Difference between revisions of "316 ASIB M1E1"

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m (Round 1)
m (Round 1)
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==== Round 1 ====
 
==== Round 1 ====
  
* Combat range
+
* '''Combat range'''
 
** Daisy: far
 
** Daisy: far
 
** Graveyard: far
 
** Graveyard: far
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** Thorn: far
 
** Thorn: far
  
* Successes
+
* '''Successes'''
 
** Horse: use FA to attack, rolled 3 -> succcess!; 1 KILL; then moves to NEAR
 
** Horse: use FA to attack, rolled 3 -> succcess!; 1 KILL; then moves to NEAR
  
* Failures
+
* '''Failures'''
 
** Jackrabbit: use FA to attack, rolled 10 -> failure!
 
** Jackrabbit: use FA to attack, rolled 10 -> failure!
 
** Thorn: use NFA to move to near, rolled 9 -> failure!
 
** Thorn: use NFA to move to near, rolled 9 -> failure!
 
** Daisy: use FA to attack, rolled 7 -> failure!
 
** Daisy: use FA to attack, rolled 7 -> failure!
 
** Graveyard: use FA to attack, rolled 6 -> failure!
 
** Graveyard: use FA to attack, rolled 6 -> failure!
** '''Enemy''': use AA to attack, rolled 2 -> failure!
+
** '''Enemy''': use AA to attack, rolled 8 -> failure!
  
 
==== Dominance ====
 
==== Dominance ====

Revision as of 01:35, 6 November 2010

Main page

Mission One: Take out the SAM site

Encounter 1

  • Tokens: 5
  • AA: 3

Round 1

  • Combat range
    • Daisy: far
    • Graveyard: far
    • Screwtop: far
    • Horse: far
    • Jackrabbit: far
    • Thorn: far
  • Successes
    • Horse: use FA to attack, rolled 3 -> succcess!; 1 KILL; then moves to NEAR
  • Failures
    • Jackrabbit: use FA to attack, rolled 10 -> failure!
    • Thorn: use NFA to move to near, rolled 9 -> failure!
    • Daisy: use FA to attack, rolled 7 -> failure!
    • Graveyard: use FA to attack, rolled 6 -> failure!
    • Enemy: use AA to attack, rolled 8 -> failure!

Dominance

  • Enemy: success (2)
  • Daisy: success (5)
  • Graveyard: success (3)
  • Screwtop: success (2)
  • Horse: failure (9)
  • Jackrabbit: failure (7)
  • Thorn: failure (5)