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**[[http://forum.rpg.net/showthread.php?693294-Chuubostuck-SBURB-Comes-To-Town&p=17592104#post17592104 One from the GM, unusually enough.]]
 
**[[http://forum.rpg.net/showthread.php?693294-Chuubostuck-SBURB-Comes-To-Town&p=17592104#post17592104 One from the GM, unusually enough.]]
 
**[[http://forum.rpg.net/showthread.php?693294-Chuubostuck-SBURB-Comes-To-Town&p=17898432#post17898432 One from Sabine. I'm going ahead and spending this.]]
 
**[[http://forum.rpg.net/showthread.php?693294-Chuubostuck-SBURB-Comes-To-Town&p=17898432#post17898432 One from Sabine. I'm going ahead and spending this.]]
**One for trying to help Riley. I'm going to go ahead and mark it down.
 
*Book 2, Chapter 6.
 
**???
 
  
 
== Traits ==
 
== Traits ==
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=== Skills ===
 
=== Skills ===
*Superior Skill: Dreaming 3
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*Superior Skill: Dreaming 2
*Puzzles & Riddles 3
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*Puzzles & Riddles 2
*Shenanigans 2
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*Shenanigans 3
 
*Fight 1
 
*Fight 1
*Superior Vampire 1
 
 
*Piano 0
 
*Piano 0
 
*Live a Healthy, Honest Life -1
 
*Live a Healthy, Honest Life -1
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*CONNECTION: Riley McArthur
 
*CONNECTION: Riley McArthur
 
*SparkleSwordSprite: +1 Tool Bonus
 
*SparkleSwordSprite: +1 Tool Bonus
*Accessory: You have a vehicle, which is your trusty Rocket Shoes.
 
*Trick: You can use your Puzzles & Riddles skill to break or exploit SBURB's game mechanics.
 
 
=== Miraculous Abilities ===
 
*Doomed: You have a pool of 3 miraculous will that refreshes whenever you take an in-genre XP action, or are in a scene with someone who does. You can use this extra Will for maintenance-type chores — basically, for your daily routine and self-care.
 
  
 
=== Other ===
 
=== Other ===
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* Will: 8/8
 
* Will: 8/8
 
* Bond:  My future selves from doomed timelines bring me visions and warnings. 2. Current Prophecies:  
 
* Bond:  My future selves from doomed timelines bring me visions and warnings. 2. Current Prophecies:  
* Affliction: I find myself in other peoples' dreams. 1
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* Affliction: I find myself in other peoples' dreams. 0
* MP: 5/5
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* MP: 1/1
* Recharge Tokens: 1
 
  
 
=== Health ===
 
=== Health ===
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</pre>
 
</pre>
 
=== Issues ===
 
=== Issues ===
*It Keeps Happening! 3
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*It Keeps Happening! 2
*Isolation 2
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*Isolation 1
*Corruption 4
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*Corruption 3
  
 
== Arc ==
 
== Arc ==
The Ace: Frantic Aspect<br>
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Mystic: Learn about Classes and Aspects 0<br>
00/72<br>
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15/100<br>
 
<br>
 
<br>
 
Free XP: 0<br>
 
Free XP: 0<br>
  
 
*XP Checklist, Book 2 Chapter 4.
 
*XP Checklist, Book 2 Chapter 4.
 +
*Labyrinth Diving 
 +
*Down
 
*Puzzles & Riddles  
 
*Puzzles & Riddles  
 
*Exile  
 
*Exile  
*SBURB Training
 
*???
 
  
 +
=== Starting Quest: Labyrinth Diving ===
 +
Goal: Explore the Mansion and its surroundings<br>
 +
<pre>[ X ][ X ][ X ][ X ][ X ]
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[ X ][ X ][ X ][ X ][ X ]
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[ X ][ X ][ X ][ X ][ X ]
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[ X ][ X ][ X ][ X ][ X ]
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[ X ][ X ][ X ][ X ][ X ]
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[ X ][ X ][ X ][ X ][  ]
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[  ][  ][  ][  ][  ]
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</pre>
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The HG can award you 5XP toward this quest when you:
 +
*Find or make an inventory, map, survey, etc. of the territory.
 +
*Make friends with someone or something that at first seemed to be an enemy. Done.
 +
*Find a hidden source of clean water. Done.
 +
Once per chapter, you can gain 1XP toward this quest when you:
 +
*Write off some portion as a loss, and trash or seal it.
 +
*Imprison someone or something.
 +
*Call upon a terrifying or mysterious power connected somehow to the arc
 +
*Declare what must be done
 +
*Feed a stray cat
 +
*Hang out near a fountain or water feature
 +
*Eat with someone else in a cave
 +
*Catalog or explore the territory at hand
 +
*Be penned in somewhere by rain
 +
*Bear witness to strange visions
  
