Difference between revisions of "Climent"

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A character in [[Dwimmermount: If Trouble Was Money]]
 
A character in [[Dwimmermount: If Trouble Was Money]]
 
== Rank ==
 
== Rank ==
*Magic-user 2
+
*Magic-user 4
*XP: 3191/5000
+
*XP: 6717/10000
 
*Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.)
 
*Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.)
 
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
 
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
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== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
**  
+
**Common
**
+
**Fey
**
+
 
 
*General Proficiencies
 
*General Proficiencies
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
 
 
**Lipreading
 
**Lipreading
**
+
**Knowledge: Termaxian Lore
 +
 
 
*Class Proficiencies
 
*Class Proficiencies
 
**Quiet Magic
 
**Quiet Magic
**
 
**
 
  
 
== Combat ==
 
== Combat ==
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*First Level: 2
 
*First Level: 2
 
**Charm Person
 
**Charm Person
**Choking Grasp
+
**Magic Missile
 
**Etc
 
**Etc
 
*Second Level: Spells Per Day
 
*Second Level: Spells Per Day
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**Nine jars (9 items)
 
**Nine jars (9 items)
 
**Two potions (2 items)
 
**Two potions (2 items)
 +
*IRA: 275

Latest revision as of 04:12, 8 June 2015

A character in Dwimmermount: If Trouble Was Money

Rank[edit]

  • Magic-user 4
  • XP: 6717/10000
  • Alignment (note that being chaotic in ACKS is bad, stick to neutral or lawful please.)
  • List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
  • List any titles or holdings

Attributes[edit]

  • STR 9
  • INT 13
  • WIS 12
  • DEX 13
  • CON 10
  • CHA 13

Skills[edit]

  • Languages
    • Common
    • Fey
  • General Proficiencies
    • Lipreading
    • Knowledge: Termaxian Lore
  • Class Proficiencies
    • Quiet Magic

Combat[edit]

  • AC 1
  • HP 4
  • Movement Rate
  • Initiative Modifier
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: Dagger 10+ 1d4
    • Secondary Melee Attack:
    • Primary Ranged Attack: Dagger 9+ 1d4
  • Saves:
    • Petrification & Paralysis 13
    • Poison & Death 13
    • Blast & Breath 15
    • Staves & Wands 11
    • Spells12

Spells[edit]

  • First Level: 2
    • Charm Person
    • Magic Missile
    • Etc
  • Second Level: Spells Per Day
    • One
    • Two
    • You-know-what-to-do

Equipment[edit]

  • Gear, Armor, Weapons: 4 4/6 stone
    • Backpack (1 item)
    • Two flasks of military oil (2 items)
    • Zero flasks of oil (0 items)
    • Lantern (1 item)
    • Tinderbox (1 item)
    • Two small sacks
    • Two large sacks
    • One week iron rations (1 stone)
    • Dagger (3) (3 items)
    • Comfrey x1 (1 item)
    • Funnel, ladle and gloves (1 item)
    • Nine jars (9 items)
    • Two potions (2 items)
  • IRA: 275