Wolf Keep Construction Schedule

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The Wilderlands of Absalom

Work Needed

  • Wolf Keep needs a total of 10,000 gp worth of work done before it becomes fully functional.
    • 2500 carpentry labor-558
      • 2500 gp worth of lumber-750/2500
    • 2500 masonry labor-578
      • 2500 gp worth of stone-750/2500

Workers Onsite

  • One engineer (250 gp/month)
  • One master carpenter (40 gp/month, minus 25% efficiency for supervising for total of 30 gp)
    • Two journeymen carpenters (30 gp/month, total of 60/month)
      • Four apprentice carpenters (15 gp/month, total of 60/month)
  • One master carpenter (30 gp/month)
    • Two journeymen carpenters (60 gp/month)
      • Four apprentice carpenters (60 gp/month)
  • One master carpenter (30 gp/month)
    • Two journeymen carpenters (60 gp/month)
      • Four apprentice carpenters (60 gp/month)
        • 3 skilled laborers (6 gp/month, total of 18/month)
        • 7 unskilled laborers (3 gp/month, total of 21/month)


  • One master mason (40 gp/month, minus 25% efficiency for supervising for total of 30 gp)
    • Two journeymen masons (30 gp/month, total of 60/month)
      • Four apprentice masons (15 gp/month, total of 45/month)
  • One master mason (30 gp/month)
    • Two journeymen masons (60 gp/month)
      • Four apprentice masons (60 gp/month)
  • One master mason (30 gp/month)
    • Two journeymen masons (60 gp/month)
      • Four apprentice masons (60 gp/month)
        • 3 skilled laborers (6 gp/month, total of 18/month)
        • 7 unskilled laborers (3 gp/month, total of 21/month)

Current Labor Totals

  • As of 6.14
  • Carpentry: 489/month
  • Masonry: 489/month

Workers at the Keep but not yet working

Materials

Onsite

6.14
  • Five units of stone
  • Six unit of wood

Commissioned

  • One unit of stone (Kobold mine), should be ready 7.4

Junction warehouse

  • Six units of stone.
  • One unit of lumber.