=== Basic Quest: Puzzles & Riddles ===
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=== Down ===
Detective!  Gain an XP when Ayumu works on puzzles or riddles.
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Goal: Be tempered by the underworld (maybe figuratively)<br>
<pre>
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<pre>[ x ][ x ][ x ][ x ][ x ]
[ X ][ X ][ X ]
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[ x ][ x ][ x ][ x ][ x ]
[ X ][ X ][  ]
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[ x ][ x ][ x ][ x ][ x ]
[  ][  ][  ]
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[ x ][ x ][ x ][ x ][ x ]
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[ x ][ x ][ x ][ x ][ X ]
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[ X ][ X ][ X ][ X ][ X ]
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[  ][  ][  ][  ][  ]
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[  ][  ][  ][  ][  ]
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[  ][  ][  ][  ][  ]
 
</pre>
 
</pre>
 +
The HG can award you 5XP toward this quest when you:
 +
*Watch somebody die.  It can be an animal if there's a reason for it to affect you. - Done
 +
*Get in a fight with someone you care about. - Done
 +
*You're sent into the underworld. - Done.
 +
*You're imprisoned or bound above the ground.
 +
Once per chapter, you can gain 1XP toward this quest when you:
 +
*Talk with someone about someone or something you've lost
 +
*Hug a large animal, like a deer.
 +
*You have to abandon something precious, leaving it behind.
 +
*You're lost.
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*You can't eat or drink, or can't keep something down
 +
*You share a meal with someone while sitting on cracked stones
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*Wander a graveyard or at the edge of a cliff
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*You encounter the dead.
 +
*Neglect hygiene or self-maintenance
  
=== Arc Quest 1: A New Approach ===
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=== Basic Quest: ===
 
+
Detective!  Gain an XP when Ayumu works on puzzles or riddles.
You're... a vampire now. This is going to take some getting used to.  
 
 
<pre>
 
<pre>
[ X ][ X ][   ]
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[ X ][ X ][ X ][ X ][ X ]
[   ][   ][   ]
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[ X ][ X ][ X ][ X ][ X ]
[   ][   ][   ]
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[ X ][  ][  ][  ][  ]
[   ][   ][  ]
 
[  ][  ][  ]
 
 
</pre>
 
</pre>
3 XP Triggers:
 
* Resolve to keep something a secret, and it complicates your life.
 
* You show off a new outfit, complete with slow-motion turn and coat, skirt, or hair swirl
 
 
You can trigger each of these once.
 
 
1 XP Triggers:
 
* Standing mysteriously at a height, coat or other accessory fluttering around you.
 
* Waking up, startled, with an idea.
 
* Experimenting with your new vampiric nature.
 
* Excessive or impressive efforts to wake up or become coherent or presentable
 
  
=== Side Quest 1: Exiled ===
+
=== Exiled ===
 
See pg. 527 of Fortitude: By the Docks of Big Lake.   
 
See pg. 527 of Fortitude: By the Docks of Big Lake.   
 
*Get used to LOFAD and the Medium as your natural place in life.
 
*Get used to LOFAD and the Medium as your natural place in life.
 
<pre>
 
<pre>
[ X ][ X ][ X ]
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[ X ][ X ][ X ][ X ][ X ]
[ X ][ X ][ X ]
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[ X ][ X ][ X ][ X ][ X ]
[ X ][ X ][ X ]
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[  ][  ][  ][   ][  ]
[ X ][ X ][ X ]
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[   ][  ][  ][   ][   ]
[  ][  ][  ]
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[  ][  ][  ][  ][  ]
[  ][  ][  ]
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[  ][  ][  ][  ][  ]
[  ][  ][  ]
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[  ][  ][  ][  ][  ]
 
</pre>
 
</pre>
3XP:
+
5XP:
 
*At the end of your first book/season on this quest. - Done.
 
