Gleeville:The Valkyries

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Revision as of 15:24, 2 November 2012 by Myth (talk | contribs) (Distinctions)
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  • Player: Brawndo
  • Actor: Various
  • Campaign: Gleeville
  • System: Smallville


Values

  • Duty: D8 - We have a winning tradition to uphold.
  • Fame: D8 - National Champs, bitches.
  • Fairness: D6 - We’ll do what we have to in order to win.
  • Love: D6 - The right arm-candy is all part of the package.
  • Popularity: D10 - Everybody knows, cheerleaders rule the school.
  • Truth: D4 - The impact of a statement is more important than its truth.

Defining Relationships

  • The Vikings: D6 - We support THE VIKINGS but they’re not our whole life.
  • Glee Club: D8 - If the GLEE CLUB thinks they’re getting their name back, think again.
  • Coach Berardi: D8 - COACH BERARDI makes us into winners.

Hangouts and Hangers-On

  • The Football Field: 2D6 - Competitive, Crowded
  • Valkyries Locker Room: 2d10 - Inspiration, Recovery
  • Coach Berardi: 2d10 - Intimidation, Training


Distinctions

Athletic: D6 - Through bodybuilding and years of team sports, your body has become a well-oiled machine, eager to take on any challenge. Roll the Distinction’s die when your athletic training, experience, and regimen would help you.

  • D4: Spend a Plot Point to Reroll a die in any Athletic roll.

Popular: D8 - You’re fashionable, trendy, admired, and hated. You’re in with the In Crowd, which puts you on the top of the high school food chain. If you try a new clothing style or sport a new hairdo, it’s only a matter of time before copies percolate down through the masses. In this small pond, you’re the big fish. Roll your Popular die when using your social influence on the local crowd.

  • D4: Earn a Plot Point when you Choose to be distracted by your own fame.
  • D8: Spend a Plot Point to Reroll a die in a Test or Contest involving people who aren’t already your fans.