Difference between revisions of "Adalgrim Proudfoot"

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(Rested)
(Spent Hope on opening volley for troll (IC 946))
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; Hope & Shadow
 
; Hope & Shadow
: '''Hope:''' 18 '''Starting Hope:''' 19  
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: '''Hope:''' 17 '''Starting Hope:''' 19  
 
: '''Temporary Shadow:''' 0 '''Permanent Shadow:''' 0 '''Total Shadow:''' 0  
 
: '''Temporary Shadow:''' 0 '''Permanent Shadow:''' 0 '''Total Shadow:''' 0  
 
: '''Fellowship Focus:''' Bergmál
 
: '''Fellowship Focus:''' Bergmál

Revision as of 19:49, 30 July 2014

Adalgrim Proudfoot
Culture: Hobbit of the Shire
Standard of Living: Prosperous
Cultural blessing: Hobbit-Sense
Calling: Wanderer Shadow weakness: Wandering-madness
Specialties: Cooking, Tunnelling, Folk-lore
Distinctive features: Adventurous, True-hearted
Body: 2 Heart: 7 Wits: 5
Body (favoured): 3 Heart (favoured): 9 Wits (favoured): 8

-Common Skills-

Personality
* Awe: 0
* Inspire: 0
* Persuade: 2
Movement
* Athletics: 1
* Travel: 2
* Stealth: 3
Perception
* Awareness: 2
* Insight: 1
* Search: 2
Survival
* Explore: 1
* Healing: 0
* Hunting: 2
Custom
* Song: 2
* Courtesy: 3
* Riddle: 2
Vocation
* Craft: 0
* Battle: 0
* Lore: 0

-Weapon Skills-

  • Short Sword: 1
  • Dagger: 1
  • Bow: 3

-Rewards-:

  • Bow of the North Downs (ignore target's Shield bonus to Parry)

-Virtues-:

  • Fair Shot (roll Feat die twice and keep best for all ranged attacks)

-Gear-

  • Short Sword damage: 5 edge: 10 injury: 14 enc: 1 special: none
  • Bow damage: 5 edge: 10 injury: 14 enc: 1
  • Dagger damage: 3 edge: G injury: 12 enc: 0
  • Snare drum enc: 0
Fatigue & Endurance
Endurance: 20 Starting Endurance: 23 WEARY
Fatigue from Encumbrance: 2 Fatigue from Travel: 0 Total Fatigue: 10
Hope & Shadow
Hope: 17 Starting Hope: 19
Temporary Shadow: 0 Permanent Shadow: 0 Total Shadow: 0
Fellowship Focus: Bergmál
Protection & Damage
Armour: 2d Headgear: 0
Parry: 5
Damage: 5 Ranged: 5
Experience & Advancement
Wisdom: 2 Valour: 2
Experience: 2 Total Experience: 6
Fellowship: 11 Advancement: 3+5 Treasure: 0 Standing: 0

Background

Raised on stories of Fallohides from the past Adalgrim grew up dreaming of adventure and heroics. Resigned to spending his life in the Shire because "Hobbits don't adventure!" he developed his archery skill by hunting and competing in local Archery competitions. When Bilbo returned from his Adventure, Grim realized that hobbits could do great things, and like some others of his kind decided to see what was outside the shire. He heads back to the Easterly Inn serving as a "guard/hunter" with Dindy and there meets Amaroth and Aelspeth.

Adalgrim is tall for a hobbit coming in at a whopping 4 feet tall. He's fair-skinned and has blonde locks and blue eyes. He tends to wear hooded cloaks in woodland colors, he's become more comfortable in his hunting gear than in the traditional cheery garb worn by most hobbits.