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=== XP Details ===
 
=== XP Details ===
 
Genre: Gothic<br>
 
Genre: Gothic<br>
(Shared action, Shared Reaction, Slice of Life, Obsessive Action)
 
 
Emotion XP: Facepalm / Head-desk
 
Emotion XP: Facepalm / Head-desk
  
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=== Skills ===
 
=== Skills ===
  
* Ghost Magic 4
+
* Ghost Magic 3
* Dealing with Antiques 2
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* Writing 1
* Superior Vitality 2
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* Reading 2
* Investigation 2
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* Dealing with Antiques 2  
  
 
=== Perks ===
 
=== Perks ===
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* Trick: Antique Firearms (Use Antiques skill for combat with old guns)
 
* Trick: Antique Firearms (Use Antiques skill for combat with old guns)
 
* Superior Skill: Superior Dreamself 1
 
* Superior Skill: Superior Dreamself 1
* Perk Reward: Storyteller 3
 
* Magical Trick: Ghostly Portals
 
  
 
=== Other ===
 
=== Other ===
  
 
* Bond: Inconveniently Ghostly 2
 
* Bond: Inconveniently Ghostly 2
* Affliction: Tireless 1
+
* Affliction: Tireless 0
 
* Will 8/8
 
* Will 8/8
* MP: 2/2
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* MP: 1/1
  
 
=== Health ===
 
=== Health ===
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Normal Health: [  ][  ]
 
Normal Health: [  ][  ]
 
Tough Health:  [  ]
 
Tough Health:  [  ]
Divine Health: [   ]
+
Divine Health:  x
 
</pre>
 
</pre>
 +
=== Issues ===
  
=== Issues ===
+
*Hero 3
* Over Your Head 1
 
  
 
== Arc ==
 
== Arc ==
  
* Storyteller 1 [The Ghost Adventurer]
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* Storyteller 0
* Wounded Angel 0+ [Sickly Bindings]
 
  
Arc XP: 0/72 <br>
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Storyteller XP: 50/100
Free XP: 0
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Free XP: 1
 +
 
 +
=== Arc Quest: The Fifth Business ===
 +
<pre>[XXX][XXX][XXX][XXX][XXX]
 +
[XXX][  ][  ][  ][  ]
 +
[  ][  ][  ][  ][  ]
 +
[  ][  ][  ][  ][  ]
 +
[  ][  ][  ][  ][  ]
 +
[  ][  ][  ][  ][  ]
 +
[  ][  ][  ][  ][  ]
  
=== Arc Quest 1: Working With Midnight (21 XP) ===
 
<pre>
 
[  ][  ][  ]    [  ][  ][  ]  [  ][  ][  ]  [  ][  ][  ]
 
[  ][  ][  ]    [  ][  ][  ]  [  ][  ][  ]
 
 
</pre>
 
</pre>
 +
The HG can award you 5XP toward this quest when:
 +
--* You meet a new antagonist, ally, or romantic interest.--
 +
* Three chapters pass without obvious IC progress in your world.
  
What could possibly go wrong?
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Once per chapter, you can gain 1 XP toward this quest when you:
 +
* narrate your impression of a PC, Main Character, Arc-related NPC, labyrinth, high place, or key location for the Arc, as if explaining them to a reader or video game player
 +
* drag other Main Characters into your world-related activities/investigations
 +
* grandstand about your reasons for being on this quest
 +
* talk with somebody about your dreams for the future
 +
---* talk with somebody about death---
 +
* get hurt emotionally by somebody somehow involved in the story of this Arc
  
The HG can award you 3XP toward this quest when:<br>
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=== Basic Quest: Part-Ghost (Lurid)===
[ ] Midnight drags you into a series of criminal acts.<br>
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<pre>[XXX][XXX][XXX][xxx][XXX]
[ ] You drag Midnight into a series of heroic acts. <br>
+
[   ][  ][  ][  ][  ]
[ ] You get into a huge argument or fight with someone you care about.  
+
[   ][  ][  ][  ][  ]
 
+
</pre>
You can gain a total of 9 XP in this fashion.
+
You're torn between two selves, between being a normal kid and being one of the faceless ghosts that haunt Town. You can earn a bonus XP towards this quest at any time (though only once per scene/15 minutes) by switching to the other state.
 
