Difference between revisions of "Frank Wright"
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− | + | == Fiction == | |
− | + | [[Frank Wright: Backstory]] | |
+ | [[Frank Wright: Background]] | ||
− | + | == Game Mechanics == | |
− | + | '''Frank Wright''' | |
+ | : Human Male, 32 years old | ||
+ | : Neutral Good | ||
+ | : Size: Medium (73 inches tall, 195 lbs) Dark hair, hazel eyes | ||
+ | : Speed: 30 | ||
+ | : 4th Level Rogue, Mastermind Archetype | ||
− | + | '''Languages''' | |
+ | : English | ||
+ | : German | ||
+ | : French | ||
+ | : "Drop In" Common | ||
+ | : MilSpeak (Theive's Cant for the modern adventurer) | ||
− | |||
− | + | '''Stats''' | |
+ | : Str: 12 +1 | ||
+ | : Int: 13 +1 | ||
+ | : Wis: 14 +2 | ||
+ | : Dex: 16 +3 | ||
+ | : Con: 14 +2 | ||
+ | : Cha: 14 +2 | ||
− | |||
+ | '''Hit Points:''' 40 (Hit Dice: d8 + Con modifier) | ||
+ | |||
+ | ''Prof Bonus:'' +2 | ||
+ | |||
+ | ''Sneak Attack:'' 2d6 | ||
+ | |||
+ | ''Racial Modifiers:'' (+1 all stats, already done) | ||
+ | |||
+ | '''Skills''' | ||
+ | : Insight | ||
+ | : Investigation | ||
+ | : Persuasion | ||
+ | : Stealth | ||
− | + | '''Features:''' | |
+ | : Expertise (Double proficiency bonus for 2 chosen skills) | ||
+ | :: Persuasion | ||
+ | :: Stealth | ||
+ | : Sneak Attack (+2d6) | ||
+ | : MilSpeak as Thieve's Cant | ||
+ | : Cunning Action (Extra of Dash, Disengage, or Hide action) | ||
+ | : Roguish Archetype (Mastermind) | ||
+ | : Ability Score Improvement (Increase Dex by 2) | ||
− | |||
− | |||
+ | '''Mastermind:''' | ||
+ | : Prof: Disguise Kit, Forgery Kit, One Gaming Set. | ||
+ | : +2 Languages ("Drop In" Common, French) | ||
+ | : Mimic speech of someone listened to for 1+ minutes. | ||
+ | : Pass as native speaker if I know the language | ||
+ | : Master of Tactics: Use Help action as bonus action. | ||
+ | :: Within 30 feet and friend can see or hear him. | ||
− | + | == Equipment == | |
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− | + | Normal Wear: | |
+ | : Business causal, impact resistant dark glasses | ||
+ | : Short ankle tan leather boots, VIBRAM lug soles | ||
+ | : Undercover ballistic resistant vest | ||
+ | : SIG P320 9mm, 2 spare mags | ||
+ | : Lightweight jacket | ||
+ | : Various bits of survival gear (paracord, lighter, knife) | ||
+ | : Encrypted Cell phone | ||
− | + | Tactical Wear: | |
− | + | : Armored vest with pouches | |
− | + | : Maggie (MP5SD, multiple mags) | |
− | + | : GPS, waterpack, maglight, armored gloves, kevlar helmet | |
− | + | : Stun grenades | |
− | + | : NVGs | |
− | + | Recon Gear: | |
− | + | : Tan BDUs, full boots, gear | |
+ | : Guido (Long Range Rifle SAKO TRG 338 LM, 10x24 42mm scope) | ||
− | + | Vehicle: | |
− | + | : Panel van, shaded windows | |
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− | + | Cash: | |
− | + | : 100 Obols | |
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Latest revision as of 16:10, 23 August 2018
Fiction[edit]
Game Mechanics[edit]
Frank Wright
- Human Male, 32 years old
- Neutral Good
- Size: Medium (73 inches tall, 195 lbs) Dark hair, hazel eyes
- Speed: 30
- 4th Level Rogue, Mastermind Archetype
Languages
- English
- German
- French
- "Drop In" Common
- MilSpeak (Theive's Cant for the modern adventurer)
Stats
- Str: 12 +1
- Int: 13 +1
- Wis: 14 +2
- Dex: 16 +3
- Con: 14 +2
- Cha: 14 +2
Hit Points: 40 (Hit Dice: d8 + Con modifier)
Prof Bonus: +2
Sneak Attack: 2d6
Racial Modifiers: (+1 all stats, already done)
Skills
- Insight
- Investigation
- Persuasion
- Stealth
Features:
- Expertise (Double proficiency bonus for 2 chosen skills)
- Persuasion
- Stealth
- Sneak Attack (+2d6)
- MilSpeak as Thieve's Cant
- Cunning Action (Extra of Dash, Disengage, or Hide action)
- Roguish Archetype (Mastermind)
- Ability Score Improvement (Increase Dex by 2)
Mastermind:
- Prof: Disguise Kit, Forgery Kit, One Gaming Set.
- +2 Languages ("Drop In" Common, French)
- Mimic speech of someone listened to for 1+ minutes.
- Pass as native speaker if I know the language
- Master of Tactics: Use Help action as bonus action.
- Within 30 feet and friend can see or hear him.
Equipment[edit]
Normal Wear:
- Business causal, impact resistant dark glasses
- Short ankle tan leather boots, VIBRAM lug soles
- Undercover ballistic resistant vest
- SIG P320 9mm, 2 spare mags
- Lightweight jacket
- Various bits of survival gear (paracord, lighter, knife)
- Encrypted Cell phone
Tactical Wear:
- Armored vest with pouches
- Maggie (MP5SD, multiple mags)
- GPS, waterpack, maglight, armored gloves, kevlar helmet
- Stun grenades
- NVGs
Recon Gear:
- Tan BDUs, full boots, gear
- Guido (Long Range Rifle SAKO TRG 338 LM, 10x24 42mm scope)
Vehicle:
- Panel van, shaded windows
Cash:
- 100 Obols