Abrin Ramblefoot

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Revision as of 19:38, 21 August 2016 by 174.56.229.230 (talk) (Hope & Shadow)
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Culture: Hobbit of the Shire
Standard of Living: Prosperous
Cultural blessing: Hobbit-Sense (+1 to Fellowship Pool, Roll two Feat Dice for Wisdom checks)
Calling: Wanderer Shadow weakness: Wandering-madness
Specialties: Herb-lore, Story-telling, Folk-lore
Distinctive features: Adventurous, Keen-eyed
Body: 4 Heart: 5 Wits: 5
Body (favoured): 5 Heart (favoured): 7 Wits (favoured): 8

Common Skills[edit]

Personality
* Awe: 0
* Inspire: 2
* Persuade: 2
Movement •••
* Athletics: 0
* Travel: 3
* Stealth: 3
Perception •
* Awareness: 2
* Insight: 1
* Search: 2
Survival
* Explore: 1
* Healing: 0
* Hunting: 2
Custom ••
* Song: 2
* Courtesy: 3
* Riddle: 2
Vocation •
* Craft: 0
* Battle: 0
* Lore: 1

Weapon Skills[edit]

  • Short Sword: 1
  • Dagger: 1
  • Bow: 2

Rewards[edit]

Virtues[edit]

  • Art of Disappearing (spent point of Hope to "Hide in Shadows")
  • Fair Shot (when making a ranged attack, roll the Feat die twice and take the best result)

Gear[edit]

  • Short Sword damage: 5 edge: 10 injury: 14 enc: 1 special: none
  • Bow damage: 5 edge: 10 injury: 14 enc: 1
  • Dagger damage: 3 edge: G injury: 12 enc: 0
  • Leather Shirt 'protection: 1d enc: 4

Fatigue & Endurance[edit]

Endurance: 21 Starting Endurance: 21
Fatigue from Encumbrance: 6 Fatigue from Travel: 0 Total Fatigue: 6
Default Journey Role: Guide/Lookout

Hope & Shadow[edit]

Hope: 14 Starting Hope: 17
Temporary Shadow: 1 Permanent Shadow: 0 Total Shadow: 1
Fellowship Focus: Núr

Protection & Damage[edit]

Armour: 1d Headgear: 0
Parry: 5
Damage: 5+4 Ranged: 5+4

Experience & Advancement[edit]

Wisdom: 3 Valour: 1
Experience: 0 Total Experience: 6
Fellowship: 9 Advancement: 0 Treasure: 0 Standing: 0

Background[edit]

Abrin of the Hardbottle Ramblefoots spent many an evening listening to Bilbo Baggins tell the stories of his adventures. Abrin vowed that one day, he too would have his own adventures. At the age of 25, instead of taking over his family's pipeweed and spice shop, Abrin left the Shire to find his own adventures, hoping to one day have his own stories to tell around the hearth.