Difference between revisions of "Climent"
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A character in [[Dwimmermount: If Trouble Was Money]] | A character in [[Dwimmermount: If Trouble Was Money]] | ||
== Rank == | == Rank == | ||
− | * | + | *Magic-user 2 |
*XP: 3191/5000 | *XP: 3191/5000 | ||
*Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.) | *Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.) | ||
Line 22: | Line 22: | ||
*General Proficiencies | *General Proficiencies | ||
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.) | **(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.) | ||
− | ** | + | **Lipreading |
** | ** | ||
*Class Proficiencies | *Class Proficiencies | ||
Line 30: | Line 30: | ||
== Combat == | == Combat == | ||
− | *AC | + | *AC 1 |
− | *HP | + | *HP 4 |
*Movement Rate | *Movement Rate | ||
*Initiative Modifier | *Initiative Modifier | ||
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | *Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | ||
− | **Primary Melee Attack: | + | **Primary Melee Attack: Dagger 10+ 1d4 |
**Secondary Melee Attack: | **Secondary Melee Attack: | ||
− | **Primary Ranged Attack: | + | **Primary Ranged Attack: Dagger 9+ 1d4 |
*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 13 |
− | **Poison & Death | + | **Poison & Death 13 |
− | **Blast & Breath | + | **Blast & Breath 15 |
− | **Staves & Wands | + | **Staves & Wands 11 |
− | ** | + | **Spells12 |
== Spells == | == Spells == | ||
− | *First Level: | + | *First Level: 2 |
− | ** | + | **Charm Person |
− | ** | + | **Choking Grasp |
**Etc | **Etc | ||
*Second Level: Spells Per Day | *Second Level: Spells Per Day | ||
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== Equipment == | == Equipment == | ||
− | *Gear, Armor, Weapons: | + | *Gear, Armor, Weapons: 4 stones |
− | **Backpack | + | **Backpack (1 item) |
− | ** | + | **Two flasks of military oil (two things) |
− | ** | + | **Three flasks of oil (three things) |
− | **Lantern | + | **Lantern (one thing) |
**Tinderbox | **Tinderbox | ||
− | **Two small sacks | + | **Two small sacks |
− | **Two large sacks | + | **Two large sacks (two things) |
− | **One week iron rations | + | **One week iron rations (one stone) |
− | **Dagger (3) | + | **Dagger (3) (three things) |
− | **Comfrey x1 | + | **Comfrey x1 (one thing) |
**Funnel, ladle and gloves (one thing) | **Funnel, ladle and gloves (one thing) | ||
**Nine jars (nine things) | **Nine jars (nine things) |
Revision as of 14:13, 24 March 2015
A character in Dwimmermount: If Trouble Was Money
Contents
Rank
- Magic-user 2
- XP: 3191/5000
- Alignment (note that being chaotic in ACKS is bad, stick to neutral or lawful please.)
- List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
- List any titles or holdings
Attributes
- STR 9
- INT 13
- WIS 12
- DEX 13
- CON 10
- CHA 13
Skills
- Languages
- General Proficiencies
- (please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
- Lipreading
- Class Proficiencies
- Quiet Magic
Combat
- AC 1
- HP 4
- Movement Rate
- Initiative Modifier
- Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
- Primary Melee Attack: Dagger 10+ 1d4
- Secondary Melee Attack:
- Primary Ranged Attack: Dagger 9+ 1d4
- Saves:
- Petrification & Paralysis 13
- Poison & Death 13
- Blast & Breath 15
- Staves & Wands 11
- Spells12
Spells
- First Level: 2
- Charm Person
- Choking Grasp
- Etc
- Second Level: Spells Per Day
- One
- Two
- You-know-what-to-do
Equipment
- Gear, Armor, Weapons: 4 stones
- Backpack (1 item)
- Two flasks of military oil (two things)
- Three flasks of oil (three things)
- Lantern (one thing)
- Tinderbox
- Two small sacks
- Two large sacks (two things)
- One week iron rations (one stone)
- Dagger (3) (three things)
- Comfrey x1 (one thing)
- Funnel, ladle and gloves (one thing)
- Nine jars (nine things)