Editing Character:Veil-Winged Shrike
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* Bureaucracy 5 | * Bureaucracy 5 | ||
** Second Excellency | ** Second Excellency | ||
− | ** Immanent Solar Glory | + | ** Immanent Solar Glory (permanent: expand Peripheral pool by 10, only regenerates when attending to an organisation or via extraordinary mote-regeneration measures) |
*Linguistics 5 (languages: Rivertongue (native), Leaftongue, Old Realm, High Realm, Low Realm, Claw-speak) | *Linguistics 5 (languages: Rivertongue (native), Leaftongue, Old Realm, High Realm, Low Realm, Claw-speak) | ||
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** Shining on Dark Realms (IM) (Permanent: any ghosts loyal to Shrike are immune to being bound or summoned; +1 to MDVs vs attempts to undermine loyalty) | ** Shining on Dark Realms (IM) (Permanent: any ghosts loyal to Shrike are immune to being bound or summoned; +1 to MDVs vs attempts to undermine loyalty) | ||
** Enemy-Castigating Solar Judgement (2m, Supplemental, Instant, Combo-OK, Holy, Obvious, Social: makes physical attacks deal aggravated damage vs CoD; makes social attacks halve opponents' MDV vs CoD) | ** Enemy-Castigating Solar Judgement (2m, Supplemental, Instant, Combo-OK, Holy, Obvious, Social: makes physical attacks deal aggravated damage vs CoD; makes social attacks halve opponents' MDV vs CoD) | ||
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** '''Abyssal''' Killing Words Technique (MoEP: Abyssals) (Permanent: +1wp when activating any social Charm; target pays LHL instead of WP to shake off effects) | ** '''Abyssal''' Killing Words Technique (MoEP: Abyssals) (Permanent: +1wp when activating any social Charm; target pays LHL instead of WP to shake off effects) | ||
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** All-Encompassing Sorcerer's Sight (6m, Scene, Reflexive, Combo-OK: Essence Sight) | ** All-Encompassing Sorcerer's Sight (6m, Scene, Reflexive, Combo-OK: Essence Sight) | ||
− | * | + | * Investigation 3 |
** Second Excellency | ** Second Excellency | ||
− | ** | + | ** Judge's Ear Technique |
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==Unfavoured== | ==Unfavoured== | ||
* Lore 1 | * Lore 1 | ||
* Performance 5 (+3 compelling love) | * Performance 5 (+3 compelling love) | ||
− | * | + | * Awareness 5 |
+ | ** Surprise Anticipation Method (1m, Reflexive, Instant, Combo-OK: guarantees success on any Awareness rolls to notice immediate mortal danger) | ||
===Spells=== | ===Spells=== | ||
Emerald Circle | Emerald Circle | ||
* Demon of the First Circle | * Demon of the First Circle | ||
− | * Invulnerable Skin of Bronze | + | * Invulnerable Skin of Bronze |
Sapphire Circle | Sapphire Circle | ||
* Demon of the Second Circle | * Demon of the Second Circle | ||
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*Essence: 5 | *Essence: 5 | ||
*Personal: 25/25 | *Personal: 25/25 | ||
− | *Peripheral: | + | *Peripheral: 36/57 |
− | *ISG: | + | *ISG: 10/10 |
*Overdrive: 0/10 | *Overdrive: 0/10 | ||
− | *Committed to Charms: 10 (5: Integrity-Protecting Prana, Principle of Motion), (SHF: 6m) | + | *Committed to Charms: 10 (5: Integrity-Protecting Prana, Principle of Motion), (Durability of Oak: 8m, SHF: 6m) |
− | *Committed to artifacts: | + | *Committed to artifacts: 11 (10: Crown of Thunders, 1: Wings of the Raptor), (10: Wings of the Raptor) |
*Willpower: 10/10 | *Willpower: 10/10 | ||
*Anima status: Quiescent | *Anima status: Quiescent | ||
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*Dodge DV: 6 | *Dodge DV: 6 | ||
*Parry DV: 8 | *Parry DV: 8 | ||
− | *Soak (L/B/A): 3/5/- ( | + | *Soak (L/B/A): 3/5/- (28/30/25) w SHF and IKB and perronelle |
− | *Hardness: | + | *Hardness: 5L/5B (w/ perronelle) |
===Movement=== | ===Movement=== | ||
− | *Move: | + | *Move: 6 |
− | *Dash: | + | *Dash: 11 |
− | *Jump: | + | *Jump: 5 up, 10 across |
==Social== | ==Social== | ||
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''Kick'': Speed 5, Accuracy +2, Damage +7L, Defence +2, Rate 3<br> | ''Kick'': Speed 5, Accuracy +2, Damage +7L, Defence +2, Rate 3<br> | ||
''Clinch'': Speed 6, Accuracy +2, Damage +2L, Defence --, Rate 2, Clinch, Piercing<br> | ''Clinch'': Speed 6, Accuracy +2, Damage +2L, Defence --, Rate 2, Clinch, Piercing<br> | ||
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* living armour | * living armour | ||
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** -3 Manse | ** -3 Manse | ||
** -6 Charms (converted) | ** -6 Charms (converted) | ||
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=XP= | =XP= | ||
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** Break the Storm: 8 | ** Break the Storm: 8 | ||
** Heaven Thunder Hammer: 8 | ** Heaven Thunder Hammer: 8 | ||
− | ** | + | ** Favourable Odds Fallacy: 8 |
** Immanent Solar Glory: 8 | ** Immanent Solar Glory: 8 | ||
− | ** | + | ** Investigation 0 to 3: 7 |
=Cut Material= | =Cut Material= | ||
[[Character: Shrike's discarde materials|Shrike's discarded materials]] | [[Character: Shrike's discarde materials|Shrike's discarded materials]] |