Layla abd'al-Azrad
Contents
Game Basics
Name
Layla abd'al-Azrad
Species
Ghoul (MM/Savage Species)
HD 2d12; +2 Natural Armor; Natural Weaponry: 2 1d3 claws, 1 1d6 bite, plus Paralysis (DC 24/26 Fort save) for 1d6+2 Minutes; +2 Turn resistance; humanoids killed rise as a 5th-level ghoul in 1d4 days, can control up to 24 Ghouls.
Levels
Ghoul Lv 5
Feat: Weapon Finesse
Bard Lv 10
Feats: Leadership, Jack of All Trades, Requiem, Melodic Casting, Lingering Song, Song of the Heart
Bardic Knack
Bardic Music 10/day: Countersong, Fascinate (5 creatures), Inspire Courage (+4 Morale bonus to Hit/Damage/Saves vs. Charm and Fear), Inspire Competence (+3 to Skill Checks), Suggestion (Save DC 25), Inspire Greatness (+3d10 HP, +3 Competence to hit, +2 Competence to Fort saves)
Stats
Ability | Original Roll | Species Bonus | Leveling Bonus | Item Bonus | Final Stat | Modifier |
---|---|---|---|---|---|---|
Strength | 8 | +2 | +0 | +0 | 10 | +0 |
Dexterity | 18 | +4 | +0 | +0 | 22 | +6 |
Constitution | 8 | * | +0 | +0 | * | * |
Intelligence | 16 | +2 | +0 | +0 | 18 | +4 |
Wisdom | 12 | +4 | +0 | +0 | 16 | +3 |
Charisma | 18 | +6 | +1 | +4 | 30 | +10 |
Save | Species Bonus | Class Bonus | Stat Bonus | Item Bonus | Other Bonus | Final | Notes |
---|---|---|---|---|---|---|---|
Fort | +* | +* | +* | +* | +* | * | - |
Reflex | +0 | +7 | +6 | +0 | +0 | +13 | - |
Will | +3 | +7 | +3 | +0 | +0 | +13 | - |
ATTACK | TO HIT | TO DAMAGE | Notes | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
BASE | STAT | BONUS | ITEMS | MISC | Final | BASE | STAT | BONUS | ITEMS | MISC | Final | ||
Attack (Bite/Claw/Claw) | +8/+3/-2 | Dex | +6 | +4 | 0 | +18/+13/+8 | 1d6/1d3/1d4 | Str | +0 | +4 | 0 | 1d6+4/1d3+4/1d3+4 | DC 28 Fort or Paralysis |
Attack (Thrown Bite) | +8 | Dex | +6 | +4 | 0 | +18 | 1d6+0 | Str | +0 | +4 | 0 | 1d6+4 | }
AC: 12(Species Base) + 6 (Dex) + 7 (Item) + 0 (Other) = 25 Speed: 30ft Hit Points: 65 AppearanceAppearance (Alternate If Appliacble)
Alternate Appearance (If Appliacble)
HistoryPregamePersonalityQuirks(include three or so character "quirks") What Character Thinks OfOther Character's Name-What you think of them. This should change in time as charcters grow and define themselves. EquipmentList Equivent GP cost and source SpellsClassSpells Known
Spell Slots
SkillsFollowers and Contacts= |