiencies
    • Magical Engineering

Combat

  • AC 0
  • HP 7
  • Movement Rate 120/40/120
  • Initiative Modifier 0
  • Attacks
    • Primary Melee Attack: Dagger 9+ (1d4)
    • Primary Ranged Attack: Darts 9+ (1d4)
  • Saves: (+1 WIS Bonus vs spells and Magic Items)
    • Petrification & Paralysis 12
    • Poison & Death 12
    • Blast & Breath 14
    • Staves & Wands 10
    • Spells 11

Spells

  • First Level: 2 Spells Per Day
    • Magic Missile
    • Unseen Servant
    • Ventriloquism
  • Second Level: 1 Spell Per Day
    • Mirror Image
    • Stinking Cloud

Equipment

  • Gear, Armor, Weapons: Total Encumbrance.
    • Dagger
    • 5 Darts
    • Clothing (Cloak, Robes, Boots, Belt)
    • Backpack
      • Blanket
      • Lantern
      • Six flasks of oil
      • Spellbook
      • 2 Weeks Rations
      • Tinderbox
      • 2 oz. Ink
    • Pouch
      • 5 100 Gp Gems, 9 10 GP Gems, 775 GP, 11 SP
      • Potion of Plant Control
    • Pouch
      • 977 gp, 7 sp

Mount

Light Warhorse (Shadow) AC 2, xx HP

  • Saddle and tack, military (1 stone)
  • Saddlebags (2 stone, 1 item)
    • Blanket, wool
    • 2 Waterskins

Light Riding Horse (Light) AC 2, xx HP

  • Saddle and Tack, Riding
  • Saddlebags (2 Stone, 1 item)
    • Tent
    • 3 Waterskins