Editing AlphaOmega/HighXPJohn

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Cost: 3 motes.  Negates all penalties (except wound and multiple action penalties) for a single Firearms-based attack.
 
Cost: 3 motes.  Negates all penalties (except wound and multiple action penalties) for a single Firearms-based attack.
 
*Essence Bullet Attack
 
*Essence Bullet Attack
βˆ’
John can spend 2 motes to add his Essence score (5) to damage of any firearms attack, as well as causing the shot to do aggravated damage to any creatures of darkness; he may spend another mote (3 total) to add another 4 dice to his Firearms damage pool.
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John can spend 2 motes to add his Essence score (2) to damage of any firearms attack, as well as causing the shot to do aggravated damage to any creatures of darkness; he may spend another mote (3 total) to add another 4 dice to his Firearms damage pool.
 
<br>As befits an Eclipse, any bullet where this charm is used appears as a black dot of darkness, trailing thin streamers of white and gold sunlight.
 
<br>As befits an Eclipse, any bullet where this charm is used appears as a black dot of darkness, trailing thin streamers of white and gold sunlight.
 
*Accuracy Without Distance
 
*Accuracy Without Distance

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