Difference between revisions of "FiretopMountain: Blood Rose"

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(Blood Rose)
(Character Sheet)
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==='''Character Sheet'''===
 
==='''Character Sheet'''===
 
Blood Rose, level 11
 
Blood Rose, level 11
 +
 
Bladeling, Fighter (Weaponmaster), Shock Trooper
 
Bladeling, Fighter (Weaponmaster), Shock Trooper
 +
 
Fighter Option: Combat Superiority
 
Fighter Option: Combat Superiority
 +
 
Fighter Talents Option: Tempest Technique
 
Fighter Talents Option: Tempest Technique
 +
 
Razor Storm Key Ability: Razor Storm Strength
 
Razor Storm Key Ability: Razor Storm Strength
 +
 
Theme: Iron Wolf Warrior
 
Theme: Iron Wolf Warrior
 +
 
   
 
   
FINAL ABILITY SCORES
+
'''FINAL ABILITY SCORES'''
 +
 
 
STR 20, CON 13, DEX 18, INT 9, WIS 14, CHA 11
 
STR 20, CON 13, DEX 18, INT 9, WIS 14, CHA 11
 
   
 
   
STARTING ABILITY SCORES
+
'''STARTING ABILITY SCORES'''
 +
 
 
STR 18, CON 10, DEX 14, INT 8, WIS 11, CHA 10
 
STR 18, CON 10, DEX 14, INT 8, WIS 11, CHA 10
 
   
 
   
 
   
 
   
 
AC: 26 Fort: 26 Ref: 24 Will: 21
 
AC: 26 Fort: 26 Ref: 24 Will: 21
 +
 
HP: 98 Surges: 10 Surge Value: 24
 
HP: 98 Surges: 10 Surge Value: 24
 +
 +
 
   
 
   
TRAINED SKILLS
+
'''TRAINED SKILLS'''
 +
 
 
Athletics +14, Endurance +10, Intimidate +12
 
Athletics +14, Endurance +10, Intimidate +12
 
   
 
   
UNTRAINED SKILLS
+
 
 +
'''UNTRAINED SKILLS'''
 +
 
 
Acrobatics +8, Arcana +4, Bluff +5, Diplomacy +5, Dungeoneering +7, Heal +7, History +4, Insight +7, Nature +11, Perception +11, Religion +4, Stealth +8, Streetwise +5, Thievery +8
 
Acrobatics +8, Arcana +4, Bluff +5, Diplomacy +5, Dungeoneering +7, Heal +7, History +4, Insight +7, Nature +11, Perception +11, Religion +4, Stealth +8, Streetwise +5, Thievery +8
 
   
 
   
POWERS
+
 
 +
'''POWERS'''
 +
 
 
Basic Attack: Melee Basic Attack
 
Basic Attack: Melee Basic Attack
 +
 
Basic Attack: Ranged Basic Attack
 
Basic Attack: Ranged Basic Attack
 +
 
Iron Wolf Warrior Attack: Iron Wolf Charge
 
Iron Wolf Warrior Attack: Iron Wolf Charge
 +
 
Bladeling Racial Power: Razor Storm
 
Bladeling Racial Power: Razor Storm
 +
 
Fighter Attack: Combat Challenge
 
Fighter Attack: Combat Challenge
 +
 
Fighter Attack 1: Dual Strike
 
Fighter Attack 1: Dual Strike
 +
 
Fighter Attack 1: Footwork Lure
 
Fighter Attack 1: Footwork Lure
 +
 
Fighter Attack 1: Funneling Flurry
 
Fighter Attack 1: Funneling Flurry
 +
 
Fighter Attack 1: Tempest Dance
 
Fighter Attack 1: Tempest Dance
 +
 
Endurance Utility 2: Grit and Spittle
 
Endurance Utility 2: Grit and Spittle
 +
 
Fighter Attack 3: Rain of Blows
 
Fighter Attack 3: Rain of Blows
 +
 
Fighter Attack 5: Nimble Bladestorm
 
Fighter Attack 5: Nimble Bladestorm
 +
 
Endurance Utility 6: Third Wind
 
Endurance Utility 6: Third Wind
 +
 
Fighter Attack 7: Come and Get It
 
Fighter Attack 7: Come and Get It
 +
 
Fighter Attack 9: Punishing Storm
 
Fighter Attack 9: Punishing Storm
 +
 
Fighter Utility 10: Fighter's Grit
 
Fighter Utility 10: Fighter's Grit
 +
 
Shock Trooper Attack 11: Shocking Twister
 
Shock Trooper Attack 11: Shocking Twister
 
   
 
   
FEATS
+
 
 +
'''FEATS'''
 +
 
 
Two-Weapon Defense
 
Two-Weapon Defense
 +
 
Level 1: Starlight Duelist Style
 
Level 1: Starlight Duelist Style
 +
 
Level 2: Toughness
 
Level 2: Toughness
 +
 
Level 4: Deadly Draw
 
Level 4: Deadly Draw
 +
 
Level 6: Wasteland Wanderer
 
Level 6: Wasteland Wanderer
 +
 
Level 8: Two-Weapon Fighting
 
Level 8: Two-Weapon Fighting
 +
 
Level 10: Improved Defenses
 
Level 10: Improved Defenses
 +
 
Level 11: Lashing Flail
 
Level 11: Lashing Flail
 +
 
   
 