 
>Once per chapter, you can gain 1 XP toward this quest when you:
 
* have a long conversation with Midnight
 
* spend time involved in complicated spy operations
 
* monologue about your duties as a Hero
 
* get beaten up
 
* get caught totally off-guard by some casual act of cruelty on Midnight's part
 
  
 
=== Basic Quest: The List (Melodramatic)===
 
=== Basic Quest: The List (Melodramatic)===
<pre>[XXX][XXX][XXX]
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<pre>[XXX][xxx][XXX][XXX][XXX]
[XXX][XXX][XXX]
+
[   ][  ][  ][   ][   ]
[  ][  ][  ]
+
[  ][  ][  ][  ][  ]
 
</pre>
 
</pre>
 
When you declare a problem to be unsolved and unsolveable, at least by someone of your meager abilities, you may add it to The List of Scary Things to Avoid Thinking About and take a bonus XP for this quest. You may only obtain this bonus XP once per fifteen minutes/once per scene. You can add problems to the list more frequently than this, but you won't get an XP for it—and hopefully, your problems aren't that bad. Right?
 
When you declare a problem to be unsolved and unsolveable, at least by someone of your meager abilities, you may add it to The List of Scary Things to Avoid Thinking About and take a bonus XP for this quest. You may only obtain this bonus XP once per fifteen minutes/once per scene. You can add problems to the list more frequently than this, but you won't get an XP for it—and hopefully, your problems aren't that bad. Right?
  
=== Side Quest: ??? ===
+
== Completed Quests ==
  
Something?
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=== Storyline Quest: Obtain SBURB ===
  
== Completed Quests ==
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You've got to get into that game!
 +
 
 +
=== Arc Quest: Adventure GET ===
  
None for this Arc.
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You are the hero of your own story!
  
 
== Ghost Magic ==
 
== Ghost Magic ==
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* Obstacle 1: adopt special “ghost expressions” that human faces can’t.
 
* Obstacle 1: adopt special “ghost expressions” that human faces can’t.
 
* Obstacle 1: fade away from the living world when nobody is watching.
 
* Obstacle 1: fade away from the living world when nobody is watching.
* Obstacle 1: Portal yourself to or from somewhere not quite real.
 
 
* Obstacle 2: fade away from the living world, even in plain sight, as long as the people watching you don’t know you very well.
 
* Obstacle 2: fade away from the living world, even in plain sight, as long as the people watching you don’t know you very well.
 
* Obstacle 2: turn translucent and mostly-intangible, able to pass through things of the living world as long as they don’t also exist in the ghost world
 
* Obstacle 2: turn translucent and mostly-intangible, able to pass through things of the living world as long as they don’t also exist in the ghost world
 
* Obstacle 2: slip into someone’s dreams.
 
* Obstacle 2: slip into someone’s dreams.
 
* Obstacle 2: stretch out your legs into an attenuated vapor, allowing you to float off the ground or stretch up to five feet taller.
 
* Obstacle 2: stretch out your legs into an attenuated vapor, allowing you to float off the ground or stretch up to five feet taller.
* Obstacle 2: Portal someone else to or from somewhere not quite real.
 
 
* Obstacle 3: reach into the living world from the ghost world without materializing.
 
* Obstacle 3: reach into the living world from the ghost world without materializing.
 
* Obstacle 3: interact with specific objects while otherwise mostly intangible.
 
* Obstacle 3: interact with specific objects while otherwise mostly intangible.
 
* Obstacle 3: steal someone’s life energy.
 
* Obstacle 3: steal someone’s life energy.
* Obstacle 3: Portal yourself or others between two real locations within the Medium.
+
* Obstacle 3: drag a living person temporarily into the ghost world.

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