Difference between revisions of "Dwarf-kind"

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==General==
 
==General==
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New Rhuth is ruled by a kritarchy -- a council of judges, and a lower house made of Guild representatives. The Iron Mountain Dwarves to the distant north form craft-oriented clans with a hereditary monarchy.
 
==Variations==
 
==Variations==
 +
The Dwarves of the Winterhorn are Hill Dwarves
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 +
The Dwarves of the distant Iron Mountain are Mountain Dwarves
 +
 
==Religion==
 
==Religion==
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 +
Dwarves worship three gods:
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 +
Skad, God of Mountains (Nature, Tempest) Symbol: A black mountain on a white lozenge
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 +
Zurta, Goddess of Fire (Life, Light) Symbol: A red glass gem.
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 +
Mordarin, their son, God of Craft and War (Knowledge, War) Symbol: A hammer
  
 
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[[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]]
 
[[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]]

Revision as of 21:07, 15 October 2014

General

New Rhuth is ruled by a kritarchy -- a council of judges, and a lower house made of Guild representatives. The Iron Mountain Dwarves to the distant north form craft-oriented clans with a hereditary monarchy.

Variations

The Dwarves of the Winterhorn are Hill Dwarves

The Dwarves of the distant Iron Mountain are Mountain Dwarves

Religion

Dwarves worship three gods:

Skad, God of Mountains (Nature, Tempest) Symbol: A black mountain on a white lozenge

Zurta, Goddess of Fire (Life, Light) Symbol: A red glass gem.

Mordarin, their son, God of Craft and War (Knowledge, War) Symbol: A hammer


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