Difference between revisions of "Forgotten Freedom:Plot Lines 1"

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====[[Forgotten_Freedom:2|Kidnap Attempt]]====
 
====[[Forgotten_Freedom:2|Kidnap Attempt]]====
  
Poor poor Jaela
+
Poor, poor Jaela.
  
 
====[[Forgotten_Freedom:3|A Visit to Town]]====
 
====[[Forgotten_Freedom:3|A Visit to Town]]====
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====[[Forgotten_Freedom:4|The Captian Goes Crazy]]====
 
====[[Forgotten_Freedom:4|The Captian Goes Crazy]]====
  
The first connected plot results after the captian is finally driven crazy by being around his crew for so long.  The crew must compete for power and deal with the creation of the Ninja Jaela clones while also working to defend against an attack.
+
The first connected plot results after the captain is finally driven crazy by being around his crew for so long.  The crew must compete for power and deal with the creation of the Ninja Jaela clones while also working to defend against an attack.
  
 
====[[Forgotten_Freedom:5|The Captian Goes Crazy: part 2]]====
 
====[[Forgotten_Freedom:5|The Captian Goes Crazy: part 2]]====
  
Although the captian recovered Kanatash took the oppertunity to break his weakened mind and take power for his masters.  While in control he takes the ship to Xoriat.  They must contend against dark ones stealing the clone machine and createing Aurla clones.  More important than all of this, the crew almost runs out of booze.
+
Although the captian recovered, Kanatash took the oppertunity to break his weakened mind and take power for his masters.  While in control he takes the ship to Xoriat.  They must contend against dark ones stealing the clone machine and creating Aurala clones.  More important than all of this, the crew almost runs out of booze.
  
 
====[[Forgotten_Freedom:6|Recruitment]]====
 
====[[Forgotten_Freedom:6|Recruitment]]====
  
After their many adventures the crew must return to port to gather more men to help them.  This includes some interviews at port and a trio of less than steller additons brought to the ship by Kanatash.
+
After their many adventures, the crew must return to port to gather more men to help them.  This includes some interviews at port and a trio of less than stellar additons brought to the ship by Kanatash.
  
 
====[[Forgotten_Freedom:7|Holidays]]====
 
====[[Forgotten_Freedom:7|Holidays]]====
  
It is that time of year, and the crew goes all out to celebrate the various holidays they hold dear despite the beliefs of other crew members.  Presents for all... kinda, New Years Resolutions, and much more.
+
It is that time of year, and the crew goes all out to celebrate the various holidays they hold dear despite the beliefs of other crew members.  Presents for all... kinda, New Year's Resolutions, and much more.
  
 
====[[Forgotten_Freedom:8|John the Keel]]====
 
====[[Forgotten_Freedom:8|John the Keel]]====
  
John the Keel is awakened and granted many power but how will he use them?
+
John the Keel is awakened and granted many powers, but how will he use them?
  
 
====[[Forgotten_Freedom:9|Random Events]]====
 
====[[Forgotten_Freedom:9|Random Events]]====

Revision as of 22:17, 3 September 2008

The Beginning

Michael, Doog, and V play with some Alchemists Fire while Jam tries to stop them.

Kidnap Attempt

Poor, poor Jaela.

A Visit to Town

The crew has some fun on leave.

The Captian Goes Crazy

The first connected plot results after the captain is finally driven crazy by being around his crew for so long. The crew must compete for power and deal with the creation of the Ninja Jaela clones while also working to defend against an attack.

The Captian Goes Crazy: part 2

Although the captian recovered, Kanatash took the oppertunity to break his weakened mind and take power for his masters. While in control he takes the ship to Xoriat. They must contend against dark ones stealing the clone machine and creating Aurala clones. More important than all of this, the crew almost runs out of booze.

Recruitment

After their many adventures, the crew must return to port to gather more men to help them. This includes some interviews at port and a trio of less than stellar additons brought to the ship by Kanatash.

Holidays

It is that time of year, and the crew goes all out to celebrate the various holidays they hold dear despite the beliefs of other crew members. Presents for all... kinda, New Year's Resolutions, and much more.

John the Keel

John the Keel is awakened and granted many powers, but how will he use them?

Random Events

1 Introducing Devon

2 Another stop in town

3 The "Eternal Wand"

4 Kanatash's Crew Members

5 Other

6 The Unwanted Customer

7 A pilot?

8 Spiked Potions

9 Running out of food

10 Elminster

11 Helm of Revesal

12 Ajihazi Returns

13 Introducing Kithle

14 More Alcohol and Dealing with Pholly


Next set of plot lines

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