Geldir of Mirkwood

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Culture: Elf of Mirkwood
Standard of Living: Martial
Cultural blessing: Folk of the Dusk
Calling: Scholar Shadow weakness: Lure of Secrets
Specialties: Elven-lore, Woodwright, Rhymes of Lore
Distinctive features: Fair-spoken, Quick of Hearing
Body: 5 Heart: 4 Wits: 5
Body (favoured): 6 Heart (favoured): 7 Wits (favoured): 7

-Common Skills-

Personality •
  • Awe: 2
  • Inspire: 1
  • Persuade: 1
Movement •••
  • Athletics: 3
  • Travel: 1
  • Stealth: 2
Perception
  • Awareness: 2
  • Insight: 1
  • Search: 0
Survival
  • Explore: 1
  • Healing: 1
  • Hunting: 1
Custom •
  • Song: 3
  • Courtesy: 1
  • Riddle: 1
Vocation •
  • Craft: 0
  • Battle: 2
  • Lore: 3

-Weapon Skills-

  • Bow: 2
  • Sword: 1
  • Dagger: 1

-Rewards-:

-Virtues-:

  • Wood-elf Magic (Stinging Arrow)

-Gear-

  • Sword damage: 5 edge: 10 injury: 16 enc: 2 special: none
  • Bow damage: 5 edge: G injury: 14 enc: 1 special: none
  • Dagger damage: 3 edge: G injury: 12 enc: 0
  • Heavy Cloak and Bracers (Leather Corselt) protection: 2d enc: 8


Fatigue & Endurance
Endurance: 26 Starting Endurance: 26
Fatigue from Encumbrance: 11 Fatigue from Travel: 0 Total Fatigue: 11
Default Journey Role: Look-out
Hope & Shadow
Hope: 12 Starting Hope: 12
Temporary Shadow: 0 Permanent Shadow: 0 Total Shadow: 0
Fellowship Focus: Unassigned
Protection & Damage
Armour: 2d Headgear: +0
Parry: 5
Damage: 5 (+5) Ranged: 5 (+5)
Experience & Advancement
Wisdom: 2 Valour: 1
Experience: 0 Total Experience: 0
Fellowship: 7 Advancement: 0 Treasure: 0 Standing: 0


Background