Tak Tak
Contents
Background
Characteristics and Attributes
STR 13 CON 15 SIZ 7 INT 15 POW 12 DEX 10 CHA 9
- Combat Actions 3+1 with shield
- Damage Modifier 0
- Improvement Modifier 0
- Movement 8
- Dedicated POW ??
- Magic Points 12
- Strike Rank (13-AP)= 13
- Hero Points: 2
- Runes= Darkness /Death/ Disorder
Skills
Common (Base %) %
- Athletics(str+siz) 50%
- Brawn (Str+Siz ) 40%
- Culture(Prax)(Intx2 ) 60%
- Dance (Dex+Cha ) 19%
- Drive (Dex+Pow ) 22%
- Evade (Dex2 ) 50%
- Evaluate (Int+Cha ) 24%
- First Aid (Int+Dex ) 25% -10% apply to self. 1d3 min to apply. Makeshift bandages etc -20%.
- Influence (Chax2 ) 14%
- Insight (Int+Pow ) 27%
- Lore (Prax) (Intx2 ) 60%
- Perception (Int+Pow ) 38%
- Persistence (Pow x2) 38%
- Resilience (Con x2 ) 60%
- Ride (Dex+Pow ) 60%
- Sing (Cha+Pow ) 21%
- Sleight (Dex+Cha ) 19%
- Stealth (Dex+Int ) 34%
- Swim (Str+Con ) 28%
- Unarmed (Str+Dex ) 23%
Advanced Skills (Magical below)
- Speak Praxian/verefren (Int+Cha ) 72%
- speak tradetalkl 20%
- Lore Tactics 40%
250 points to spend (p.20)
Combat Styles & Weapons
Combat Styles (Base %) %
- Bolas (Dexx2 )71%
- Spear and shield 71%
Weapon/Shield | Size | Reach | Damage | AP | HP | Combat % | Manoeuvres | Range | Load | ENC |
---|---|---|---|---|---|---|---|---|---|---|
bone dagger | S | S | 1d4+1 | 6 | 8 | // | impale/Bleed | ... | ... | 0 |
Spear | M | L | 1d8+1 | 4 | 5 | 71 | impale | ... | ... | 2 |
Target | L | S | 1d6 | 4 | 12 | 71 | ... | ... | ... | 2 |
Bolas | ... | ... | 1d4 | 2 | 2 | 71 | entangle | 15m | ... | 0 |
- Total weapon ENC: 4
Hit Points and Armour
Location | Location Name | Armour types | A.P. | Max H.P. | Damage |
---|---|---|---|---|---|
19-20 | Head | None | 0 | 5 | -0 |
16-18 | Left Arm | None | 0 | 4 | -0 |
13-15 | Right Arm | None | 0 | 4 | -0 |
10-12 | Chest | None | 0 | 7 | -0 |
07-09 | Abdomen | None | 1 | 6 | -0 |
04-06 | Left Leg | None | 0 | 5 | -0 |
01-03 | Right Leg | None | 0 | 5 | -0 |
- Total Armour ENC = (Total ap)/5 = 3/5 = 0
- Armour Penalty =0
Magic
- Common Magic (Pow+Cha ) +30glor 77%
- Spells:
- Speedart 2
- Mobility 2
- Bestial enchantment 1
- Heal 1
Dark Eater
- Cult: Initiate (50% in cult skill plus resilience roll -20% )
- Dedicated Pow: 3.
- Pact (Dark Eater) (Cha+DedPow 0) //%
- Lore (Dar Eater) (Intx2 ) 00%
- Cult Skills:
- Special Initiate benefits: +10% influence non dark eater followers (nicked from Zorak zoran)
- Specific duties:
- Gifts/Compulsions:
- Runes: Darkness, Death, Disorder
- Divine Spells:magnitude :
Spirit Society
Bolo Lizard
- Veruferar are bipedal, greenish-brown, herbivorous reptiles. They are about 20 feet (6 meters) long, with most of their length in their neck and tail. Normally bipedal, they occasionally drop to all fours, as their forelimbs are quite strong. Each of a veruferar's three toes ends in a hoof rather than a claw. They browse on grass and low-lying shrubs. Their horse-like head possesses a sharp, rounded beak for tearing at vegetation, and they have crushing teeth further back in their jaws for tougher plants. A race of Praxian pygmies rides the largest of the herds, and use bolos to slow their prey as they run away, hence the common name of "Bolo Lizard" given to the animals by outlanders.
The Verufar originated in Genert's Garden of Delight. They would have perished when the first firestorms swept over it, but the Vermandol led them out. Now all verufar herds are carefully guarded by the Verefen, or Bolo Lizard Folk, whose ancestors saved the reptiles. Str: 21, Con: 13, Siz: 18, Pow: 7, Dex: 16.
- Damage Bonus/Minus: +1d6
- Move Rate:12m
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | 1 | number | 17-20 |
Left Foreleg | Armour Type | number | 1 | number | 14-16 |
Right foreleg | Armour Type | number | 1 | number | 11-13 |
Forequarters | Armour Type | number | 1 | number | 08-10 |
Hindquarters | Armour Type | number | 1 | number | 05-07 |
Left Hindleg | Armour Type | number | 1 | number | 03-04 |
Right Hindleg | Armour Type | number | 1 | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | d2d6 | sr | 25% |
Kick | 1d8+1d6 | sr | 25% |
Equipment
Arms
Armour
Equipment $ = saddlebag
Money 240L Buy:
Contacts, Friends, Enemies & Rivals
- Verefen hero or Protectress-like spirit that saved the Veruferar or Bolo Lizards from the first firestorms sweeping through Generts Garden-
- Family good reputation
- ?? contact/ally
- Reasonable Family connections
- background events: Family Pioneers!! so we're on the move
Family & Background
- Brother to
- Father
- step Mother
- 4 Uncles
- 3 Aunts
- 2 brothers
- 2 sisters