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  '''<u>LOCK FIRING SOLUTION</u>'''
 
  '''<u>LOCK FIRING SOLUTION</u>'''
  You focus legion processing power on lining up a perfect shot or tracking an especially wily target, sharing the revised telemetry data with the rest of the fleet. Nominate a hostile '''CAPITAL SHIP''' or '''ESCORT'''; that ship gains a special status called '''LOCK ON'''. Any battlegroup making a single-target attack against a ship with '''LOCK ON''' may choose to gain '''+1 ACCURACY''' on its attack roll and then clear the '''LOCK ON''' status after the attack resolves (hit or miss). This is called “consuming '''LOCK ON'''”.<br></br>
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  You focus legion processing power on lining up a perfect shot or tracking an especially wily target, sharing the revised telemetry data with the rest of the fleet. Nominate a hostile '''CAPITAL SHIP''' or '''ESCORT'''; that ship gains a special status called '''LOCK ON'''. Any battlegroup making a single-target attack against a ship with LOCK ON may choose to gain '''+1 ACCURACY''' on its attack roll and then clear the '''LOCK ON''' status after the attack resolves (hit or miss). This is called “consuming '''LOCK ON'''”.<br></br>
 
  '''LOCK ON''' lasts until it is consumed or until the end of the next Impact Phase, at which point ships are assumed to have manoeuvred enough to render the targeting data obsolete. '''LOCK ON''' does not stack; a ship either has '''LOCK ON''' or it doesn’t.
 
  '''LOCK ON''' lasts until it is consumed or until the end of the next Impact Phase, at which point ships are assumed to have manoeuvred enough to render the targeting data obsolete. '''LOCK ON''' does not stack; a ship either has '''LOCK ON''' or it doesn’t.
  

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