Alastar Nine-Fingers

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Revision as of 11:14, 31 May 2015 by 173.16.143.125 (talk)
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A character in Stonehell Campaign

Rank

  • Human Thief 3
  • XP: 4412/5000
  • Neutral

Attributes

  • STR 9
  • INT 11
  • WIS 12
  • DEX 13 (+1)
  • CON 14 (+1)
  • CHA 9

Skills

  • Languages
    • Common
  • General Proficiencies
    • Mapping
    • Tracking
  • Class Proficiencies
    • Alertness: The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ he can notice secret doors with just casual observation. He gains a +1 bonus to avoid surprise.

Combat

  • AC 3
  • HP 13
  • Movement Rate
  • Initiative Modifier +1
  • Attacks
    • Primary Melee Attack: Sword 9+, 1d8 damage.
    • Primary Ranged Attack: Shortbow 8+, 1d6 damage.
  • Saves:
    • Petrification & Paralysis 12
    • Poison & Death 12
    • Blast & Breath 15
    • Staves & Wands 13
    • Spells 14

Thief Abilities

  • Open Locks 16+
  • F/R Traps 16+
  • Pick Pockets 15+
  • Hide in Shadows 17+
  • Move Silently 15+
  • Climb Walls 5+
  • Hear Noise 8+ (See Alertness)
  • Backstab x2

Equipment

  • Total: 4 stone + 3 things
    • Armor: Leather Armor
    • Weapons: Sword, Shortbow & Quiver (20)
    • Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12)


IRA

  • 1200gp

Beasts

  • Vodka, Medium War Horse
    • Tack & Saddle, 2 Saddlebags