Captain Oda

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History[edit]

Captain Oda came from the skies of Fujin with the rest of the refugee ships during the Three Dragon wars. He had an imperial katana, a coat, two weeks of stink and a half-empty bottle of gin. He signed up as a rigger on the first boat he saw in the harbor that day, the Maria. Her previous captain and command crew flew right into a massive storm, with a pack of shark-hawks waiting in the clouds. It was a massacare, and everyone was obviously going to die--until Oda stood up and started yelling. She limped back to harbor, but she did make it back.

That was six years ago. Since then Oda's cleaned the ship up, got a new crew, and tried his best to avoid thinking too hard about the past or worrying too much about the future.


Character Sheet[edit]

Refresh: 3


Aspects:[edit]

High Concept: Captain of the Maria

Trouble: No Port is Home

Aspect 3: I Know a Man...

Aspect 4: Ghost of the Suzume Clan

Aspect 5:


Approaches:[edit]

Good (+3) Flashy

Fair (+2) Clever, Quick

Average (+1) Cafeful, Sneaky

Mediocre (+0) Forceful


Stress:[edit]

1: [ ]

2: [ ]

3: [ ]


Consequences:[edit]

Mild: _________________________

Moderate: _____________________

Severe: _______________________


Stunts:[edit]

One Man Army - Because I'm a master of Kung Fu, I get a +2 to Flashily Attack when dealing with multiple foes.

Sky Legs - Because I'm used to stalking around in the middle of a force 5 squall, once a game I can keep my balance in an otherwise impossible/difficult moment

Pain is an Old Friend - Because I've been through worse, I get a +2 to Forcefully Overcome by resisting pain or defeat.


Weapons:[edit]

Swanky Sword, Flashlock Pistol or two

Return to Empyrean: Airships & Alchemy