*At the end of your first book/season on this quest. - Done.
 
*At the end of your second book/season on this quest.  
 
*At the end of your second book/season on this quest.  
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* consciously trying to rebuild your life
 
* consciously trying to rebuild your life
 
* quietly helping someone out with something
 
* quietly helping someone out with something
 
=== Side Quest 2: Derse Politics ===
 
 
You have gotten mixed up in Dersite politics. This is not going to end well...
 
<pre>
 
[  ][  ][  ]
 
[  ][  ][  ]
 
[  ][  ][  ]
 
[  ][  ][  ]
 
[  ][  ][  ]
 
</pre>
 
3 XP Triggers:
 
* You are torn between two loyalties, two groups of friends, or two romantic prospects.
 
* You try to call things off and back out of your Dersite politics, but are drawn back in anyway.
 
* You bend your morality because of your association with Dersites
 
 
You can trigger each of these once.
 
 
1 XP Triggers (you can take one of these each chapter):
 
* Your first in-depth interaction with an important Agent
 
* You spend timlaboring e for Dersite goals
 
* You try to conduct a fight, pull off a heist, or face big trouble surreptitiously so as not to alarm the people you are with
 
* Some does something very violent to you, but affectionately.
 
  
 
== Sylladex & Notebook ==
 
== Sylladex & Notebook ==
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**iPhone: Black Jewels.
 
**iPhone: Black Jewels.
 
**Pen & Compbook: Black & White speckled jewels.
 
**Pen & Compbook: Black & White speckled jewels.
**Stack of DoomPhones: Skull Jewel
+
**Steamtop: Brass Jewels.
 
**Pile of food: Green Jewel
 
**Pile of food: Green Jewel
**keyring + Iron Key: Torus Jewel
+
**Phonograph and Record: Midnight Crew Jewel
**Game Guide: SBURB jewel
+
**Iron Key: Rusty Jewels
**Blood Potions: Nightmare Jewels
+
**Captcha Card: Card Jewels
**Gristmill Card:
 
*Strife Deck:
 
**MORNBLAD
 
**Rapier
 
*Worn:
 
**Rocket Shoes
 
**Masktop
 
**Cloak of Night
 
  
 
=== Notebook ===
 
=== Notebook ===
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*To-Do List
 
*To-Do List
 
** Explore LOFAD.
 
** Explore LOFAD.
 +
** Map your house
 
** Talk to Principal Entropy, Amber, and Leonardo about how Leonardo shouldn't assassinate Entropy.
 
** Talk to Principal Entropy, Amber, and Leonardo about how Leonardo shouldn't assassinate Entropy.
 
** Read Lily's Letter and check it for hidden messages.
 
** Read Lily's Letter and check it for hidden messages.
 
** Riley might also have a letter for you, from her grandmother. Riley owes you a favor.
 
** Riley might also have a letter for you, from her grandmother. Riley owes you a favor.
 +
** Start alchemizing: Blank Cards, Guide, Rocket Shoes.
 
** Visit butler and ask him about the Moris.
 
** Visit butler and ask him about the Moris.
** Deal with the implications of [http://forum.rpg.net/showthread.php?726132-Chuubostuck-(Thread-2)-Operation-Mobius-Double-Cluster&p=18582891#post18582891 Natalie's letter.]
+
** Get Amber to tell you more about your letter.
 
** Find out who killed your parents and show them their own heart before they die.
 
** Find out who killed your parents and show them their own heart before they die.
 
** Deliver iPhones to: Kara Wan, Butler, the Rector of Webtown.
 
** Deliver iPhones to: Kara Wan, Butler, the Rector of Webtown.
 
** Consult with your ghosts again. Ask them specifically about astralReverie.
 
** Consult with your ghosts again. Ask them specifically about astralReverie.
 +
** Go on a date with Lily.
 +
** Take revenge on Matt by fixing his house.
 
** Figure out the "schedule" for the frog temples, for Operation Liferaft.
 
** Figure out the "schedule" for the frog temples, for Operation Liferaft.
 
** What the hell is going on with Albert Dolor?
 
** What the hell is going on with Albert Dolor?
** You need to help Lily gain god tier
 

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