Difference between revisions of "316 ASIB M1E1"

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m (Round 1)
m (Round 1)
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==== Round 1 ====
 
==== Round 1 ====
  
* '''Combat range'''
+
* '''Combat range band'''
** Daisy: far
+
** FAR
** Graveyard: far
+
*** Daisy, Graveyard, Screwtop, Horse, Jackrabbit, Thorn
** Screwtop: far
+
** NEAR
** Horse: far
+
** CLOSE
** Jackrabbit: far
 
** Thorn: far
 
  
 
* '''Successes'''
 
* '''Successes'''
** Horse: use FA to attack, rolled 3 -> succcess!; 1 KILL; then moves to NEAR
+
** Horse: use FA to attack, rolled 3 -> succcess!; +1 KILL, -1 TOKEN; move to NEAR
  
 
* '''Failures'''
 
* '''Failures'''
 
** Jackrabbit: use FA to attack, rolled 10 -> failure!
 
** Jackrabbit: use FA to attack, rolled 10 -> failure!
 
** Thorn: use NFA to move to near, rolled 9 -> failure!
 
** Thorn: use NFA to move to near, rolled 9 -> failure!
 +
** '''Enemy''': use AA to attack, rolled 8 -> failure!
 
** Daisy: use FA to attack, rolled 7 -> failure!
 
** Daisy: use FA to attack, rolled 7 -> failure!
 
** Graveyard: use FA to attack, rolled 6 -> failure!
 
** Graveyard: use FA to attack, rolled 6 -> failure!
** '''Enemy''': use AA to attack, rolled 8 -> failure!
 
  
 
==== Dominance ====
 
==== Dominance ====

Revision as of 01:39, 6 November 2010

Main page

Mission One: Take out the SAM site

Encounter 1

  • Tokens: 5
  • AA: 3

Round 1

  • Combat range band
    • FAR
      • Daisy, Graveyard, Screwtop, Horse, Jackrabbit, Thorn
    • NEAR
    • CLOSE
  • Successes
    • Horse: use FA to attack, rolled 3 -> succcess!; +1 KILL, -1 TOKEN; move to NEAR
  • Failures
    • Jackrabbit: use FA to attack, rolled 10 -> failure!
    • Thorn: use NFA to move to near, rolled 9 -> failure!
    • Enemy: use AA to attack, rolled 8 -> failure!
    • Daisy: use FA to attack, rolled 7 -> failure!
    • Graveyard: use FA to attack, rolled 6 -> failure!

Dominance

  • Enemy: success (2)
  • Daisy: success (5)
  • Graveyard: success (3)
  • Screwtop: success (2)
  • Horse: failure (9)
  • Jackrabbit: failure (7)
  • Thorn: failure (5)