Editing Arch-Militant Vertix

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===Skills===
 
===Skills===
*Awareness '''(Per)''' (100 XP)
+
*Awareness '''(Per)'''
 
*Common Lore (War) '''(Int)'''
 
*Common Lore (War) '''(Int)'''
 
*Dodge '''(Ag)'''
 
*Dodge '''(Ag)'''
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===Talents===
 
===Talents===
*Ambidextrous: Can wield weapons in either hand without penalty (200 XP)
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*Ambidextrous: Can wield weapons in either hand without penatly
 
*Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty
 
*Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty
 
*Jaded: Never gain IP from ordinary horrors
 
*Jaded: Never gain IP from ordinary horrors
 
*Resistance (Fear): Gain +10 to Resistance Tests involving this factor
 
*Resistance (Fear): Gain +10 to Resistance Tests involving this factor
*Quick Draw: Ready weapon as free action (200 XP)
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*Quick Draw: Ready weapon as free action
  
 
*Melee Weapon Training (Primitive)
 
*Melee Weapon Training (Primitive)
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===Weapons and Upgrades===
 
===Weapons and Upgrades===
*2 Common-craftsmanship Bolt Pistols (Range: 30m; RoF: S/2/-; Dmg: 1d10+5 X; Pen: 4; Clip: 8; Full Rld; Tearing; 3.5 kg/ea)
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*2 Common-craftsmanship Bolt Pistols (Range: 30m, RoF: S/2/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Tearing, 3.5 kg/ea)
*Common-craftsmanship Solo Boltgun (Range: 100m; RoF: S/-/-; Dmg: 1d10+5 X; Pen: 4; Clip: 8; Full Rld; Accurate, Tearing, Reliable; 7 kg)
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*Common-craftsmanship Solo Boltgun (Range: 100m, RoF: S/-/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Accurate, Tearing, Reliable, 7 kg)
*Good-craftsmanship Mono-Sword (Dmg: 1d10 R; Pen: 2; 2 kg)
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*Good-craftsmanship Mono-Sword (Dmg: 1d10 R, Pen: 2, 2 kg)
*Good-craftsmanship Thunder Hammer (Dmg: 2d10+4 E; Pen: 10; Power Field, Unwieldy; 15 kg)
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*Good-craftsmanship Thunder Hammer (Dmg: 2d10+4 E, Pen: 10, Power Field, Unwieldy, 15 kg)
  
 
===Armor and Clothing===
 
===Armor and Clothing===
 
*Enforcer Light Carapace (5 AP All Locations, 15 kg)
 
*Enforcer Light Carapace (5 AP All Locations, 15 kg)
**Advanced Helmet Systems: Preysense (grants the Dark Sight Trait)
 
 
*Void Suit (allows user to survive in vacuum, 8 kg)
 
*Void Suit (allows user to survive in vacuum, 8 kg)
  
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===Game XP===
 
===Game XP===
 
*Awarness 100xp
 
*Awarness 100xp
*Quick Draw 200xp
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*Quick Draw 100xp
*Ambidextrous 200xp
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*Ambidextrous 100xp

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