Character:Invisible Crow Hunter

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Invisible Crow Hunter
Caste:Night
Concept: Crusading gunslinger

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Motivation

To avenge his family on the Deathlords and their followers

Intimacies

The Memory of his family (Love) [+] Hatred of the undead [-] The Destruction of the Deathlords and all who follow them (Hatred) [+] (Supernaturally Enforced with Righteous Lion Defense) Corvid Rasp (+) (Friendship) (Supernaturally Enforced with Lunar Bond) Justice (+)

Anima

One mote surcharge, per charm, obvious or not, to prevent the motes spent from counting towards the Night's anima banner. The difficulty of the muting effect is equal to the Night's permanent essence AND cloaks the exalt from the eyes of heaven (Outside of Fate) for the duration. Can also extend anima around himself at the cost of 10 motes to hide his identity. Muting increases the difficulty of all rolls to notice or track ICH by half his Essence, rounded up (3). Once it hits the 11-15 range, the anima is as noticable as any other, except that his personal features are obscured.

ICH's totemic anima is composed of what could be best described as a swarm of targeting reticules orbiting and flying around him, as well as a blindingly bright stylized eye over his eyepatch.

Attributes

PHYSICAL: Strength 4, Dexterity 5, Stamina 5 SOCIAL: Charisma 5, Manipulation 3, Appearance 2 MENTAL: Perception 5, Intelligence 3, Wits 4


Abilities

Caste Abilities

Awareness: 5 Dodge: 4 Athletics: 5 Larceny: 5 Stealth: 5

Favored Abilities

Archery: 5 (Essence Repeaters +3) (3 bonus points) Resistance: 4 Lore: 3 Survival: 5 Occult: 3 (The Underworld) Ride: 2

Unfavored Abilities

Melee: 3 Martial Arts: 2 Integrity: 3 Linguistics: 1 (Old Realm)

Backgrounds

Each Background

Artifact 4: The Coronae (twin Essence Guns) Speed 6, Accuracy +3, Damage 14L, Rate 4, Range 300, Flame Type

  • Orichalcum Construction; Never Strikes Unintended Target; Generates Own Ammunition

Attunement: 10 motes for both. No activation cost.

Lunar Bond: 5 (AUTOMATIC) (An automatic and modified version of the merit Eternal Vow from the 1E Players Guide is also in effect. Said modification allows for the communication of thoughts, emotions and sensations over extended distances)

Manse 5 (level 3 Manse) (4 Bonus Points) (Gem of Holy Judgement: Level 5 Solar Hearthstone automatically does Aggravated damage to creatures of darkness when attuned to a weapon.)

Both the Coronae and the Gem of Holy judgement were found in a manse that Crow was led to by extraordinarily vivid dreams. The hearthstone was found set in the core-chamber, as if no one had ever walked in the Solar-Aspected Manse since it was first created.

Artifact 2: Essence-Woven Duster (same stats as Artifact reinforced Buff Jacket) Soak: +7/10B - Hardness 5L/5B - Mobility -1 - Attune 3 motes

Crow was able to get this duster as payment from a rich Terrestrial beyond the Threshold after cleaning up a ghost problem that she was unwilling to have made public.

Artifact 4 - Essence Map of Creation. This palm-sized disk shows a map of Creation projected out of Essence when attuned. It can also be edited to show territorial lines, cities, etc. It gives the user's location in Creation on the map. Attunement: 3 motes

A treasure Crow found in the catacombs underneath Sijan, held by a Nephwrack that was as powerful as it was mad.

Resources: 4

Contacts: 3


Charms

All Excellencies for Free

Archery

Accuracy Without Distance There is No Wind Essence Arrow Attack (Fire Arrow Attack, Righteous Judgement Arrow) Trance of Unhesitating Speed (4 Bonus Points) Arrow Storm Technique (4 Bonus Points)

Resistance

Durability of Oak Meditation Iron Skin Concentration


Occult

Spirit-Cutting-Attack

Athletics

Lightning Speed Foe-Vaulting Method Monkey-Leap Technique Feather-Foot Style Graceful Crane Stance

Awareness

Keen Sight Technique Unsurpassed Sight Discipline Surprise Anticipation Method Eye of the Unconquered Sun

Dodge

Shadow Over Water Seven Shadow Evasion

Stealth

Easily Overlooked Presence Method Mental Invisibility Technique

Integrity

Righteous Lion Defense (Negative Intimacy towards the Tyranny of the Deathlords) (10 XP) Temptation Resisting Stance (Conviction) (10XP)

Survival

Hardship Surviving Mendicant Spirit Elemental Resisting Prana

Larceny

Door Evading Technique Lock-Opening Touch


Essence

Essence:5 #
Personal:25 #
Peripheral:59 #
Committed: 13 #

Willpower

10

Virtues

Compassion: 4
Conviction: 4
Temperance: 3
Valor: 3

Limit Break

Heart of Flint (Conviction):

There are times when Invisible Crow Hunter can no longer stand any delay. The memories of his family cry out for vengeance and sitting around discussing how it should be done solves nothing. If no one is willing to take the necessary actions to see his goals met, then he will do it alone.

When under Limit Break, Invisible Crow Hunter becomes cold and uncaring. He is not sadistic, but only cares about getting something done as efficiently as possible. If the best way to get the exact directions to a new Shadowland is torturing it out of a death cultist, then so be it.


Equipment

Artifact 4: The Coronae (twin Essence Guns) Speed 6, Accuracy +3, Damage 14L, Rate 4, Range 300, Flame Type

  • Orichalcum Construction; Never Strikes Unintended Target; Generates Own Ammunition

Attunement: 10 motes for both. No activation cost

Artifact 2: Essence-Woven Duster (same stats as Artifact reinforced Buff Jacket) Soak: +7/10B - Hardness 5L/5B - Mobility -1 - Attune 3 motes

Knife: It's a regular knife, for food and combat!

History

He doesn't talk much about where exactly he's from. He just tells his story to those who ask without giving any specific location. He used to live as a regular man, farming with his family. his wife and children. They weren't rich and sometimes went hungry, but they were content. Until his farmstead was attacked by a pack of hungry ghosts somehow working in concert with each other. He stood and fought for as long as he could, losing his left eye in the process. Yet while blood covered his vision, he found that he could SEE through it still, he saw a 4-armed Sun God urge him on to victory and his destiny...then when he had cut a swathe through the hungry ghosts, he saw another ghost, one with pits of nothingness for eyes, leading and organizing them. This was not a random attack. It had been planned. Since then, Invisible Crow Hunter has been travelling Creation, trying to find out why. He's learned about dark masters of the Underworld, holding ghost and mortal alike under their heel. He knows they have something to do with it, and he won't stop until he finds them all and makes them pay. It is in pursuit of this that he changed his name and became the greatest shooter in all of Creation

Personality

Invisible Crow Hunter is a taciturn man who doesn’t like to make big speeches or trust pretty words, but when he speaks, it is with an unexpected authority that people can feel in their bones. Despite his rough exterior, his conviction is tempered with a soft heart towards those who are in need of aid. He will often help others, not asking for a reward if he can see that they can’t afford it.


Merits and Flaws

Each Merit and Flaw

Describe the Merit/Flaw and it's cost

Goals and Motivations