Difference between revisions of "GURPS World Largest Dungeon"

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(Animal and Monsters Templates)
(Animal and Monsters Templates)
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<td align=right valign=top colspan=3>''Class''</td></tr>
 
<td align=right valign=top colspan=3>''Class''</td></tr>
 
<tr>
 
<tr>
<td align=left valign=top colspan=8>''Brief Description (at least 50 words or so)''</td></tr>
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<td align=left valign=top colspan=8>Brief Description (at least 50 words or so)</td></tr>
 
<tr>
 
<tr>
 
<td align=left valign=top width=40>'''ST'''</td>
 
<td align=left valign=top width=40>'''ST'''</td>
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<td align=right valign=top colspan=3>''Faerie''</td></tr>
 
<td align=right valign=top colspan=3>''Faerie''</td></tr>
 
<tr>
 
<tr>
<td align=left valign=top colspan=8>''This creature resembles a small snake with a hideous face and a crested head. It attacks with a "death gaze": if it meets its victim's eyes, it can kill using the power of its mind.''</td></tr>
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<td align=left valign=top colspan=8>This creature resembles a small snake with a hideous face and a crested head. It attacks with a "death gaze": if it meets its victim's eyes, it can kill using the power of its mind.</td></tr>
 
<tr>
 
<tr>
 
<td align=left valign=top width=40>'''ST'''</td>
 
<td align=left valign=top width=40>'''ST'''</td>

Revision as of 07:40, 25 February 2008


Introduction

Hello, GURPS fans! This is an online project that I was inspired to start thanks to GURPS Fantasy Dungeon, using the Generic Universal Role Playing System. GURPS is copyrighted to Steve Jackson Games. This material is not endorsed by Steve Jackson Games.

How to make a template

First, make a new wikiRPG article, statting out the monster or displaying the created map. Maps should be created as linked to one another; label them as such. It is possible to use some sort of grid. Label monsters with some sort of abbreviation that is not taken (such as O for Orc, BB for BugBear, etc.) If the basic initials are taken, spell out the name more (I.E., Or or Orc, BugB or Bugbe, etc.) Keep an emphasis on a lack of confusion between two kinds of abbreviations. These abbreviations will be used to place monsters on the map.

Animal and Monsters Templates

The following template will be used to describe Animals and Monsters in the dungeons of this project:

      Creature-Name Class
      Brief Description (at least 50 words or so)
      ST xx HP xx Speed xx.xx
      DX xx Will xx Move xx
      IQ xx Per xx SM xx
      HT xx FP xx DR xx
      Dodge xx Parry xx Block xx
      Attacks: Mode (skill/resist) damage; Mode (skill/resist) damage.
      Traits: trait_1; trait_2; trait_3; ... ; trait_n.
      Any advantage or disadvantage that is, in fact, a meta-trait, should include a page reference to that trait, or include a link to the location of the definition of that meta-trait.
      Skills: skill_1-xx; skill_2-xx; skill_3-xx; ... ; skill_n-xx.

Example (Modified Basalisk from B460)

      Basalisk Faerie
      This creature resembles a small snake with a hideous face and a crested head. It attacks with a "death gaze": if it meets its victim's eyes, it can kill using the power of its mind.
      ST 2 HP 2 Speed 6.00
      DX 12 Will 10 Move 4
      IQ 3 Per 10 SM -3
      HT 12 FP 12 DR 1
      Dodge 9 Parry n/a Block n/a
      Attacks: Death Gaze (10/Will) 3d (toxic); Bite (14) 1d-5 (imp).
      Traits: Death Gaze (Toxic Attack, 3d; Malediction 1; Vision-Based; Psychokinetic); Fangs; Vermiform (B263); Wild Animal (B263).
      Skills: Brawling-14.

Racial Templates

Maps

Encounters

Rival Parties within the Dungeon

Rather than throw monsters this or monster that at the group, there should also be other parties of adventurers in the Dungeon who are usually after something the PCs are or should be after as well. They can be 'evil' and an effective counter to the PCs. Occasionally they may have to ally themselves with the PCs to take out a particularly powerful monster, but they will break the alliance when it suits them.

Traps

Magical Items and Treasure