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  • ...s around. Elemental knights tend to be more complex than the baseline 13th Age melee classes, as they possess some of the flexibilty of spellcasters throu
    38 KB (6,145 words) - 12:27, 3 April 2014
  • ...threaten to bring down the foundations of civilisation and end the Zenith Age. '''System''': 13th Age. This is a kinda hybrid of 3.5e and 4e with some indie input as well. Pro
    9 KB (1,598 words) - 05:09, 18 October 2013
  • ...ble to move out of it on their turn, even if engaged with enemies, as 13th Age's combat paradigm avoids identifying the exact position of combatants. Howe
    22 KB (3,705 words) - 22:20, 23 May 2014
  • This is the page for the play-by-post 13th Age game being run by Alice Sara. *[http://forum.rpg.net/showthread.php?706669-13th-Age-The-Journey&p=17308792 IC Thread]
    8 KB (1,221 words) - 17:26, 16 July 2014
  • A character in the 13th Age PbP game [[PbP:The_Journey|The Journey]].
    1 KB (139 words) - 10:32, 27 October 2013
  • ...tagging them with the [Elemental] type. This isn't a standard type in 13th Age, but is useful for me for future elemental-related stuff.
    24 KB (3,906 words) - 12:02, 5 December 2013
  • [[Acrozatarim |Acrozatarim]] - A homebrew fantasy game using 13th Age<br>
    3 KB (465 words) - 16:35, 4 February 2015
  • :Like 13th Age's '''One Unique Thing''', your claim to fame should generate story interest
    4 KB (755 words) - 14:42, 20 November 2023
  • * 13th Age Rules Supplement. TBA.
    1 KB (198 words) - 14:38, 23 June 2014
  • [[Category: 13th Age]] ...on, the general D&D paradigm, and more. It began as an adaptation of 13th Age's default Dragon Empire setting, and evolved from there.
    3 KB (448 words) - 22:22, 21 October 2015
  • ...you measure these things. By the metric of human empires, we're in the 7th Age. As I was saying...hmm..ah, empires and energies rise and fall according to ...it has ever been. Two new icons have arisen to make their place in the 7th age. The truce between mortal kingdoms strains beneath our own conflicts and th
    20 KB (3,374 words) - 23:14, 9 May 2016
  • Use the rules in the 13th Age rulebook. Use the rules in the 13th Age rulebook.
    27 KB (4,600 words) - 20:07, 1 March 2018
  • ...can't spend all 3 points on one icon relationship, unlike the default 13th Age rules. This is to encourage characters to have varied backstories and serve ...he Gold slept with his brothers and sisters until the beginning of the 6th Age, when the man who would become High King awoke him. He tied his fortune to
    9 KB (1,479 words) - 19:48, 1 March 2018
  • A Shadow in Eldolan is a 13th Age game playing through the module Shadows of Eldolan, on rpg.net, run by Shad * [http://forum.rpg.net/showthread.php?742560-Recruitment-13th-Age-Shadows-of-Eldolan Recruitment Thread]
    1 KB (144 words) - 08:20, 7 May 2015
  • '''[[Yagura:SRD:Race Descriptions#Starting Age|Starting Age]]:''' As [[Yagura:SRD:Berserker|Berserker]]. |13th||class="left" | +13/+8/+8 || +8 || +4 || +4
    10 KB (1,620 words) - 11:10, 20 January 2015
  • '''[[Yagura:SRD:Race Descriptions#Starting Age|Starting Age]]:''' As [[Yagura:SRD:Fighter|Fighter]]. |13th||class="left" | +13/+8/+8 || +8 || +8 || +8
    13 KB (1,954 words) - 11:25, 22 January 2015
  • '''[[Yagura:SRD:Race Descriptions#Starting Age|Starting Age]]:''' Complex. |13th||class="left" | +9/+4 || +8 || +4 || +8
    12 KB (1,692 words) - 14:22, 22 January 2015
  • [[Acrozatarim |Acrozatarim]] - A homebrew fantasy game using 13th Age.<br>
    4 KB (666 words) - 03:06, 30 April 2015
  • '''[[Yagura:SRD:Race Descriptions#Starting Age|Starting Age]]:''' As [[Yagura:SRD:Rogue|Rogue]] |13th||class="left" | +9/+4 || +8 || +8 || +4
    22 KB (3,266 words) - 09:52, 23 January 2015
  • [[Acrozatarim |Acrozatarim]] - A homebrew fantasy game using 13th Age.<br>
    2 KB (364 words) - 15:07, 25 March 2015

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