   
ITEMS
+
'''ITEMS'''
Summoned Hide Armor +3 x1
+
 
Periapt of Cascading Health +2 x1
+
Summoned Hide Armor +3, Periapt of Cascading Health +2, Boots of the Fencing Master, Bracers of Mighty Striking (heroic tier), Challenge-Seeking Scourge +2, Staggering Scourge +3
Boots of the Fencing Master x1
 
Bracers of Mighty Striking (heroic tier) x1
 
Challenge-Seeking Scourge +2 x1
 
Staggering Scourge +3 x1
 

Revision as of 15:47, 27 September 2011

Blood Rose

Thorn.jpg

Background

There has always been a Blood Rose. She is servant of the Offshoot, sometimes called the Stray Tendril, an aspect of The World Tree bent on vengeance against those that would wreak havoc upon the primal order. She sprouts forth whenever and wherever the land feels that she is needed, ready to do her part in restoring the natural balance.

The barbarian tribes and druid groves of the Vale, attune to the movements of the primal spirits, have seen the Blood Rose manifest at least twice in last century. The crashing of the so-called Chaos Meteor into the lands beyond the King's Wall was the first occurrence. The second involved the rise of the druid-lich Urikel Zarl and his army of undead wildebeests. At the successful termination of both threats the mysterious agent of the Offshoot disappeared into obscurity as swiftly as she appeared.

The latest incarnation of the agent of retribution emerged from within the folds of a gargantuan crimson blossom sheltered by a ring of ten thousand thorns deep within the Harken Forest. Gathering together the many quills that cradled her birthplace as her arsenal, the manifestation of nature's vengeance finds herself drawn to the lands to the north, towards Firetop Mountain.

Appearance and Personality

Rose is socially awkward at best, exuding a standoffish wariness that makes her few friends. Her command of Common is poor, and she shifts uneasily during conversations. Although she prefers to act as a loner, she understands that she cannot hope to face enemies alone. She speaks only when spoken to or when she has something to say that can't be expressed better through direct action.

Dressed in scarlet leathers that feel like silken petals to the touch, the rest of Rose would be considered a smooth and pearly alabaster save for the myriad of thorns that project from her tall and slender frame. Needless to say, the barbs are a persuasive deterrent against those that would try to take advantage of a young beauty naive to the ways of this world.

Character Sheet

Blood Rose, level 11

Bladeling, Fighter (Weaponmaster), Shock Trooper

Fighter Option: Combat Superiority

Fighter Talents Option: Tempest Technique

Razor Storm Key Ability: Razor Storm Strength

Theme: Iron Wolf Warrior


FINAL ABILITY SCORES

STR 20, CON 13, DEX 18, INT 9, WIS 14, CHA 11

STARTING ABILITY SCORES

STR 18, CON 10, DEX 14, INT 8, WIS 11, CHA 10


AC: 26 Fort: 26 Ref: 24 Will: 21

HP: 98 Surges: 10 Surge Value: 24


TRAINED SKILLS

Athletics +14, Endurance +10, Intimidate +12


UNTRAINED SKILLS

Acrobatics +8, Arcana +4, Bluff +5, Diplomacy +5, Dungeoneering +7, Heal +7, History +4, Insight +7, Nature +11, Perception +11, Religion +4, Stealth +8, Streetwise +5, Thievery +8


POWERS

Basic Attack: Melee Basic Attack

Basic Attack: Ranged Basic Attack

Iron Wolf Warrior Attack: Iron Wolf Charge

Bladeling Racial Power: Razor Storm

Fighter Attack: Combat Challenge

Fighter Attack 1: Dual Strike

Fighter Attack 1: Footwork Lure

Fighter Attack 1: Funneling Flurry

Fighter Attack 1: Tempest Dance

Endurance Utility 2: Grit and Spittle

Fighter Attack 3: Rain of Blows

Fighter Attack 5: Nimble Bladestorm

Endurance Utility 6: Third Wind

Fighter Attack 7: Come and Get It

Fighter Attack 9: Punishing Storm

Fighter Utility 10: Fighter's Grit

Shock Trooper Attack 11: Shocking Twister


FEATS

Two-Weapon Defense

Level 1: Starlight Duelist Style

Level 2: Toughness

Level 4: Deadly Draw

Level 6: Wasteland Wanderer

Level 8: Two-Weapon Fighting

Level 10: Improved Defenses

Level 11: Lashing Flail


ITEMS

Summoned Hide Armor +3, Periapt of Cascading Health +2, Boots of the Fencing Master, Bracers of Mighty Striking (heroic tier), Challenge-Seeking Scourge +2, Staggering Scourge +3