Difference between revisions of "Speed Demon"

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'''Skills:'''
 
'''Skills:'''
Bluff +0 (2) Climb +0 (1) Concentration +0 (1) Diplomacy +0 (2) Disguise +0 (2) Escape Artist +0 (3) Gather Information +0 (2) Handle Animal +0 (2) Intimidate +5 (7) Notice +6 (7) Profession (Forensics) +4 (5) Search +4 (4) Sense Motive +6 (7) Stealth +0 (3) Survival +0 (1) Swim +0 (1)
+
Bluff +0 (2) Climb +0 (1) Concentration +0 (1) Diplomacy +0 (2) Disguise +0 (2) Escape Artist +0 (3) Gather Information +0 (2) Handle Animal +0 (2) Intimidate +5 (7) Notice +6 (7) Profession (Mechanic) +4 (5) Search +4 (4) Sense Motive +6 (7) Stealth +0 (3) Survival +0 (1) Swim +0 (1)  
'''Feats:''' Assessment, Benefit [Wealth] (5), Defensive Roll (4), Dodge Focus (12), Equipment (5), Evasion (1), Hide in Plain Sight, Improved Initiative (1), Jack-of-All-Trades, Luck (2), Master Plan, Minions (2), Power Attack, Skill Mastery (1), Sneak Attack (3), Startle, Well-Informed, Fearsome Presence (5)
+
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'''Feats:'''  
 +
Attack Specialization [Unarmed] (3), Defensive Roll (2), Endurance, Fast Overrun, Fearsome Presence (2), Move-by Action, Luck (2)
  
 
'''Powers:'''
 
'''Powers:'''
Device 3 [Utility Belt] [Extra:Grappling Gun, Boomerangs, Smoke Pellets, Tear Gas, Remote Control] [Flaw:Hard to Lose]; Flight 3 [Cape acts as a glider] [Flaw:Gliding]; Protection 4 [Batsuit, Immune to Electricty]; Super-Senses 5 [Darkvision, Tracking, Scent]; Gadgets 1; Immunity 2 [Aging, Disease, Poison]; Regeneration 9 [Recovery Rate 1; Bruised 1; Injured 1; Staggered 2, Disabled 1; Ability Damage2; ] [Feat:Regrowth]
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Hellfire Control 5; Super-Speed 15 [Rapid Attack; Extra; Share Speed [+1];] [Feat: Dodge Focus 10, Elusive Target, Evasion 2, Insubstantial, Rapid Fire, Wall Run, Water Run]; Regeneration 1 [(Recovery Rate: Bruised 3, Unconscious 3, Injured 6, Staggered 6, Disabled 6, Ability Damage 6)]; Super-Movement 3 [Dimensional Movement 3]; Super-Strength 5; Blast
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'''Combat:'''
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Attack +6; Damage +6 (unarmed) ,+15 Blast (Hellfire) Grapple +18 , Defense +14 (+3 flat-footed), Initiative +63
  
'''Combat:''' Attack +18; Damage +6 (unarmed) , +8 (Adamantium Claws Strike, 19-20 Crit)(+6 boomerangs); (Snare, Grappling gun) Grapple +18 , Defense +18 (+3 flat-footed), Initiative +9
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'''Saves:''' Toughness +4, Fortitude +4, Reflex +23, Will +4
  
'''Saves:''' Toughness +12, Fortitude +9, Reflex +14, Will +10
 
  
'''Equipment:''' (35ep)
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'''Abilities 19 + Skills 7 (129  ranks) + Feats 12 + Powers 134 + Combat 28 + Saves 25 = Total 225'''
Claw Burrow (Size: Huge; Toughness: 15; Features: Communications, Computer, Concealed, Dock, Garage, Hangar, Infirmary, Isolated, Laboratory, Library, Living Space, Power System, Security System 2, Workshop. Cost: 20ep)
 
Clawmobile (Strength: 35, Speed: 5, Defense: 8, Toughness: 11, Size: Huge; Features: Alarm, Navigation System, Remote Control; Powers: Cloaking Device [Concealment (Auditory)]; EP: 15)
 
 
 
 
 
'''Abilities 48 + Skills 33 (129  ranks) + Feats 47 + Powers 43 + Combat 36 + Saves 21 + Drawbacks -3 = Total 225'''
 
 
 
'''Flaws:''' Vulnerable (Magnetic) [Uncommon (DC15) | Major (DC15)]
 

Revision as of 10:06, 18 April 2007

Speed Demon, PL 15

Str 12 (+1), Dex 16 (+4), Con 14 (+2), Int 10 (0), Wis 12 (+4), Cha 15 (+2)

Skills: Bluff +0 (2) Climb +0 (1) Concentration +0 (1) Diplomacy +0 (2) Disguise +0 (2) Escape Artist +0 (3) Gather Information +0 (2) Handle Animal +0 (2) Intimidate +5 (7) Notice +6 (7) Profession (Mechanic) +4 (5) Search +4 (4) Sense Motive +6 (7) Stealth +0 (3) Survival +0 (1) Swim +0 (1)

Feats: Attack Specialization [Unarmed] (3), Defensive Roll (2), Endurance, Fast Overrun, Fearsome Presence (2), Move-by Action, Luck (2)

Powers: Hellfire Control 5; Super-Speed 15 [Rapid Attack; Extra; Share Speed [+1];] [Feat: Dodge Focus 10, Elusive Target, Evasion 2, Insubstantial, Rapid Fire, Wall Run, Water Run]; Regeneration 1 [(Recovery Rate: Bruised 3, Unconscious 3, Injured 6, Staggered 6, Disabled 6, Ability Damage 6)]; Super-Movement 3 [Dimensional Movement 3]; Super-Strength 5; Blast Combat: Attack +6; Damage +6 (unarmed) ,+15 Blast (Hellfire) Grapple +18 , Defense +14 (+3 flat-footed), Initiative +63

Saves: Toughness +4, Fortitude +4, Reflex +23, Will +4


Abilities 19 + Skills 7 (129 ranks) + Feats 12 + Powers 134 + Combat 28 + Saves 25 = Total 225