Difference between revisions of "Alastar Nine-Fingers"

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(Rank)
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**
 
*Class Proficiencies
 
*Class Proficiencies
**Alertness
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**Alertness: The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ he can notice secret doors with just casual observation. He gains a +1 bonus to avoid surprise.
 
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**
 
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*Move Silently 17+
 
*Move Silently 17+
 
*Climb Walls 6+
 
*Climb Walls 6+
*Hear Noise 14+
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*Hear Noise 10+ (See Alertness)
 
*Backstab x2
 
*Backstab x2
  

Revision as of 08:14, 7 May 2015

A character in Stonehell Campaign

Rank

  • Human Thief 1
  • XP: 1227/1250
  • Neutral

Attributes

  • STR 9
  • INT 11
  • WIS 12
  • DEX 13 (+1)
  • CON 14 (+1)
  • CHA 9

Skills

  • Languages
    • Common
  • General Proficiencies
    • Mapping
    • Tracking
  • Class Proficiencies
    • Alertness: The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ he can notice secret doors with just casual observation. He gains a +1 bonus to avoid surprise.

Combat

  • AC 3
  • HP 5
  • Movement Rate
  • Initiative Modifier +1
  • Attacks
    • Primary Melee Attack: Sword 10+, 1d8 damage.
    • Primary Ranged Attack: Shortbow 9+, 1d6 damage.
  • Saves:
    • Petrification & Paralysis 13
    • Poison & Death 13
    • Blast & Breath 16
    • Staves & Wands 14
    • Spells 15

Thief Abilities

  • Open Locks 18+
  • F/R Traps 18+
  • Pick Pockets 17+
  • Hide in Shadows 19+
  • Move Silently 17+
  • Climb Walls 6+
  • Hear Noise 10+ (See Alertness)
  • Backstab x2

Equipment

  • Total: 4 stone + 2 things
    • Armor: Leather Armor
    • Weapons: Sword, Shortbow & Quiver (20)
    • Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12)